zoniac-eSports vs vital Gaming (4907 views)
09.05.11 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | zoniac/ MOTiF :-) | 65 kills |
Killing Spree | zoniac/ MOTiF :-) | 9 frags without being killed |
Accountant | zoniac/ RedoX :o) | 117% kills/killed ratio |
He's dead, Jim! | zoniac^P/ aapje_boy (=: | 15 gibs |
...and stay dead! | zoniac^P/ aapje_boy (=: | 39% gibs/kill |
Lead Poisoning | zoniac/ RedoX :o) | 50 SMG kills |
Spammity spam spam! | zoniac/ SolaR >:< | 32 SPAM kills |
Fragstealer | zoniac/ RedoX :o) | 115 damage per frag |
Die! Damn you, Die! | vital.Trixor | 297 damage per frag |
What objective? | zoniac/ MOTiF :-) | 319 XP |
Red Shirt | zoniac/ SolaR >:< | 70 deaths |
Are these pliers sharp? | zoniac^P/ aapje_boy (=: | 8 deaths without fragging |
Med Pack Whore | zoniac/ RedoX :o) | 192 damage per death |
Eyes Wide Shut | zoniac^P/ aapje_boy (=: | 3 team kills |
Gingerbread man | vital.Trixor | 17 /kills |
» View plaintext endround stats
zoniac/ yNkk :c [Warmup]: | hiiiiiii |
zoniac/ SolaR >:< [Countdown]: | gl hf |
zoniac/ yNkk :c [Countdown]: | shoutout to sven |
vital.^WArtifexx [Countdown]: | goedgeluk |
vital.Trixor [Countdown]: | HF |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[10:22]: | The Allies have captured the forward bunker! |
[10:08]: | The Axis have captured the forward bunker! |
[10:06]: | The Allies have captured the forward bunker! |
[9:24]: | The Allies have opened up the Forward spawn rear exit! |
[9:19]: | The Allies have breached the Forward Bunker Gate! |
[8:51]: | Match is PAUSED! (Axis) |
[8:51]: | Match resuming in 10 seconds! |
[8:51]: | Match resuming in 9 seconds! |
[8:51]: | Match resuming in 8 seconds! |
[8:51]: | Match resuming in 7 seconds! |
[8:51]: | Match resuming in 6 seconds! |
[8:51]: | Match resuming in 5 seconds! |
[8:51]: | Match resuming in 4 seconds! |
[8:51]: | Match resuming in 3 seconds! |
[8:51]: | Match resuming in 2 seconds! |
[8:51]: | Match resuming in 1 seconds! |
[8:51]: | FIGHT! |
[8:05]: | Allied team has destroyed the Axis Command Post! |
[8:01]: | Allied Command Post constructed. Charge speed increased! |
[6:55]: | The Allies have breached the Depot's east wall! |
[5:57]: | The Allies have breached the Depot Gate! |
[5:45]: | The Depot Fence has been constructed. |
[5:20]: | The Allies have breached the Depot's west wall! |
zoniac/ RedoX :o) [3:56]: | :D |
[3:33]: | The Allied Truck is in position! |
[3:23]: | The Crane Controls have been constructed. |
[3:22]: | The Allies have activated the crane! |
[3:09]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:45]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 13:14 |
zoniac/ SolaR >:< [Warmup]: | Ready! |
[Countdown]: | The Allies have captured the forward bunker! |
[12:58]: | Axis Command Post constructed. Charge speed increased! |
[12:13]: | The Allies have breached the Forward Bunker Gate! |
zoniac/ RedoX :o) [12:07]: | :D |
[11:17]: | The Allies have opened up the Forward spawn rear exit! |
zoniac/ MOTiF :-) [11:03]: | :DDD |
zoniac/ MOTiF :-) [11:03]: | :DDD |
zoniac/ MOTiF :-) [11:03]: | :DDD |
[10:41]: | The Allies have breached the Depot Gate! |
[10:38]: | Allied team has destroyed the Axis Command Post! |
[10:33]: | The Depot Fence has been constructed. |
[10:31]: | Allied Command Post constructed. Charge speed increased! |
[9:47]: | The Allies have breached the Depot's east wall! |
[7:47]: | The Allied Truck is in position! |
[5:38]: | The Allies have breached the Depot's west wall! |
vital.^WArtifexx [5:35]: | snelle gib me jongen |
[5:06]: | The Crane Controls have been constructed. |
[5:05]: | The Allies have activated the crane! |
[4:52]: | The Allies have loaded the Gold Crate onto the Truck! |
vital.jetro [4:07]: | gast |
zoniac/ SolaR >:< [4:04]: | hoi |
zoniac/ SolaR >:< [2:44]: | gg wp |
[2:38]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:35 (original: 13:14) |
zoniac^P/ aapje_boy (=: [Intermission]: | GG |
vital.Trixor [Warmup]: | your map, we pick side |
zoniac/ SolaR >:< [Warmup]: | sinds wanneer is dat? |
vital.dEzz [Warmup]: | :} |
vital.dEzz [Warmup]: | :} |
vital.dEzz [Warmup]: | :} |
vital.Trixor [Countdown]: | lees de regels dan |
vital.Trixor [Countdown]: | kaasbanaan |
zoniac/ SolaR >:< [Countdown]: | o'rly? |
zoniac/ MOTiF :-) [8:38]: | :DDD |
[8:28]: | The Doors are opening!! |
[8:06]: | Allied Command Post spawn active! |
[8:06]: | Allied Command Post constructed. Charge speed increased! |
[6:17]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:43 |
zoniac/ SolaR >:< [Warmup]: | Ready! |
vital.^WArtifexx [Warmup]: | ga heen met je vote |
vital.^WArtifexx [Warmup]: | ga heen met je vote |
vital.^WArtifexx [Warmup]: | :] |
zoniac/ yNkk :c [Warmup]: | hiiiiiii |
zoniac/ yNkk :c [Warmup]: | hiiiiiii |
zoniac/ yNkk :c [Warmup]: | bind? |
vital.^WArtifexx [Warmup]: | ga heen met je vote |
zoniac/ SolaR >:< [Warmup]: | heen nog wel |
vital.Trixor [Warmup]: | OF TERUG |
vital.Trixor [Warmup]: | wat jij wilt |
zoniac/ SolaR >:< [Warmup]: | ok |
vital.^WArtifexx [Warmup]: | twents |
vital.^WArtifexx [Warmup]: | :< |
zoniac/ SolaR >:< [Warmup]: | terug dan |
[2:19]: | The Doors are opening!! |
[2:02]: | Allied Command Post spawn active! |
[2:02]: | Allied Command Post constructed. Charge speed increased! |
[1:22]: | Axis have returned the objective! |
zoniac/ MOTiF :-) [1:04]: | nee |
[0:38]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:04 (original: 3:43) |
zoniac/ yNkk :c [Intermission]: | gg |
zoniac/ SolaR >:< [Intermission]: | gg wp :> |
zoniac/ yNkk :c [Intermission]: | wp |
zoniac^P/ aapje_boy (=: [Intermission]: | gg :D:D: |
[Intermission]: | vital.Trixor disconnected |
[Intermission]: | zoniac/ yNkk :c disconnected |
[Intermission]: | zoniac/ aapje_boy (=: disconnected |
[Intermission]: | zoniac/ MOTiF :-) disconnected |
[Intermission]: | vital.Artifexx disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.