Team Decerto vs 1stCav eSports Club (5002 views)
saKen
joshua
joshua
Czarek
palemki
palemki
15.02.11 18:15 CET
Awards | awarded to | for |
Lady Macbeth | ovr joshua | 36 kills |
Killing Spree | ovr joshua | 6 frags without being killed |
Accountant | ovr joshua | 124% kills/killed ratio |
He's dead, Jim! | ovr joshua | 11 gibs |
...and stay dead! | ovr joshua | 31% gibs/kill |
Lead Poisoning | ovr joshua | 31 SMG kills |
Spammity spam spam! | Czarek 1stCav | 5 SPAM kills |
Fragstealer | palemki 1stCav | 187 damage per frag |
Die! Damn you, Die! | ovr saKen | 327 damage per frag |
What objective? | ovr joshua | 311 XP |
Red Shirt | palemki 1stCav | 53 deaths |
Are these pliers sharp? | ovr saKen | 14 deaths without fragging |
Med Pack Whore | ESL|FoaMeA | 209 damage per death |
Eyes Wide Shut | ovr joshua | 2 team kills |
Gingerbread man | palemki 1stCav | 20 /kills |
» View plaintext endround stats
Czarek 1stCav [Warmup]: | let's go niggu |
Czarek 1stCav [Countdown]: | hf |
ovr saKen [Countdown]: | hf |
Czarek 1stCav [Countdown]: | so much pressure |
[6:15]: | Allied team has disabled the South Radar! |
[4:58]: | Allied team has disabled the North Radar! |
[Intermission]: | >>> Clock set to: 5:01 |
ESL|FoaMeA [Warmup]: | :D? |
palemki 1stCav [Warmup]: | ? |
ovr saKen [Warmup]: | sup |
Czarek 1stCav [Warmup]: | sup |
[3:57]: | Allied team has disabled the South Radar! |
ovr saKen [2:15]: | gg wp |
ovr joshua [2:10]: | gg |
palemki 1stCav [2:10]: | gg |
[1:56]: | Allied team has disabled the North Radar! |
[Intermission]: | >>> Objective reached at 3:05 (original: 5:01) |
Czarek 1stCav [Intermission]: | gg |
[Intermission]: | palemki 1stCav disconnected |
Czarek 1stCav [Intermission]: | s |
palemki 1stCav [Intermission]: | ggs |
[Intermission]: | ESL|FoaMeA disconnected |
[Intermission]: | ovr joshua disconnected |
[Intermission]: | Czarek 1stCav disconnected |
[9:23]: | Allies capture the factory district! |
[8:58]: | Axis Command Post constructed. Charge speed increased! |
[8:42]: | The side gate has been built! |
[8:29]: | Allies have destroyed the Main Gate! |
ESL|FoaMeA [3:42]: | gg |
[3:37]: | Allies have destroyed the Bunker Controls! |
[3:37]: | Allies have destroyed the Bunker Controls! |
[3:37]: | Allies have destroyed the Bunker Controls! |
[3:37]: | Allies have destroyed the Bunker Controls! |
[3:37]: | Allies have destroyed the Bunker Controls! |
[3:37]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 6:23 |
ovr joshua [Countdown]: | hf |
ESL|FoaMeA [Countdown]: | hf |
[2:58]: | Allies have destroyed the Main Gate! |
[2:58]: | Allies permanently capture the factory district! |
[2:28]: | Allied Command Post constructed. Charge speed increased! |
ovr joshua [0:34]: | :D:D:D:D |
ovr joshua [0:33]: | D |
ESL|FoaMeA [0:19]: | gg |
[0:03]: | Allies have destroyed the Bunker Controls! |
[0:03]: | Allies have destroyed the Bunker Controls! |
[0:03]: | Allies have destroyed the Bunker Controls! |
[0:03]: | Allies have destroyed the Bunker Controls! |
[0:03]: | Allies have destroyed the Bunker Controls! |
[0:03]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 6:20 (original: 6:23) |
ESL|FoaMeA [Intermission]: | gg wp |
ovr joshua [8:14]: | d::d |
[8:12]: | The Doors are opening!! |
[7:51]: | Allied Command Post spawn active! |
[7:51]: | Allied Command Post constructed. Charge speed increased! |
[6:37]: | Main blast door opening! |
[6:11]: | Main blast door closing! |
[6:06]: | Main blast door opening! |
[5:44]: | Main blast door closing! |
ESL|FoaMeA [4:54]: | gg |
[4:53]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 5:06 |
[3:47]: | The Doors are opening!! |
[3:34]: | Allied Command Post spawn active! |
[3:34]: | Allied Command Post constructed. Charge speed increased! |
[0:54]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 4:12 (original: 5:06) |
ESL|FoaMeA [Intermission]: | gg |
ovr saKen [Intermission]: | heads |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.