I Don't Care vs Bones (3891 views)

it -.-
it Elisha Cuthbert
it m@ve
it Fire
pl zyklonb
it rus
cz teente
cz LEE
cz death
cz malcolm
cz sensitive
02.06.11 21:00 CEST
Awards awarded to for
Lady Macbeth bones.teente 96 kills
Killing Spree bones.ieaiaio 7 frags without being killed
Accountant bones.teente 114% kills/killed ratio
He's dead, Jim! idc/-.- 34 gibs
...and stay dead! idc/-.- 47% gibs/kill
Lead Poisoning bones.teente 91 SMG kills
Spammity spam spam! idc.Zyklon 47 SPAM kills
Fragstealer idc.Zyklon 156 damage per frag
Die! Damn you, Die! bones.teente 215 damage per frag
What objective? bones.teente 625 XP
Red Shirt idc-Stevjiiiiiiii 102 deaths
Are these pliers sharp? idc/m@ve 8D 9 deaths without fragging
Med Pack Whore idc/-.- 192 damage per death
Eyes Wide Shut bones.sensitive 6 team kills
Gingerbread man bones.teente 31 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
idc/m@ve 8D48411491011013179916139262750/01/1244/604/1320213729
idc/-.-91486727934022013897142532340/05/562/447/1319318035
idc.Zyklon84401779225022012126104112940/019/712/5047/1415711358
idc/Elisha Cuthbert95466838717023116191133363920/02/678/415/919515343
idc-Stevjiiiiiiii5334455102131199789146001090/15/1848/553/1817814237
idc7321083364619921097619196652613040/132/18244/5566/1818514536
bones.ieaiaio9446080832921121253886802180/038/50/5540/815710275
bones.sensitive78482759624062014243155425350/02/1072/537/1519016246
bones.LEE6745358852116710155102743950/00/349/6211/1717511949
bones.malcolm67380547910231810237137152160/06/1046/425/1319016957
bones.teente114625968413033119353137083961/03/591/404/1320216368
bones.8424003634279751988665266191917601/049/5258/4067/1318314357
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idc/m@ve 8D62761016301318901619140/00/37/81/1DKDKDK/KD/T/KKDDDKDKKDKDDDD
idc/-.-115841513600428232402360/01/013/101/1KDKKD/DKKKDKDKDKKKX//DK/KDXKDK
idc.Zyklon12583151230022505157900/05/12/88/2/KKXDKKKDDK/KKKKDKDKKDDDKKDD
idc/Elisha Cuthbert877414160019279323911440/02/313/30/1DKK//KDKDDKK/DKK/K/KK/K//KDTDK/
idc-Stevjiiiiiiii75641216201115312474550/00/313/110/1DDTKDKKDDDKKDK/KKDDKKDKKDDDDD
idc93381667314031911542104652490/08/1048/4010/6
bones.ieaiaio6288101660021898160400/06/10/113/0DDDDKDKKKD/DDK/DKDDDDKKKKD
bones.sensitive76711317800223473039430/01/311/91/3KDKDKDKDDKDKDDKDDKKDDDK/DK/KDK
bones.LEE417371720011630210400/00/07/130/3DKDDKDDDDDD/DKDDDDKKDXKKD
bones.malcolm92991213100119512553180/02/29/91/1KKKDDDDDDDKDKDDDK/KKKKKDK
bones.teente10910712115012263922421040/01/212/50/2KKDDDKKDKKKDK/K/DKDDKKTD
bones.7643854742201810465115421650/010/839/475/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idc/m@ve 8D2661415210210611940360/00/04/100/3DKDKDDDK/DDD/DDDKDSD
idc/-.-4639613301010412497150/00/37/70/3KDDDDKDTDDDDDKDKKDKD
idc.Zyklon8462111340022100196300/00/29/52/4KDDDDKKKDKDK/KKDKKDD/KDD
idc/Elisha Cuthbert116891412400225722439360/00/014/80/2DKDKDKKKDKDKKD/KKD/KKDDKDK
