Team Decerto vs Frogs of War (5750 views)

nl saKen
nl SQuid
pl pheres
pl Dyru
05.04.11 21:00 CEST
Awards awarded to for
Lady Macbeth FoW - pheres 70 kills
Killing Spree FoW - pheres 9 frags without being killed
Accountant FoW - pheres 91% kills/killed ratio
He's dead, Jim! overload saKen 16 gibs
...and stay dead! overload saKen 25% gibs/kill
Lead Poisoning FoW - pheres 57 SMG kills
Spammity spam spam! FoW - pheres 12 SPAM kills
Fragstealer overload joshua 195 damage per frag
Die! Damn you, Die! FoW - Dyru 221 damage per frag
What objective? FoW - pheres 499 XP
Red Shirt overload saKen 94 deaths
Are these pliers sharp? FoW - Dyru 10 deaths without fragging
Med Pack Whore FoW - pheres 165 damage per death
Eyes Wide Shut FoW - pheres 2 team kills
Gingerbread man overload saKen 30 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
overload saKen6741963941601301196211201680/05/156/573/619011948
overload SQuid7224933462001368646238180/01/030/282/520813659
overload S69668961401801431882617439860/06/086/285/519912859
FoW - pheres9149970776021913078124031410/03/257/5612/118716199
FoW - Dyru48371459291126904111878860/00/545/591/4201128310
overload joshua8220128345001654554680180/00/128/160/219513836
FoW - 70107114320320136127574289612450/03/1130/1613/219414258
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
overload saKen2969724400519112102180/02/05/180/1/DDDDKK/DDK/DDDKDDDK/DDDDDKDD/K
overload SQuid3869718000216172101180/00/06/121/4KDKK/KDDDDKDDDDDDDDDDKDK/
overload S341381442400735284203360/02/011/301/5
FoW - pheres244123229200426361852180/00/018/54/0KKKDDKDKKDKKKKKKKKK/KKK/KKK/K/D
FoW - Dyru10067131350041567167600/00/212/61/1DKKDDK/K/DKDKKK/KKDKKK/DDD
FoW - 1721903522700842033528180/00/230/115/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
overload saKen128429700011262128000/00/09/40/2KDDKKDKKKKDKDK/D
overload SQuid1256010810031877129000/00/010/40/1KDKDDKK/KKK/KKDK/D
overload S127102191510043139257000/00/019/80/3
FoW - pheres667381210011619179900/00/05/113/0DK/KKKDDDDDDDDKDKDKK
FoW - Dyru274931100039511340180/00/03/80/0K/D/DDDK/DDKDD
FoW - 471221123100425703139180/00/08/193/0
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
overload saKen100431111200317861471400/01/010/70/1KDKKDDKKDKDKDK/K/DKK/D
overload SQuid666581210061996163400/01/06/61/0K/KKD/DKDKDK//K//DKD
overload S831081923300937823105400/02/016/131/1
FoW - pheres778779001218411809650/01/16/71/0KTDD/K/KDKDKKDXDKD
FoW - Dyru4669715001312641973680/00/28/100/1DDXDKDK/KDDDKDD/D/DKTKDK
FoW - 6215614240025310537821330/01/314/171/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
overload saKen454551120021128174500/00/05/80/1/K/DDDKKDDDKDDDK
overload SQuid100558800021374121300/00/08/60/0/KD/DDKDDKDKKKKK
overload S73100131920042502295800/00/013/140/1
FoW - pheres805981010021445123700/00/07/81/0DDK/DKKKKKDKDKD/DD
FoW - Dyru704871011051513126500/00/07/50/0SKK/KKDK/D/K/DD/KD
FoW - 75107152021072958250200/00/014/131/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
overload saKen9112321234011538592509100/02/019/81/0KK//KKT/KKKK/K/K/K//K/D/K/K/KDK/DDKK/DKK/DDKD
overload S9112321234011538592509100/02/019/81/0
overload joshua728916222001030863070180/00/016/110/2DDKK/X/DD/KDDKKK/K/DKK/DDKK/D/KK//KKDKD
FoW - pheres4588112420173252351640/00/110/162/0KD/DKDKDDDDDDKTK///DDDK//D/KDDDKDKKK
FoW - Dyru369592500052327342900/00/19/190/1KDDDDDDKKDDDDX///DDKKD/KDK/DKDDDKDD
FoW - 51272367140122866510015220/00/235/462/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
overload saKen5597101840042016209400/00/18/122/1DK/DDKDDDDDDD/KK/KDDKKK/DKKD
overload S5597101840042016209400/00/18/122/1
overload joshua100112121230062369161000/00/112/50/0DDKDKKDKDK///KKDKK///KKK
FoW - pheres107691413000322852190540/02/011/91/1KK/KDKKKDK/KKKDKKKKDDD/DDDD
FoW - Dyru334361830061419219500/00/06/110/1//DDKDD//KDDDD/KK/DDKDDK
FoW - 8022432436001560735995540/02/129/251/2

» View plaintext endround stats
Player Chats
overload saKen [Countdown]: HF!
[11:15]: Allies have damaged the East Wall
[10:38]: Allies capture the Forward Bunker!
[8:44]: Axis reclaim the Forward Bunker!
[7:46]: Allies capture the Forward Bunker!
[6:06]: Axis reclaim the Forward Bunker!
[5:29]: Allies capture the Forward Bunker!
[4:01]: Allies have secured the forward bunker.
[4:01]: Door Controls have been constructed.
