Team Finland #2 vs Israel (4618 views)
28.01.11 19:00 CET
Awards | awarded to | for |
Lady Macbeth | fin|Swanidius #2 | 57 kills |
Killing Spree | fin|Swanidius #2 | 7 frags without being killed |
Accountant | fin|olBaa #2 | 134% kills/killed ratio |
He's dead, Jim! | fin|sQUALL #2 | 10 gibs |
...and stay dead! | isr * destiny | 34% gibs/kill |
Lead Poisoning | fin|Swanidius #2 | 50 SMG kills |
Spammity spam spam! | fin|sQUALL #2 | 10 SPAM kills |
Fragstealer | fin|olBaa #2 | 145 damage per frag |
Die! Damn you, Die! | isr * destiny | 275 damage per frag |
What objective? | fin|Swanidius #2 | 348 XP |
Red Shirt | isr * pzdKK | 70 deaths |
Are these pliers sharp? | isr * destiny | 11 deaths without fragging |
Med Pack Whore | isr * destiny | 165 damage per death |
Eyes Wide Shut | fin|sQUALL #2 | 3 team kills |
Gingerbread man | fin|sQUALL #2 | 34 /kills |
» View plaintext endround stats
fin|sQUALL #2 [Warmup]: | hi lion! |
isr * LION [Warmup]: | hoi :o( |
fin|sQUALL #2 [Warmup]: | Why so sad |
isr * LION [Warmup]: | hate 3on3 |
fin|sQUALL #2 [Warmup]: | why u paly then |
isr * destiny [Warmup]: | I made him play. |
isr * LION [Warmup]: | and getting raped in 3on3 even more |
isr * LION [Warmup]: | ;{} |
fin|sQUALL #2 [Warmup]: | :D! |
fin|olBaa #2 [Warmup]: | rup |
isr * destiny [Warmup]: | why so mad |
isr * destiny [Warmup]: | swanrup |
fin|sQUALL #2 [Warmup]: | got 2 more offis after this |
fin|olBaa #2 [Warmup]: | :Dd |
isr * LION [Warmup]: | pro gamer |
isr * destiny [Warmup]: | we will rape u so bad u won't be able to finish the other 2 offis |
isr * LION [Countdown]: | oO |
isr * LION [Countdown]: | hf |
isr * destiny [10:52]: | :-DDDDD |
[10:29]: | The Allies have breached the Forward Bunker Gate! |
[10:07]: | Axis Command Post constructed. Charge speed increased! |
[9:36]: | The Allies have opened up the Forward spawn rear exit! |
[9:21]: | The Depot Fence has been constructed. |
[9:20]: | Allied team has destroyed the Axis Command Post! |
[9:16]: | Allied Command Post constructed. Charge speed increased! |
[8:25]: | The Allies have breached the Depot Gate! |
[7:21]: | The Allies have breached the Depot's east wall! |
[7:05]: | The Allied Truck is in position! |
[5:34]: | The Crane Controls have been constructed. |
[5:33]: | The Allies have activated the crane! |
[5:20]: | The Allies have loaded the Gold Crate onto the Truck! |
isr * destiny [4:02]: | b00m b00m |
[3:46]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:13 |
isr * destiny [7:53]: | boom |
isr * destiny [6:19]: | kare liberal che |
isr * destiny [3:43]: | ouch |
fin|sQUALL #2 [0:01]: | :D! |
[Intermission]: | >>> Objective NOT reached in time (8:13) |
isr * LION [Intermission]: | :=8} |
isr * destiny [Warmup]: | yes. |
isr * LION [9:15]: | :-D |
isr * destiny [6:36]: | Yeehaa! |
isr * destiny [6:05]: | tactics |
isr * destiny [2:52]: | so wait, if we lose we wont qualify to the playoffs? |
isr * destiny [2:41]: | :_D |
fin|sQUALL #2 [2:33]: | IF |
fin|sQUALL #2 [2:32]: | :D! |
isr * pzdKK [2:07]: | we're still warming up.. |
isr * destiny [2:04]: | ill do my famous doc run now |
[Intermission]: | >>> Clock set to: 10:00 |
fin|sQUALL #2 [Intermission]: | 9.1 acc |
fin|sQUALL #2 [Intermission]: | with nade |
fin|sQUALL #2 [Intermission]: | :D! |
fin|Swanidius #2 [Intermission]: | xd |
isr * destiny [Intermission]: | ok now's your chance to shine. |
isr * pzdKK [Warmup]: | www |
isr * LION [Warmup]: | 48 viewer peak jesus ;-e |
isr * destiny [Warmup]: | jESUS |
fin|sQUALL #2 [Warmup]: | allah! |
fin|sQUALL #2 [Warmup]: | statreset! |
fin|sQUALL #2 [Countdown]: | hah! |
isr * LION [Countdown]: | :<< |
fin|sQUALL #2 [9:31]: | :D! |
[8:01]: | The Doors are opening!! |
isr * destiny [6:49]: | NO PRESSURE |
isr * destiny [6:26]: | if we fullhold we win the whole match |
isr * destiny [6:24]: | deal? |
[6:15]: | Allied Command Post spawn active! |
[6:15]: | Allied Command Post constructed. Charge speed increased! |
isr * pzdKK [5:41]: | wait for lion |
[5:35]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 4:24 (original: 10:00) |
fin|sQUALL #2 [Intermission]: | :( |
[Intermission]: | fin|olBaa #2 disconnected |
[Intermission]: | isr * destiny disconnected |
[Intermission]: | fin|Swanidius #2 disconnected |
isr * LION [Intermission]: | so rude |
fin|sQUALL #2 [Intermission]: | yes |
[Intermission]: | isr * pzdKK disconnected |
isr * LION [Intermission]: | ok gg ;s |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.