vANDALIZED. vs Aqua (3517 views)

lv ob
lv pyrzEj
lv psx
us Bob
us project
ca f4uxx
31.01.11 20:00 CET
Awards awarded to for
Lady Macbeth Aqua.wiz 75 kills
Killing Spree Aqua.wiz 8 frags without being killed
Accountant Aqua.wiz 115% kills/killed ratio
He's dead, Jim! Aqua.wiz 32 gibs
...and stay dead! Aqua.wiz 43% gibs/kill
Lead Poisoning Aqua.wiz 70 SMG kills
Spammity spam spam! Aqua.proj 4 SPAM kills
Fragstealer vlzed# Repl!ca 128 damage per frag
Die! Damn you, Die! vlzed# pyrzEj :PPPppppPPPP 230 damage per frag
What objective? Aqua.proj 445 XP
Red Shirt vlzed# Repl!ca 90 deaths
Are these pliers sharp? vlzed# Repl!ca 11 deaths without fragging
Med Pack Whore vlzed# ob 177 damage per death
Eyes Wide Shut vlzed# ob 4 team kills
Gingerbread man Aqua.wiz 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
vlzed# ob7938761777041313050135792641/04/457/623/121417636
vlzed# Repl!ca29169269030214347179052930/11/126/711/413488311
vlzed# pyrzEj :PPPppppPPPP6239156904032012326118772260/00/558/631/422013238
vlzed# 5694714325714094728847333617831/05/5141/635/418913238
Aqua.proj86445617012101413157105932710/03/354/504/421614956
Aqua.wiz11543475653202251165587861610/04/170/383/115513584
Aqua.f4uxx97378717310012511677107191440/03/166/473/116414745
Aqua.99125720720854136436489300985760/010/1190/4710/117814465
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vlzed# ob48981225101142224416470/00/111/232/1KDXDDDKKDDKDDKDDK/DKDDDKTDDDDDDKKDDKDKD
vlzed# Repl!ca2857828101513053983750/00/19/210/2D/DTKDD/D/DDDKKDDKKDDKDKD/DDXDDDDDDK/D
vlzed# pyrzEj :PPPppppPPPP481331429100831003603940/00/014/190/2DDKK//DDDKDDDKDDDDK//K/KD/DDDKK/KKDK/KDDDKD
vlzed# 412883482302148627120022160/00/234/632/5
Aqua.proj1041282322100950623286550/01/019/123/3/KD/KK//D/KKDKDKDKKDDKDK/K/KKXDKKKDKDKKDK/KDKX/
Aqua.wiz818418226021130442336950/00/017/113/0KD/K/KKDKK/DKD/KK/KDK/KDD/TK//DKD/KD/DKKTK
Aqua.f4uxx1421302719601938963005540/01/026/101/1K/KKD/DKKK/KKDKKK/KK/DK/KD/DK/KXKTKKDKK/KDKKKKDD
Aqua.10934268631303291200286272040/02/062/337/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vlzed# ob130821310100521111875580/01/011/61/0KK/DK/KKDD/K/K/KKDKKKDXK
vlzed# Repl!ca2821414101464318221420/00/04/101/0TKDKK/DDDDK///DDDDD
vlzed# pyrzEj :PPPppppPPPP107731413001625721742680/00/015/70/1KDKXK/KDKD/KK//KD/KDKKDK/DTKK
vlzed# 88176313720215532654392680/01/030/232/1
Aqua.proj6192813000119961700500/00/18/100/1DDDDDDKDKKD/KKDKDKDKD
Aqua.wiz726881150021801196600/00/08/90/0DKDDKKDDK//DKDKDKKD
Aqua.f4uxx4260614000416421660180/00/06/100/0KDKDKD//K/KD/DDDKDDD
Aqua.582202238500754395326680/00/122/290/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vlzed# ob90991921300732533404180/02/217/130/0DKKKD/DK/KK/DKKDKKDKKK/DXD/K/KKK/DDKDDDKD