idc-Stevjiiiiiiii403161500009451899180/01/32/73/4DKDDKDDDXKDDDDDDKDKDDK
idc622824168131167719107381050/01/836/375/16
bones.ieaiaio16912422136003317811151290/07/00/815/2DKKKKKD/KD/KDKKKKKKK/KDDKDKKKDDKKKD
bones.sensitive1278614114001241122092100/00/014/70/3DKKKKDKKKDKKDKDKDDKDDK/DK
bones.LEE57784710011148734360/00/11/51/0K/KKDDKDDDD
bones.malcolm83361012210612601570400/01/09/60/0KK/DDDKD//DKK/K/KSK/KKD
bones.teente92114121340042741209100/00/012/90/0KKKDK/KKK/DKDDKDDKD//KKDD
bones.10643862561710151073877194150/08/136/3516/5
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idc/m@ve 8D567313232014249934681530/00/413/121/4DDKDKKDDKDT/KDDKDKK/DK/KK/KXKDDDDDDDDD
idc/-.-8110618221100936512890720/01/115/102/2KDK/K/KDK/KK/K/DDK//K/DKDDDDKKDKKDDDKKK/
idc.Zyklon80721620500629511930420/02/00/1113/3KKDKKD/DDKK/KDKKDDKK//KD/DDKK/DKDDKD
idc/Elisha Cuthbert12012224205018399421401040/00/121/104/1DKKKDDKK/DK/KK//KKDK/DKDK/T/DKKKDKDK/KKKKDKKD
idc-Stevjiiiiiiii5663132340042264358600/01/412/100/6DDKKDKKK/DXDKDKDKKDD/DKD/KDKDK/DDDDDD
idc794368410827023115359140143710/04/1061/5320/16
bones.ieaiaio84681619500222702301340/07/10/149/2/KDKDDKDDDKDKKKDDK/KKDDDKKDDDKKKKDD
bones.sensitive861141922301534043498270/01/117/132/4KDKDDDKKDKDKDKKDKXDK///KDKDKDKDKKDK/DTKD/KD
bones.LEE861281922802023622480330/00/119/162/4DDKKDTKKDKDKDKDDDDDDTDKDKDDDDKKKKDDKDKKKKDK
bones.malcolm6471111741022140349300/01/110/120/4KSDKXDDKDKK/DDKDDDKDKXDKKDDXDK/
bones.teente601001220002638383587680/01/011/102/5K/DDDDDD/KKD//KDDKDT/KDDKDTXKKKK/DK
bones.764817710020151514014153591620/010/457/6515/19

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idc/m@ve 8D476981730021592246320/00/37/91/3D/KDDDDDDKKD/KDKDKDDKDDDKX
idc/-.-1661231597010276123681110/01/011/64/4KKDKKXKDKDDKKDKKDKDKDDKTKK
idc.Zyklon72771318501518081778840/03/01/810/3K/K//DTDK//DDDDDDKKKDKKDDKKDKKKD
idc/Elisha Cuthbert71581014400721562349540/00/010/50/2D/K/DK/KK/DKDDDK/KKK/K/D
idc-Stevjiiiiiiii5867101721021573208900/01/09/100/3DDS/KDDKDDKKDDDK/KKDDDDDKKK
idc8339456752112169890110472510/05/338/3815/15
bones.ieaiaio6647812511111041205430/02/10/65/3D/SDDKKKDKDKKDKDDTKDD
bones.sensitive5266917302422682552290/00/39/82/2/K/D/KTKDDTK/KKDDDKDDKDDDKDD
bones.LEE100771313501225031739300/00/07/95/3K/DKDKKDKKKXDDKKTK/DKKDDKDDD
bones.malcolm6157813000115372239540/02/26/80/3DDDDKKKKDKDDK/DDDKKDDX
bones.teente1338720151005363521551340/00/018/92/3/KDKKKXKKDDKK/KDDXKDKK/DKKK/DKK/KDKDK
bones.8233458701414131104798902900/04/640/4014/14
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idc/m@ve 8D4483818001416932502700/00/18/121/1KDK/KKDDKDDD/DDDTDDDDKKD/K/
idc/-.-808681040021889236600/01/07/50/3DK/KDDDDKKDKKKDKD/
idc.Zyklon876614168004162716841480/05/20/109/0DKKDK/KD/KDKDKDKD/DDDKD/KKKKKD
idc/Elisha Cuthbert115791513200328432193180/00/114/91/0K//KKKKDDKKK/DKKKDDKDKDDKDKD
idc-Stevjiiiiiiii52741019300122092745180/02/58/110/3DDDDKDDDDKDDDKDXD/KDDKKKDKKDKD
