nQw Dracula vs DMG ELITE (3401 views)

ro FoaMeA
ro Body
ro Gruesome
ro Barred
ro bu1l3t
ro Yulyan
Battle of the Titans!
We are promoting the Romanian Ladder!
13.03.11 21:00 CET
Awards awarded to for
Lady Macbeth nQw.body 45 kills
Killing Spree nQw.Gruesome 7 frags without being killed
Accountant nQw.body 115% kills/killed ratio
He's dead, Jim! nQw.FoaMeA Dracula 15 gibs
...and stay dead! nQw.FoaMeA Dracula 41% gibs/kill
Lead Poisoning nQw.body 44 SMG kills
Spammity spam spam! .rr|Yulyan 6 SPAM kills
Fragstealer .rr|Yulyan 166 damage per frag
Die! Damn you, Die! nQw.FoaMeA Dracula 222 damage per frag
What objective? nQw.Gruesome 330 XP
Red Shirt .rr|Barred 50 deaths
Are these pliers sharp? .rr|Bu1l3t? 7 deaths without fragging
Med Pack Whore nQw.body 192 damage per death
Eyes Wide Shut .rr|Barred 2 team kills
Gingerbread man nQw.Gruesome 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
.rr|Yulyan8120339485004611575801730/01/232/426/215715856
.rr|Bu1l3t?8125739482019851976993070/00/232/360/221816047
.rr|Barred5418527501029436761671530/00/028/411/016212324
.rr|726451051468032219001214466330/01/092/417/017914746
nQw.FoaMeA Dracula80184374615009645859371560/03/132/302/217512955
nQw.Gruesome93330424570213744562221540/00/042/282/417713874
nQw.body115274453914003754368421730/01/044/330/116817544
nQw.9578812413036022521446190014830/04/0118/334/117314754
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr|Yulyan2254494300292872100/00/08/21/0KKKKK/KKDKK/D
.rr|Bu1l3t?12040650000101996800/00/06/40/1KDKKDKKDDKD
.rr|Barred401525000155495700/00/02/40/0DDKKD/D
.rr|12899171430032501264600/00/016/101/1
nQw.FoaMeA Dracula2815271002786760180/00/01/41/1DD/DKD/KD
nQw.Gruesome623458100284976900/00/05/60/0KDDKDDDK//DKK
nQw.body66284620001011972250/00/04/60/0DKDKDDKDDK
nQw.52771121400426462501430/00/010/161/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr|Yulyan42273700006949571190/00/02/71/0KKDDDDDDKD
.rr|Bu1l3t?18047950002153151400/00/01/30/0KK/KKKKDKK/DDK
.rr|Barred832356000160052300/00/05/50/0/DKDDKKDKDK
.rr|1029717180003282519941190/00/08/151/0
nQw.FoaMeA Dracula30133100000476872260/00/03/40/0DDDDDKDDKDDKD
nQw.Gruesome1665953000072682200/00/05/20/1DKKKDKKD
nQw.body175547430007921131760/00/07/20/0KKDKKDKKKDD
nQw.12412615173000199428251020/00/015/80/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr|Yulyan70851724100128353690360/00/015/222/1DKDDK/DDKDDDKDDDDKKDDKDKDKKDKKKDKDDKDKDKD
.rr|Bu1l3t?881191618200437553243580/00/116/130/1DKKDDKK//DDDDK/DKKKXDKDDKKKKDKDDKK/
.rr|Barred40919221015194524111430/00/09/171/0DD//K/DKKDDDKDD/KDKKTDDDKD/KDDDD
.rr|66295426440110853593442370/00/140/523/2
nQw.FoaMeA Dracula117972017800528442726760/01/019/130/1K/KXD/DKKKDKKKKK//DDKKXKD/KDKDDKDKDKKKD
nQw.Gruesome699016232028322229281360/00/016/142/1K/T/KD/K/DKDKKK/KDKDKDKDDT/K/DDDKKDKDKD/D
nQw.body1051051817200232782881720/00/018/140/1KDKK/DKKDDKDKKDDKKDDK/DKKKDDDDKKKDK
nQw.972925457120215934485352840/01/053/412/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr|Yulyan76471013100116582212180/01/27/112/1DDKDKK/KDKDDDKKDKDXDKXDKD
.rr|Bu1l3t?40518200013221429742490/00/19/160/0K/DKKDDK/K/KDKDDKDDDDDDDTDDDD
.rr|Barred64561117001212682276100/00/012/150/0KK/DDKDDK/KDDKDKDKKDDDTDDKKDD
.rr|6015429501026514074622770/01/328/422/1
nQw.FoaMeA Dracula100591212600223521579360/02/19/91/0KDKK/KDDKKDDKDKDDDKKKKD/
nQw.Gruesome1451471611400326481703180/00/016/60/2DKDKD/DDKDK/K/KKKKDKKKKKKKD
nQw.body13387161270012462185800/01/015/110/0DDKDKDKKDDKKK/KDKDDKDKKDKKKK
nQw.12629344351700674625140540/03/140/261/2