vlzed# Repl!ca4791817100315232100760/01/07/130/1KDDDD/KKK/DDKD/KDKKDDDDDD
vlzed# pyrzEj :PPPppppPPPP901001820201433542956160/00/318/121/1DKKDKDKKK/K/KDDK/DKDK/KDKTKDDKDKKDDDDKD
vlzed# 76290455860114813084601100/03/542/381/2
Aqua.proj881101517900130562720180/01/213/141/0KKDDKKDKDDDDKDDKDDKKDDDDK/KKKKKD
Aqua.wiz931231516600326152342300/02/013/120/1DKDKDDDDKKDKDKDKDKDK//K/KDDKKKK
Aqua.f4uxx70691420100427893068360/02/111/151/0DKKDDKD//KDDKKDDDDKK/DDKDDKDK/KKDK
Aqua.8430244531600884608130840/05/337/412/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vlzed# ob8010817212030346438841411/01/118/200/0DKTKDTKKDDDKKDDDKDDDKKKDKKDKDDDDTDDKDKKDK
vlzed# Repl!ca19063100020000/10/06/270/1DXDKD/DDK/DDDKXDDDDDDDKDKDDDDXDDDKDDD
vlzed# pyrzEj :PPPppppPPPP35851028101233003576480/00/211/250/0/DDDXDDDKDDDDDKKDTDDDKKKDDDDKKDDKDDK/DDD
vlzed# 4519333803044676474601891/11/335/720/1
Aqua.proj8311515182103304328871480/01/014/140/0KDKDKK/DDKDK/KKKDKD/KDDKKKDDDKDDS
Aqua.wiz21215934161500941952142360/02/132/60/0KDKK/KKDKK/KK/K/KKKKKKK//DKD/KKKDKK/KKKKKKKKDKDKK/
Aqua.f4uxx1201192420300833502986360/00/023/121/0KKKDKKDK/KDKK/KDDKD/K/KDDK/DKD/K//KKKKDKKKKD
Aqua.13839373542010201058880152200/03/169/321/0

» View plaintext endround stats
Player Chats
Aqua.b0b [Warmup]: is there specsallowed?
vlzed# Repl!ca [Countdown]: 1
Aqua.proj [Countdown]: glhf
[7:01]: The Allies have breached the Forward Bunker Gate!
[6:10]: Allied Command Post constructed. Charge speed increased!
[6:09]: The Allies have opened up the Forward spawn rear exit!
[5:02]: The Allies have breached the Depot Gate!
[4:52]: The Depot Fence has been constructed.
[4:25]: The Allies have breached the Depot's east wall!
[3:03]: The Allied Truck is in position!
[1:58]: The Crane Controls have been constructed.
[1:56]: The Allies have activated the crane!
[1:43]: The Allies have loaded the Gold Crate onto the Truck!
Aqua.proj [0:37]: nerd
vlzed# pyrzEj :PPPppppPPPP [0:35]: gg
vlzed# pyrzEj :PPPppppPPPP [0:34]: wp
[Intermission]: >>> Clock set to: 12:00
Aqua.proj [Intermission]: f4ux clean up
Aqua.f4uxx [Intermission]: :d
Aqua.f4uxx [Warmup]: call me the janitor
Aqua.proj [Warmup]: :DDDDDDD
Aqua.proj [11:35]: YEAH
[10:55]: Aqua.b0b disconnected
[9:44]: The Allies have captured the forward bunker!
[9:43]: The Axis have captured the forward bunker!
[9:36]: The Allies have captured the forward bunker!
[9:34]: The Axis have captured the forward bunker!
[9:13]: The Allies have captured the forward bunker!
[8:53]: The Depot Fence has been constructed.
[8:48]: Axis Command Post constructed. Charge speed increased!