idc76388557617011410261114902540/08/937/4711/7
bones.ieaiaio92661314500323101539120/08/10/105/1KDDDDKKK/DKDK/KK/DKKKDKDKXDD
bones.sensitive5684916200321302335180/00/19/110/2/DKKDX/KDDKDKD/KDKDKDDDDKD
bones.LEE50388162031160718412510/00/18/113/4KDDDDDKDTKXTDDDDKKD/KDTKDDKD
bones.malcolm3745616101617872522620/00/36/41/3K//KK/KD/T/KDD/DDDKDDDD
bones.teente2161232612100636562024360/01/225/20/3KKDKDKXKK/KK/DKK/KK/KK/KKKKKK/KKKDKDKDK
bones.90356627411041911490102613790/09/848/389/13

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idc/m@ve 8D504961200021181193400/01/15/90/1KDDDDDK/KDK/DKDDKXD
idc/-.-8348101230051732173000/01/19/60/0/DDDK/KK/KK/KD/KKDKDKD
idc.Zyklon6141813001111351477200/04/20/85/2DDDDKKD/DKKKDKDKDKDDTD
idc/Elisha Cuthbert5044612200218331824360/00/16/60/3KDDDKDKDD/KK/DDKDD
idc-Stevjiiiiiiii3345412200112671807180/10/34/60/1DDDDKDDKK/DKDDDD
idc5522734617011171488772740/16/824/355/7
bones.ieaiaio122671192101177891600/08/10/63/0KKKSKKKDKDDKDDDKD/KK
bones.sensitive846111134035168319092080/00/212/52/1KKDTKKKDKDD///DKK/DKDTK/TDK
bones.LEE705971031029051376450/00/07/80/3/XDDSDDDDKXDDKKXKKK/K
bones.malcolm877278202215621338420/00/26/33/2DKKTKK/KDDKDDTKD/X
bones.teente107941413200828441609541/00/113/50/0K/XKKK/K/KDKDDKK//KK/KDK/K/D
bones.943535053132518877271483491/08/638/278/6

» View plaintext endround stats
Player Chats
[14:34]: Allied Command Post constructed. Charge speed increased!
[13:00]: The Tank has been repaired!
[12:58]: Allied team has stolen the Tank!
[12:35]: Tank Barrier #1 has been constructed.
[11:51]: Tank Barrier #1 has been destroyed.
[11:09]: The Tank has been damaged!
[10:41]: The Tank has been repaired!
[10:19]: Truck Barrier #1 has been constructed.
[10:17]: Allied team has destroyed the Bank Doors!
[10:13]: The Tank has been damaged!
[9:15]: Truck Barrier #1 has been destroyed.
[7:27]: Allied team is escaping with the Gold Crate!
[6:15]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:44
[5:33]: The Tank has been repaired!
[5:27]: Allied team has stolen the Tank!
[5:12]: Allied Command Post constructed. Charge speed increased!
[4:38]: Tank Barrier #1 has been constructed.
[4:21]: The Tank has been damaged!
[4:01]: idc.Zykloncalled a vote.
[3:58]: Vote FAILED! (Change map to supply)
[3:46]: Axis team has destroyed the Allied Command Post!
[3:36]: Axis Command Post constructed. Charge speed increased!
[2:48]: Tank Barrier #1 has been destroyed.
[2:38]: The Tank has been repaired!
[2:22]: The Tank has been damaged!
[2:06]: The Tank has been repaired!
[1:41]: Allied team has destroyed the Bank Doors!
[1:37]: The Tank has been damaged!
[1:11]: Truck Barrier #1 has been constructed.
bones.malcolm [0:10]: gg
[Intermission]: >>> Objective NOT reached in time (8:44)
[10:43]: The Allies have breached the Forward Bunker Gate!
[10:25]: Allied Command Post constructed. Charge speed increased!
