ctf_multi2
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis VuVuzel 9 9 4 0 50 0 963 1153 0 22
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Axis Totals 9 9 4 0 50 0 963 1153 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Allies Cr!s 9 9 2 0 50 0 1153 963 0 28
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Allies Totals 9 9 2 0 50 0 1153 963 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Cr!s 20 20 4 0 50 0 2409 2203 0 31
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Axis Totals 20 20 4 0 50 0 2409 2203 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Allies VuVuzel 20 20 7 0 50 0 2203 2409 0 30
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Allies Totals 20 20 7 0 50 0 2203 2409 0 0
Player Chats
VuVuzel [Warmup]:
stai sa ma duc pana la baie
VuVuzel [Warmup]:
gata
VuVuzel [Warmup]:
sry
Cr!s [Countdown]:
np
VuVuzel [7:40]:
=))
VuVuzel [6:36]:
=))
[5:08]:
Axis have returned the objective!
[4:27]:
Axis have returned the objective!
[4:13]:
Axis win!
[4:10]:
end
[Intermission]:
>>> Clock set to: 5:49
VuVuzel [Intermission]:
gg
Cr!s [Intermission]:
D
[2:43]:
Axis have returned the objective!
[0]:
Allies win!
[0]:
end
[Intermission]:
>>> Objective NOT reached in time (5:49)
VuVuzel [Intermission]:
GG
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.