» View plaintext endround stats
Player Chats
nQw.FoaMeA Dracula [Countdown]: hf
[11:13]: Allies have damaged the West Wall
[10:22]: Allies capture the Forward Bunker!
[9:25]: Allies have secured the forward bunker.
[9:25]: Door Controls have been constructed.
[9:23]: The Loading Doors are Opening!
[9:15]: The Allies have stolen a gold crate!
[9:00]: The Allies have secured a gold crate!
[8:59]: The Loading Doors are Closing!
nQw.FoaMeA Dracula [8:59]: :D
nQw.FoaMeA Dracula [8:58]: :D
[8:54]: The Allies have stolen a gold crate!
[8:38]: The Loading Doors are Opening!
[8:27]: The Loading Doors are Closing!
[8:12]: The Loading Doors are Opening!
[8:08]: The Allies have secured a gold crate!
[8:08]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 3:51
nQw.FoaMeA Dracula [Intermission]: gg wp
nQw.body [Intermission]: GG WP
.rr|Bu1l3t? [Intermission]: ..
.rr|Bu1l3t? [Intermission]: gafa de pokemon
[3:00]: Allies have damaged the East Wall
[2:55]: Allies have damaged the West Wall
[0:57]: Allies capture the Forward Bunker!
[0:18]: Axis reclaim the Forward Bunker!
[0:16]: Allies capture the Forward Bunker!
nQw.body [0:10]: GG WP :)
[Intermission]: >>> Objective NOT reached in time (3:51)
.rr|Yulyan [Warmup]: GL&HF
nQw.FoaMeA Dracula [Countdown]: hf
[10:54]: The Allies have captured the forward bunker!
[10:47]: The Axis have captured the forward bunker!
[10:46]: The Allies have captured the forward bunker!
nQw.FoaMeA Dracula [10:46]: :D
nQw.FoaMeA Dracula [10:46]: :D
nQw.body [10:44]: XDDD
nQw.body [10:41]: sooo cloose<3
.rr|Bu1l3t? [10:29]: niciun engi
[10:28]: The Depot Fence has been constructed.
nQw.FoaMeA Dracula [10:23]: :D
[10:22]: Axis Command Post constructed. Charge speed increased!
[9:52]: The Allies have opened up the Forward spawn rear exit!
[9:45]: The Allies have breached the Forward Bunker Gate!
[8:34]: Allied team has destroyed the Axis Command Post!
nQw.FoaMeA Dracula [8:15]: :D
[5:52]: Allied Command Post constructed. Charge speed increased!
[4:41]: The Allies have breached the Depot Gate!
nQw.FoaMeA Dracula [4:39]: :D
nQw.Gruesome [4:05]: =D
[2:43]: The Allied Truck is in position!
nQw.FoaMeA Dracula [2:29]: :D
nQw.FoaMeA Dracula [2:29]: :D
nQw.FoaMeA Dracula [2:29]: :D
nQw.FoaMeA Dracula [2:29]: :D
nQw.FoaMeA Dracula [2:29]: :D
nQw.FoaMeA Dracula [2:27]: =)))
[2:23]: The Crane Controls have been constructed.
[2:21]: The Allies have activated the crane!
nQw.body [2:20]: <3
[2:08]: The Allies have loaded the Gold Crate onto the Truck!
.rr|Bu1l3t? [0:30]: gg
nQw.FoaMeA Dracula [0:26]: gg
[Intermission]: >>> Clock set to: 12:00
.rr|Yulyan [Warmup]: GL&HF
nQw.FoaMeA Dracula [11:42]: :D
nQw.FoaMeA Dracula [11:41]: :D
nQw.Gruesome [11:30]: =D
[10:52]: The Allies have captured the forward bunker!
[10:07]: The Allies have breached the Forward Bunker Gate!
[10:05]: Allied Command Post constructed. Charge speed increased!
[8:06]: The Allies have breached the Depot Gate!
[7:59]: The Depot Fence has been constructed.
[7:35]: The Allies have breached the Depot's east wall!
.rr|Bu1l3t? [7:11]: gg
nQw.FoaMeA Dracula [7:10]: :D
[7:05]: The Allied Truck is in position!
[7:02]: The Crane Controls have been constructed.
[6:58]: The Allies have activated the crane!
[6:45]: The Allies have loaded the Gold Crate onto the Truck!
nQw.FoaMeA Dracula [5:31]: :D
.rr|Yulyan [5:20]: ....
nQw.Gruesome [5:17]: =D
.rr|Yulyan [3:49]: :))))))))
nQw.body [3:42]: LOL
nQw.body [3:41]: CE XP AM
nQw.body [3:40]: 69
nQw.Gruesome [3:39]: =D
nQw.Gruesome [3:20]: =D
[2:56]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:03 (original: 12:00)
.rr|Bu1l3t? [Intermission]: gg
nQw.Gruesome [Intermission]: GGs
nQw.FoaMeA Dracula [Intermission]: gg wp
[Intermission]: .rr|Bu1l3t? disconnected
nQw.body [Intermission]: gg :)
nQw.body [Intermission]: wp
nQw.body [Intermission]: :)
.rr|Yulyan [Intermission]: wh
[Intermission]: .rr|Barred disconnected
nQw.Gruesome [Warmup]: :D

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.