Without brain vs United Forces (3695 views)
06.03.11 18:00 CET
Awards | awarded to | for |
Lady Macbeth | wBRAiN^7asoOk | 54 kills |
Killing Spree | wBRAiN^7asoOk | 8 frags without being killed |
Accountant | wBRAiN^7asoOk | 186% kills/killed ratio |
He's dead, Jim! | wBRAiN^7Blade | 16 gibs |
...and stay dead! | wBRAiN^7Blade | 39% gibs/kill |
Lead Poisoning | wBRAiN^7asoOk | 47 SMG kills |
Spammity spam spam! | wBRAiN^7asoOk | 7 SPAM kills |
Fragstealer | wBRAiN^7F3niix | 77 damage per frag |
Die! Damn you, Die! | UF#Phew | 232 damage per frag |
What objective? | wBRAiN^7Blade | 231 XP |
Red Shirt | UF^Y#D4n!ta | 55 deaths |
Are these pliers sharp? | UF#J!mmY | 12 deaths without fragging |
Med Pack Whore | UF^Y#D4n!ta | 136 damage per death |
Eyes Wide Shut | wBRAiN^7asoOk | 1 team kills |
Gingerbread man | wBRAiN^7Blade | 23 /kills |
» View plaintext endround stats
UF#J!mmY [Warmup]: | »Ready |
wBRAiN^7asoOk [Warmup]: | yes |
#Diggity. [Warmup]: | thanks |
wBRAiN^7Blade [11:54]: | GL&HF |
[11:31]: | Allies capture the Forward Bunker! |
[10:53]: | Door Controls have been constructed. |
[10:53]: | Allies have secured the forward bunker. |
[10:51]: | Allies have damaged the East Wall |
[10:48]: | The Loading Doors are Opening! |
[10:41]: | The Allies have stolen a gold crate! |
[10:26]: | The Allies have secured a gold crate! |
[10:07]: | The Loading Doors are Closing! |
[10:04]: | The Loading Doors are Opening! |
[10:01]: | The Allies have stolen a gold crate! |
[9:41]: | The Allies have secured a gold crate! |
[9:41]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 2:18 |
wBRAiN^7Blade [Intermission]: | GG WP |
UF^Y#D4n!ta [Warmup]: | »Ready |
wBRAiN^7Blade [Warmup]: | shoutout hartz, ZaD, ktn |
wBRAiN^7asoOk [Countdown]: | shoutout xpl lyo rip |
wBRAiN^7F3niix [Countdown]: | shoutout KTN & Splituh <3 |
[1:30]: | Allies have damaged the West Wall |
[0:52]: | Allies capture the Forward Bunker! |
[0:50]: | Axis reclaim the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (2:18) |
wBRAiN^7Blade [Warmup]: | Ready |
UF#J!mmY [Warmup]: | »Ready |
wBRAiN^7Blade [Countdown]: | GL&HF |
[6:20]: | The Allies have captured the forward bunker! |
[6:14]: | The Axis have captured the forward bunker! |
[Intermission]: | >>> Clock set to: 12:00 |
wBRAiN^7Blade [Intermission]: | GG WP |
#Diggity. [Intermission]: | :D |
UF#Phew [Intermission]: | lmao |
UF#J!mmY [Intermission]: | u 2 |
wBRAiN^7Blade [Warmup]: | Ready |
UF#J!mmY [Warmup]: | »Ready |
UF^Y#D4n!ta [Warmup]: | »Ready |
[11:40]: | The Allies have captured the forward bunker! |
[11:37]: | The Axis have captured the forward bunker! |
[11:34]: | The Allies have captured the forward bunker! |
[11:14]: | Axis Command Post constructed. Charge speed increased! |
[10:54]: | The Allies have breached the Forward Bunker Gate! |
[10:44]: | The Allies have opened up the Forward spawn rear exit! |
[10:09]: | Allied team has destroyed the Axis Command Post! |
[9:47]: | Allied Command Post constructed. Charge speed increased! |
[9:46]: | The Depot Fence has been constructed. |
[8:32]: | The Allies have breached the Depot Gate! |
[8:05]: | The Crane Controls have been constructed. |
[8:04]: | The Allies have breached the Depot's east wall! |
[7:57]: | The Allied Truck is in position! |
[7:56]: | The Allies have activated the crane! |
[7:43]: | The Allies have loaded the Gold Crate onto the Truck! |
UF^Y#D4n!ta [5:53]: | gg |
UF^Y#D4n!ta [5:50]: | bravo |
wBRAiN^7Blade [5:42]: | Thx |
[5:38]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:21 (original: 12:00) |
wBRAiN^7Blade [Intermission]: | gg wp |
wBRAiN^7asoOk [Intermission]: | wp |
wBRAiN^7asoOk [Intermission]: | gg |
wBRAiN^7F3niix [Intermission]: | thx for war |
#Diggity. [Intermission]: | Zzzzz |
UF^Y#D4n!ta [Intermission]: | bb |
[Intermission]: | UF#Phew disconnected |
wBRAiN^7F3niix [Intermission]: | bye |
[Intermission]: | wBRAiN^asoOk disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.