Susi&Strolch<3 vs Trivium (5620 views)
Aggro
wayne
wayne
Aima
euphoric
euphoric
Clanbase OpenCup 2on2
2nd League Group B
1st Matchweek
2nd League Group B
1st Matchweek
04.04.11 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | Templar ^F+ ^O#Trivium | 60 kills |
Killing Spree | DnYsTaR<3Aggro | 8 frags without being killed |
Accountant | Templar ^F+ ^O#Trivium | 143% kills/killed ratio |
He's dead, Jim! | DnYsTaR<3Aggro | 11 gibs |
...and stay dead! | DnYsTaR<3Aggro | 28% gibs/kill |
Lead Poisoning | Templar ^F+ ^O#Trivium | 54 SMG kills |
Spammity spam spam! | DnYsTaR<3Aggro | 5 SPAM kills |
Fragstealer | DnYsTaR<3Aggro | 122 damage per frag |
Die! Damn you, Die! | Aggro<3waYne | 271 damage per frag |
What objective? | Templar ^F+ ^O#Trivium | 346 XP |
Red Shirt | Aggro<3waYne | 56 deaths |
Are these pliers sharp? | DnYsTaR<3Aggro | 9 deaths without fragging |
Med Pack Whore | Templar ^F+ ^O#Trivium | 171 damage per death |
Eyes Wide Shut | Aggro<3waYne | 1 team kills |
Gingerbread man | Templar ^F+ ^O#Trivium | 14 /kills |
» View plaintext endround stats
[T] euphoriiiiiccccc [Countdown]: | g |
[T] euphoriiiiiccccc [Countdown]: | l |
[14:31]: | The Tank has been repaired! |
[14:28]: | Allied team has stolen the Tank! |
[13:18]: | Axis Command Post constructed. Charge speed increased! |
[13:00]: | Allied team has destroyed the Bank Doors! |
[12:53]: | Allied team has destroyed the Axis Command Post! |
[12:47]: | The Tank has been damaged! |
[12:18]: | Axis Command Post constructed. Charge speed increased! |
[11:22]: | [T] euphoriiiiiccccccalled a vote. |
[11:20]: | Vote passed! |
[7:16]: | Allied team has destroyed the Axis Command Post! |
[6:49]: | Allied Command Post constructed. Charge speed increased! |
[4:08]: | Allied team is escaping with the Gold Crate! |
DnYsTaR<3Aggro [3:27]: | xd |
[0:59]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:00 |
[10:35]: | Allied Command Post constructed. Charge speed increased! |
[10:06]: | The Tank has been repaired! |
[10:03]: | Allied team has stolen the Tank! |
[9:22]: | Truck Barrier #1 has been constructed. |
[8:54]: | The Tank has been damaged! |
[8:26]: | The Tank has been repaired! |
[8:18]: | Axis team has destroyed the Allied Command Post! |
[7:46]: | Allied Command Post constructed. Charge speed increased! |
[7:46]: | Allied team has destroyed the Bank Doors! |
[7:43]: | The Tank has been damaged! |
[6:40]: | Match is PAUSED! (Axis) |
[6:40]: | Match resuming in 225 seconds! |
Aggro<3waYne [6:40]: | ^ |
[6:40]: | Match resuming in 10 seconds! |
[6:40]: | Match resuming in 9 seconds! |
[6:40]: | Match resuming in 8 seconds! |
[6:40]: | Match resuming in 7 seconds! |
[6:40]: | Match resuming in 6 seconds! |
[6:40]: | Match resuming in 5 seconds! |
[6:40]: | Match resuming in 4 seconds! |
[6:40]: | Match resuming in 3 seconds! |
[6:40]: | Match resuming in 2 seconds! |
[6:40]: | Match resuming in 1 seconds! |
[6:40]: | FIGHT! |
[6:03]: | Allied team is escaping with the Gold Crate! |
[5:07]: | Truck Barrier #1 has been destroyed. |
[4:03]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:56 (original: 11:00) |
[9:01]: | The Doors are opening!! |
[8:55]: | Main blast door opening! |
[8:16]: | Allied Command Post spawn active! |
[8:16]: | Allied Command Post constructed. Charge speed increased! |
[4:33]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 5:26 |
DnYsTaR<3Aggro [2:05]: | oh guys ;D |
Aggro<3waYne [0:12]: | JAYMOD AIM FTW |
[Intermission]: | >>> Objective NOT reached in time (5:26) |
DnYsTaR<3Aggro [Intermission]: | GG WP BB |
[Intermission]: | DnYsTaR<3Aggro disconnected |
[Intermission]: | Aggro<3waYne disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.