Euphon vs sQueeZe-Gaming (3811 views)

fr yee
fr Lowest
fr Cssboy
fr yokoo
de pony
de tacocat
de souL
04.04.11 19:00 CEST
Awards awarded to for
Lady Macbeth eph ... 54 kills
Killing Spree eph yee 5 frags without being killed
Accountant eph cssboy 91% kills/killed ratio
He's dead, Jim! eph yee 10 gibs
...and stay dead! <3souL 35% gibs/kill
Lead Poisoning eph ... 50 SMG kills
Spammity spam spam! <3souL 9 SPAM kills
Fragstealer eph cssboy 123 damage per frag
Die! Damn you, Die! <3souL 292 damage per frag
What objective? eph yee 304 XP
Red Shirt <3pony 61 deaths
Are these pliers sharp? <3souL 9 deaths without fragging
Med Pack Whore <3pony 155 damage per death
Eyes Wide Shut <3tacocat 1 team kills
Gingerbread man eph ... 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
eph yee64304325010002269397114360/02/129/221/521714257
eph ...8930054609102696767094180/00/050/294/417911645
eph cssboy8825843475201977676522500/02/038/233/318113347
eph 8186212915724306724382207301040/04/0117/238/319213046
<3souL38219235981015623962071300/00/014/399/527110329
<3tacocat57251346090115675489401150/00/133/412/319914947
<3pony4921930616002077379235780/01/328/381/025815146
<3486898718023115020730243823230/01/375/3812/024313437
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph yee1051581817500122808246100/01/017/50/0K/KKK/D//KDKK/DK//D/KKKKKDK/KK/K/K/
eph ...961352425100114299290000/00/021/143/0KK/DKDDDKDK/K/KDDKK/KDD/DKD/KDK/KKKD/KKD/KKKK/KK/
eph cssboy1231072117000103282212400/00/019/72/0/KK/KKKD/DKK/KKK/DKK/K/DKK/D/KDK/KKKKD
eph 10840063596003310389748500/01/057/265/0
<3souL2584727200625282790540/00/07/190/3DXK/DDDKDKDDDK//KDDDDDK//KDDDDDDDD/
<3tacocat46961226201323994164790/00/013/210/2DTDDKKD/DDKDKDKDDD/KKKDDDDKDDDKKDDDDD/K
<3pony3169722100325583435180/00/17/180/0DKDD/KKDDDKDKDDDK/DDD/DKDDDDD
<3342492675501127485103891510/00/127/580/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph yee4077615300320712420180/00/05/101/2DKDDDDKDKD//DDDDKK/KD
eph ...6690142111062638226900/00/013/111/3DKDD/KDDDDSKK//KDDD/KDKDKDK/KDKK/KK
eph cssboy75871216220422732249320/01/010/71/3KSDD/DKDDKKK/SDKDKK/KD/KKDKD
eph 6025432526301369826938500/01/028/283/8
<3souL61751118300622071849180/00/05/106/2K/K/D/KDKKD/KKDDDKDD//KDDKDKD
<3tacocat82831417400623372493360/00/113/91/1D/KKKKDKK/KKDDKKDK/DKDKK//DD/DD
<3pony576411193001023942640180/00/010/91/0DK///K/KKD/DK/KK//KDK/DDDKK/DD
<367222365410002269386982720/00/128/288/3
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph yee504148100369790100/01/03/30/2D/D/KD/KDDKK
eph ...57314740041245111100/00/04/20/1KD//DKDK//K
eph cssboy015070001756122700/00/00/60/0DDDD/DD
eph 368782250082698323900/01/07/110/3
<3souL422237210386951180/00/01/32/0K/K//DDSKD
<3tacocat332639300685691200/00/02/31/0/DK//KK//D/D
<3pony1144787200515141275420/00/18/10/0K/K/K//KDKKKK/D
<3639514237101432392698500/00/111/73/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph yee4028410100413631332180/00/14/40/1DKKD///DKD/DKD
eph ...1714412730051494814180/00/012/20/0K/KKK/KKKDK/KK/K/KD
eph cssboy1424910730041456922180/01/09/30/0KKDKK/KK/KK/DKK/D
eph 11812126247001343133068540/01/125/90/1
<3souL28382710006351057500/00/01/71/0KDDDDDKDD
<3tacocat62465800001162137100/00/05/80/0DKDDDDDKKDKDK
<3pony303941300021271188500/01/13/100/0DDKDDDDK/D/DDDKDK
<3401231128100230684313500/01/19/251/0

» View plaintext endround stats
Player Chats
<3souL [Countdown]: f
eph ... [Countdown]: hf
eph cssboy [Countdown]: Taichi on ettv
eph cssboy [11:58]: forever alone
[10:08]: The Allies have breached the Forward Bunker Gate!
[9:48]: Axis Command Post constructed. Charge speed increased!
[9:17]: The Allies have opened up the Forward spawn rear exit!
[8:21]: Allied team has destroyed the Axis Command Post!
[7:56]: Allied Command Post constructed. Charge speed increased!
[5:28]: The Allies have breached the Depot Gate!
[5:18]: The Depot Fence has been constructed.
[5:00]: The Allies have breached the Depot's east wall!
[Intermission]: >>> Clock set to: 12:00
eph yee [Countdown]: hf
[8:19]: The Allies have captured the forward bunker!
[7:43]: Axis Command Post constructed. Charge speed increased!
[7:37]: The Allies have opened up the Forward spawn rear exit!
[7:34]: The Allies have breached the Forward Bunker Gate!
[6:58]: Allied team has destroyed the Axis Command Post!
[6:28]: Axis Command Post constructed. Charge speed increased!
[5:29]: The Allies have breached the Depot Gate!
[5:23]: The Depot Fence has been constructed.
[5:00]: Allied team has destroyed the Axis Command Post!
[4:40]: Allied Command Post constructed. Charge speed increased!
[4:05]: The Allied Truck is in position!
[3:59]: The Crane Controls have been constructed.
[3:59]: The Allies have activated the crane!
[3:45]: The Allies have loaded the Gold Crate onto the Truck!
[2:22]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:37 (original: 12:00)
[9:14]: The Main Door has been breached!
[8:52]: Allied Command Post constructed. Charge speed increased!
[7:44]: The Service Door has been breached!
[5:24]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 4:35
eph cssboy [Warmup]: 0/7
eph cssboy [Warmup]: !
[3:56]: Allied Command Post constructed. Charge speed increased!
[3:44]: The Main Door has been breached!
[2:53]: The Service Door has been breached!
eph ... [Intermission]: wp
[Intermission]: >>> Objective NOT reached in time (4:35)
<3souL [Intermission]: gg wp
[Intermission]: eph ... disconnected
[Intermission]: <3tacocat disconnected
[Intermission]: eph cssboy disconnected
[Intermission]: <3souL disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.