Aqua.proj [8:36]: IM A BARBIE GIRL IN A BARBIE WORLD.
[8:36]: The Allies have opened up the Forward spawn rear exit!
[8:26]: The Allies have breached the Forward Bunker Gate!
[7:38]: Allied team has destroyed the Axis Command Post!
[7:29]: Allied Command Post constructed. Charge speed increased!
[7:26]: The Allies have breached the Depot Gate!
[6:22]: The Allies have breached the Depot's east wall!
[6:19]: The Allied Truck is in position!
[5:54]: The Crane Controls have been constructed.
[5:48]: The Allies have activated the crane!
[5:35]: The Allies have loaded the Gold Crate onto the Truck!
[4:10]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:49 (original: 12:00)
Aqua.proj [Intermission]: janitor doing his job
Aqua.proj [Intermission]: yet again
Aqua.proj [Warmup]: 9 to 5
[11:04]: The Tank has been repaired!
[11:01]: Allied team has stolen the Tank!
[10:42]: Match is PAUSED! (Allies)
Aqua.proj [10:42]: 1 sec
[10:42]: Match resuming in 225 seconds!
[10:42]: Match resuming in 10 seconds!
[10:42]: Match resuming in 9 seconds!
[10:42]: Match resuming in 8 seconds!
[10:42]: Match resuming in 7 seconds!
[10:42]: Match resuming in 6 seconds!
[10:42]: Match resuming in 5 seconds!
[10:42]: Match resuming in 4 seconds!
[10:42]: Match resuming in 3 seconds!
[10:42]: Match resuming in 2 seconds!
[10:42]: Match resuming in 1 seconds!
[10:42]: FIGHT!
[10:03]: Allied Command Post constructed. Charge speed increased!
[9:26]: Truck Barrier #1 has been constructed.
[9:16]: Allied team has destroyed the Bank Doors!
[9:13]: The Tank has been damaged!
[4:02]: Allied team is escaping with the Gold Crate!
[1:13]: Truck Barrier #1 has been destroyed.
[0:23]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:36
Aqua.proj [Intermission]: ggwp
Aqua.f4uxx [Intermission]: gg
Aqua.proj [Intermission]: played like poop
Aqua.proj [Intermission]: =[
Aqua.wiz [Warmup]: OUCH & WIZ ARE READY!!!
Aqua.proj [7:47]: LOL DIE
Aqua.proj [5:14]: :DDDDDDDDD
[4:16]: The Tank has been repaired!
[4:02]: The Tank has been damaged!
vlzed# pyrzEj :PPPppppPPPP [3:59]: DDDDDDDDDDDDDdd
vlzed# pyrzEj :PPPppppPPPP [3:55]: fuckofff
vlzed# pyrzEj :PPPppppPPPP [3:52]: fail after fail
Aqua.proj [2:56]: f u
Aqua.proj [2:43]: 3rd?
Aqua.proj [2:42]: :D
vlzed# pyrzEj :PPPppppPPPP [1:50]: JAJAJJAJAA
vlzed# pyrzEj :PPPppppPPPP [1:49]: üra
vlzed# pyrzEj :PPPppppPPPP [1:46]: söö sitta
Aqua.proj [1:32]: np
vlzed# pyrzEj :PPPppppPPPP [1:27]: jebany
Aqua.proj [0:19]: WHORE
[0:04]: vlzed# disconnected
vlzed# Repl!ca [0:02]: gg bb
[0:00]: vlzed# Repl!ca disconnected
[Intermission]: >>> Objective NOT reached in time (11:36)
Aqua.f4uxx [Intermission]: GG
Aqua.proj [Intermission]: gg wp
[Intermission]: vlzed# pyrzEj :PPPppppPPPP disconnected
Aqua.proj [Intermission]: XD
[Intermission]: Aqua.f4uxx disconnected
[Intermission]: Aqua.proj disconnected
[Intermission]: Aqua.wiz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.