not-Famous vs tranQ.et (5036 views)

fr DevA
fr kayZ
fr DestrU
pl ecik
pl Greg
pl cinoslav
17.03.11 21:15 CET
Awards awarded to for
Lady Macbeth ^PNf^R.D3vA ^R:o) 63 kills
Killing Spree Nf.kayz 7 frags without being killed
Accountant Nf.kayz 125% kills/killed ratio
He's dead, Jim! Nf.DeStrU. 19 gibs
...and stay dead! Nf.DeStrU. 38% gibs/kill
Lead Poisoning ^PNf^R.D3vA ^R:o) 54 SMG kills
Spammity spam spam! cino tranQ.et 8 SPAM kills
Fragstealer Nf.kayz 154 damage per frag
Die! Damn you, Die! cino tranQ.et 429 damage per frag
What objective? Nf.kayz 445 XP
Red Shirt ecik tranQ.et 80 deaths
Are these pliers sharp? cino tranQ.et 17 deaths without fragging
Med Pack Whore cino tranQ.et 164 damage per death
Eyes Wide Shut greg tranQ.et 5 team kills
Gingerbread man Nf.DeStrU. 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cino tranQ.et53282346413039793694224960/02/127/548/6233147517
ecik tranQ.et46250378081117599189822240/01/335/532/616211148
greg tranQ.et6832447691105139303102335060/04/645/443/9198148311
tranQ.et55856118213321939232302863712260/07/6107/4413/9198135412
Nf.kayz1254456048130114855961691980/03/551/287/214312974
^PNf^R.D3vA ^R:o)1073366359801171097585271020/05/354/355/517414543
Nf.DeStrU.833115060190018910385341900/04/140/386/318214266
Nf.104109217316740024928637232304900/012/1145/3818/316613964
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cino tranQ.et675231100523433617680/00/12/280/0DDX/DDXDDDDDDK/DD/DDDD/DD/DDDDDKDDXD
ecik tranQ.et345712351019204936191010/00/112/211/4D/DKKD/D/KDDD/KDKDDDDDDDDK/D/K///KDDDDDKKDKKDTDD
greg tranQ.et4213014332027315141663310/00/316/210/2K/KD/K/KT//DTDDK/KDDKDDD/DKDKDKDKKDDDDDDDDDDDKDKD
tranQ.et272622899403217543114025000/00/530/701/6
Nf.kayz19216727143017367621551800/02/025/71/0/TD//KKKKKKK/KKDKKDKKKKKDKDDKKK/KK/KKDKK/K
^PNf^R.D3vA ^R:o)182122311720064161265600/03/127/101/1KDKKXD/KKKKDKDKKKD/KKKK/DKDKKK/KDKKK//KKKDKKDKKDK
Nf.DeStrU.10511720197009356527321340/01/015/104/0K/KDKDKDD/DK/KK/K//K/KKKDD/K/KKKKKKDDKD
Nf.16040678501201221140275433140/06/167/276/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cino tranQ.et886289300319332083180/02/06/70/2K/K/DKDKKXDXKXK/KDDD
ecik tranQ.et464761310021352189000/00/05/111/0KK/K/DDDKKDDDDDDKDD
greg tranQ.et1077914134032237424661390/02/114/91/1DK/KKKDDDKDTKKKDKDKTKDTK/KDDKD
tranQ.et8018828358037565964391570/04/125/272/3
Nf.kayz6081610100212541298180/00/26/60/0DDDK/DDKDK/DDKKK
^PNf^R.D3vA ^R:o)73741115400527412284900/00/19/82/1KDDKDKK/K//DKKDDDKD/KDD/KK
Nf.DeStrU.78761114500424442077360/01/110/90/0DDKDK//D/KDDDKK/KKDKDKKDK
Nf.702312839100011643956591440/01/425/232/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cino tranQ.et1007012125010187319091150/00/09/114/1KKKKKDKDKDKKDTKDDDDKDDKDD
ecik tranQ.et86641315200214101806400/01/212/100/1K//DKDDDKDDDKDKDKKDKDKDKKKKD
greg tranQ.et5450611200116551796360/01/15/70/3K/DDKKDDKXDDDKDDKD
tranQ.et8018431389013493855111910/02/326/284/5
Nf.kayz90105101130021391114800/00/28/72/0KDKKDKDKDKKDDK/KKD/DD
^PNf^R.D3vA ^R:o)11676141220012288181700/01/012/91/2DDDKDKKKDDKKDKDKKKD/DKDKKK
Nf.DeStrU.84551113600218321973200/02/08/101/1/DDDKD/DKKDKKKKDKDDKKDDK
Nf.9723635361100555114938200/03/228/264/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cino tranQ.et1007512124021178718132950/00/010/84/3KDDDKKKKKDKDKDDKDKDTKKDDT/
ecik tranQ.et3582617410411801667830/00/06/110/1DK/DDKDD/DD/KDKSD/DDKDK
greg tranQ.et10865131230032123180500/01/110/72/3DKKDDDK//KK/KDKDKKDXDKDKKKX
tranQ.et81222314111128509052853780/01/126/266/7
Nf.kayz13092171360032238156800/01/112/84/2KKDKKKX/KD/DKDKDK/KDKKDKKKDDKKD
^PNf^R.D3vA ^R:o)4664715001517851770120/01/16/81/1DDT/KD/DK/DDKK/DDKK/KDD
Nf.DeStrU.576381410031262175200/00/07/91/2KKDKKKDD/DD/KDDDKD/KDD
Nf.7821932427011152855090120/02/225/256/5