[4:00]: The Loading Doors are Opening!
[3:54]: The Loading Doors are Closing!
[3:53]: The Allies have stolen a gold crate!
[3:49]: The Loading Doors are Opening!
[3:43]: The Loading Doors are Closing!
[3:26]: The Loading Doors are Opening!
[3:17]: The Allies have secured a gold crate!
[3:14]: The Allies have stolen a gold crate!
[3:00]: The Allies have secured a gold crate!
[3:00]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 8:59
[8:13]: Allies have damaged the East Wall
[8:06]: Allies capture the Forward Bunker!
[7:19]: Door Controls have been constructed.
[7:19]: Allies have secured the forward bunker.
[7:18]: The Loading Doors are Opening!
[7:07]: The Allies have stolen a gold crate!
[7:04]: The Loading Doors are Closing!
[6:11]: Axis have returned the objective!
[6:11]: The Axis have intercepted the stolen gold crate!
[6:07]: The Allies have stolen a gold crate!
[5:04]: The Axis have intercepted the stolen gold crate!
[4:47]: The Allies have stolen a gold crate!
[4:28]: The Loading Doors are Opening!
[4:19]: The Allies have secured a gold crate!
[4:15]: The Allies have stolen a gold crate!
[3:35]: The Loading Doors are Closing!
[2:56]: The Loading Doors are Opening!
[2:51]: The Allies have secured a gold crate!
[2:51]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 6:08 (original: 8:59)
[8:52]: The Sea Wall has been breached!
[8:17]: The Sea Wall Door has been breached!
[7:41]: Allies capture the Forward Bunker!
overload saKen [5:39]: oh plz
[5:11]: Axis captured the Forward Bunker!
[5:04]: Match is PAUSED! (Allies)
[5:04]: Match resuming in 225 seconds!
overload saKen [5:04]: so hittable
overload saKen [5:04]: :)
[5:04]: Match resuming in 210 seconds!
[5:04]: Match resuming in 195 seconds!
[5:04]: Match resuming in 180 seconds!
overload saKen [5:04]: why pause?
[5:04]: Match resuming in 165 seconds!
[5:04]: Match resuming in 150 seconds!
[5:04]: Match resuming in 135 seconds!
[5:04]: Match resuming in 120 seconds!
[5:04]: Match resuming in 105 seconds!
[5:04]: Match resuming in 10 seconds!
[5:04]: Match resuming in 9 seconds!
[5:04]: Match resuming in 8 seconds!
[5:04]: Match resuming in 7 seconds!
[5:04]: Match resuming in 6 seconds!
[5:04]: Match resuming in 5 seconds!
[5:04]: Match resuming in 4 seconds!
[5:04]: Match resuming in 3 seconds!
[5:04]: Match resuming in 2 seconds!
[5:04]: Match resuming in 1 seconds!
[5:04]: FIGHT!
[4:29]: Allies capture the Forward Bunker!
[1:26]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 8:33
[7:49]: The Sea Wall Door has been breached!
[7:31]: Allies capture the Forward Bunker!
[7:30]: Axis captured the Forward Bunker!
[7:14]: Allies capture the Forward Bunker!
[0:49]: Allies transmitted the documents!
[Intermission]: >>> Objective reached at 7:44 (original: 8:33)
[9:05]: The Allies have captured the forward bunker!
[9:03]: The Axis have captured the forward bunker!
[6:38]: The Allies have captured the forward bunker!
[6:17]: Axis Command Post constructed. Charge speed increased!
[5:48]: The Allies have opened up the Forward spawn rear exit!
[5:45]: The Allies have breached the Forward Bunker Gate!
overload joshua [3:49]: :ddd
[3:43]: The Depot Fence has been constructed.
[3:32]: Allied team has destroyed the Axis Command Post!
[3:29]: The Allies have breached the Depot Gate!
overload joshua [2:34]: : D
overload joshua [2:34]: : D
overload joshua [2:33]: : D
overload joshua [2:33]: : D
overload joshua [2:33]: : D
overload joshua [2:33]: : D
overload joshua [2:33]: : D
[2:18]: Allied Command Post constructed. Charge speed increased!
[1:17]: The Allies have breached the Depot's east wall!
[0:11]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
[Countdown]: The Allies have captured the forward bunker!
FoW - pheres [Countdown]: hf
[9:31]: The Allies have captured the forward bunker!
[9:16]: Axis Command Post constructed. Charge speed increased!
[8:53]: The Allies have opened up the Forward spawn rear exit!
[8:51]: The Allies have breached the Forward Bunker Gate!
[7:30]: Allied team has destroyed the Axis Command Post!
[7:16]: Allied Command Post constructed. Charge speed increased!
[6:35]: The Depot Fence has been constructed.
[6:25]: The Allies have breached the Depot Gate!
[5:57]: The Allies have breached the Depot's east wall!
overload joshua [5:24]: :D:D:D
[5:19]: The Crane Controls have been constructed.
[5:11]: The Allied Truck is in position!
[5:10]: The Allies have activated the crane!
[4:57]: The Allies have loaded the Gold Crate onto the Truck!
[3:32]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:27 (original: 12:00)
overload saKen [Intermission]: ggs!
FoW - Dyru [Intermission]: wp
[Intermission]: FoW - Dyru disconnected
overload joshua [Intermission]: gg
[Intermission]: overload joshua disconnected
FoW - pheres [Intermission]: gg
[Intermission]: overload saKen disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.