[9:35]: The Allies have opened up the Forward spawn rear exit!
[8:26]: The Allies have breached the Depot's east wall!
[7:29]: The Allies have breached the Depot Gate!
[7:03]: The Allies have breached the Depot's west wall!
[6:32]: The Allied Truck is in position!
[6:01]: The Crane Controls have been constructed.
[5:59]: The Allies have activated the crane!
[5:46]: The Allies have loaded the Gold Crate onto the Truck!
bones.malcolm [4:19]: lol
[3:45]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:14
[10:25]: The Allies have captured the forward bunker!
[10:06]: Axis Command Post constructed. Charge speed increased!
[9:55]: The Allies have breached the Forward Bunker Gate!
[9:46]: The Allies have opened up the Forward spawn rear exit!
[8:47]: Allied team has destroyed the Axis Command Post!
[8:35]: Allied Command Post constructed. Charge speed increased!
[6:54]: The Allies have breached the Depot's east wall!
[5:40]: The Allies have breached the Depot Gate!
[5:40]: The Depot Fence has been constructed.
[5:17]: The Allied Truck is in position!
[4:15]: The Crane Controls have been constructed.
[4:13]: The Allies have activated the crane!
[4:00]: The Allies have loaded the Gold Crate onto the Truck!
bones.sensitive [3:46]: :D
[2:42]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:31 (original: 11:14)
[14:03]: The Allies have captured the forward bunker!
[13:45]: Axis Command Post constructed. Charge speed increased!
[13:35]: The side door has been destroyed!
[13:28]: The main gate has been destroyed!
[12:47]: The Wooden Barrier has been constructed.
[12:35]: Match is PAUSED! (Axis)
[12:35]: Match resuming in 225 seconds!
[12:35]: Match resuming in 210 seconds!
[12:35]: Match resuming in 195 seconds!
[12:35]: Match resuming in 10 seconds!
[12:35]: Match resuming in 9 seconds!
[12:35]: Match resuming in 8 seconds!
[12:35]: Match resuming in 7 seconds!
[12:35]: Match resuming in 6 seconds!
[12:35]: Match resuming in 5 seconds!
[12:35]: Match resuming in 4 seconds!
[12:35]: Match resuming in 3 seconds!
[12:35]: Match resuming in 2 seconds!
[12:35]: Match resuming in 1 seconds!
[12:35]: FIGHT!
[12:17]: Allied team has destroyed the Axis Command Post!
[11:37]: Allied Command Post constructed. Charge speed increased!
[10:22]: The Allies have captured the keycard. The generator has been started!
[10:21]: Allied team has gained access to the truck!
[8:27]: The Truck has been repaired!
[7:22]: Truck Barrier #2 has been constructed.
[6:27]: Truck Barrier #2 has been destroyed.
[5:57]: Allied team has escaped
[Intermission]: >>> Clock set to: 9:02
[8:25]: The Allies have captured the forward bunker!
[8:09]: The side door has been destroyed!
[8:01]: Axis Command Post constructed. Charge speed increased!
[7:57]: Truck Barrier #1 has been constructed.
[7:39]: The main gate has been destroyed!
[7:32]: The Wooden Barrier has been constructed.
[7:16]: Allied team has destroyed the Axis Command Post!
[7:13]: Allied Command Post constructed. Charge speed increased!
[7:08]: The Allies have captured the keycard. The generator has been started!
[7:06]: Allied team has gained access to the truck!
[6:12]: Truck Barrier #1 has been destroyed.
[4:23]: The Truck has been repaired!
[4:03]: Truck Barrier #2 has been constructed.
idc.Zyklon [3:24]: BH
idc.Zyklon [3:23]: BG
[3:11]: Truck Barrier #2 has been destroyed.
bones.malcolm [2:53]: wp zyklon :)
[2:39]: Allied team has escaped
[Intermission]: >>> Objective reached at 6:23 (original: 9:02)
bones.malcolm [Intermission]: gg
bones.sensitive [Intermission]: gg
idc.Zyklon [Intermission]: IM SUX TODAZ
idc.Zyklon [Intermission]: TODAY
[Intermission]: idc-Stevjiiiiiiii disconnected
bones.teente [Warmup]: gg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.