» View plaintext endround stats
Player Chats
ecik tranQ.et [Countdown]: hf
cino tranQ.et [Countdown]: hf gl
ecik tranQ.et [Countdown]: slay mani :*
greg tranQ.et [Countdown]: FU
greg tranQ.et [Countdown]: :d
Nf.kayz [11:58]: hf
^PNf^R.D3vA ^R:o) [11:58]: GL & HF
[10:53]: The Allies have captured the forward bunker!
[10:52]: The Axis have captured the forward bunker!
[10:51]: The Allies have captured the forward bunker!
[10:44]: The Axis have captured the forward bunker!
[10:43]: The Allies have captured the forward bunker!
[9:57]: The Allies have opened up the Forward spawn rear exit!
[9:56]: Axis Command Post constructed. Charge speed increased!
[9:50]: The Allies have breached the Forward Bunker Gate!
[8:10]: Allied team has destroyed the Axis Command Post!
[8:07]: Allied Command Post constructed. Charge speed increased!
[7:12]: The Depot Fence has been constructed.
[3:30]: The Allies have breached the Depot Gate!
Nf.kayz [0:51]: XD
[0:42]: The Allied Truck is in position!
cino tranQ.et [0:02]: gg
cino tranQ.et [0:02]: wp
[Intermission]: >>> Clock set to: 12:00
cino tranQ.et [Intermission]: Pozdro ytacz, mani, slay, funky =) Nasza mapa jeszcze, nie tracic nadziei !
ecik tranQ.et [Warmup]: to samo^
^PNf^R.D3vA ^R:o) [11:58]: GL & HF
[10:28]: The Allies have captured the forward bunker!
[10:22]: The Axis have captured the forward bunker!
[10:21]: The Allies have captured the forward bunker!
[9:53]: Axis Command Post constructed. Charge speed increased!
[9:44]: The Allies have opened up the Forward spawn rear exit!
[9:35]: The Allies have breached the Forward Bunker Gate!
[9:33]: The Depot Fence has been constructed.
[8:48]: Allied team has destroyed the Axis Command Post!
[8:37]: The Allies have breached the Depot Gate!
[8:29]: Allied Command Post constructed. Charge speed increased!
[8:04]: The Allies have breached the Depot's east wall!
[6:28]: The Allied Truck is in position!
Nf.kayz [6:08]: LOL LOL
[6:07]: The Crane Controls have been constructed.
[6:06]: The Allies have activated the crane!
[5:53]: The Allies have loaded the Gold Crate onto the Truck!
cino tranQ.et [3:48]: wp
[3:44]: The Allies have escaped with the Gold Crate!
cino tranQ.et [Intermission]: Pozdro ytacz, mani, slay, funky =) Nasza mapa jeszcze, nie tracic nadziei !
[Intermission]: >>> Objective reached at 8:15 (original: 12:00)
^PNf^R.D3vA ^R:o) [11:58]: GL & HF
[11:32]: Allied Command Post constructed. Charge speed increased!
[10:52]: The Tank has been repaired!
[10:49]: Allied team has stolen the Tank!
greg tranQ.et [10:07]: Xd
[9:49]: Tank Barrier #1 has been constructed.
[8:09]: The Tank has been damaged!
[8:04]: Tank Barrier #1 has been destroyed.
[7:57]: The Tank has been repaired!
cino tranQ.et [7:56]: kurwa
[7:19]: Allied team has destroyed the Bank Doors!
[6:58]: Truck Barrier #1 has been constructed.
[6:34]: Allied team is escaping with the Gold Crate!
[5:48]: Truck Barrier #1 has been destroyed.
[4:16]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:43
^PNf^R.D3vA ^R:o) [7:42]: GL & HF
[6:20]: The Tank has been repaired!
[6:17]: Allied team has stolen the Tank!
[6:10]: The Tank has been damaged!
[5:50]: The Tank has been repaired!
[5:38]: Tank Barrier #1 has been constructed.
[5:28]: Axis Command Post constructed. Charge speed increased!
[4:48]: Tank Barrier #1 has been destroyed.
[4:10]: Allied team has destroyed the Bank Doors!
cino tranQ.et [4:08]: ..
[3:55]: Allied team has destroyed the Axis Command Post!
[3:52]: Allied Command Post constructed. Charge speed increased!
[3:38]: Truck Barrier #1 has been constructed.
[1:51]: Truck Barrier #1 has been destroyed.
[1:48]: Allied team is escaping with the Gold Crate!
[1:36]: Truck Barrier #1 has been constructed.
[Intermission]: >>> Objective NOT reached in time (7:43)
[Intermission]: Nf.kayz disconnected
^PNf^R.D3vA ^R:o) [Intermission]: thx for war
^PNf^R.D3vA ^R:o) [Intermission]: bye
greg tranQ.et [Intermission]: B
[Intermission]: greg tranQ.et disconnected
[Intermission]: Nf.DeStrU. disconnected
[Intermission]: ecik tranQ.et disconnected
cino tranQ.et [Intermission]: bb

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.