vital Gaming vs CodeLust (4269 views)
Artifexx
dEzz
jetro
Trixor
zeto
dEzz
jetro
Trixor
zeto
Demz0r
Sebastian
Metsuri
Kapaa
fishbot
Sebastian
Metsuri
Kapaa
fishbot
One Day Cupski v10 Semi-Final
06.06.11 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | vital.^W Artifexx | 43 kills |
Killing Spree | codelust kapaa | 6 frags without being killed |
Accountant | vital.^W Artifexx | 113% kills/killed ratio |
He's dead, Jim! | vital. zeto | 16 gibs |
...and stay dead! | vital. Trxr ._||_ | 43% gibs/kill |
Lead Poisoning | codelust'SEBASTIAN | 33 SMG kills |
Spammity spam spam! | vital.^W Artifexx | 22 SPAM kills |
Fragstealer | vital.^W Artifexx | 143 damage per frag |
Die! Damn you, Die! | codelust'fishbotx | 209 damage per frag |
What objective? | codelust kapaa | 230 XP |
Red Shirt | codelust'fishbotx | 50 deaths |
Are these pliers sharp? | codelust'fishbotx | 10 deaths without fragging |
Med Pack Whore | codelust kapaa | 174 damage per death |
Eyes Wide Shut | vital. zeto | 3 team kills |
Gingerbread man | vital.^W Artifexx | 11 /kills |
» View plaintext endround stats
codelust'Metsuri [Warmup]: | nuuska |
codelust kapaa [Warmup]: | sama |
vital. dEzz [Warmup]: | dieje kapa denkt dat die de mau is, niet eens tagup doen spast |
vital. dEzz [Warmup]: | +S* |
codelust'fishbotx [Warmup]: | why so mad |
vital. dEzz [Warmup]: | :> |
codelust'Demz0r [Warmup]: | ! |
vital. dEzz [Countdown]: | Das weer zn speciaale |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[10:50]: | The Allies have captured the forward bunker! |
[10:08]: | The Allies have opened up the Forward spawn rear exit! |
[10:06]: | The Allies have breached the Forward Bunker Gate! |
[8:41]: | Allied team has destroyed the Axis Command Post! |
[8:36]: | Allied Command Post constructed. Charge speed increased! |
[7:28]: | The Allies have breached the Depot Gate! |
[7:20]: | The Depot Fence has been constructed. |
[6:58]: | The Allies have breached the Depot's east wall! |
[6:26]: | The Allies have breached the Depot's west wall! |
[6:07]: | The Allied Truck is in position! |
[5:07]: | The Crane Controls have been constructed. |
[5:04]: | The Allies have activated the crane! |
[4:51]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:23]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 12:37 |
vital. dEzz [Warmup]: | Fishbotxl rup |
vital.^W Artifexx [Countdown]: | gl |
[11:23]: | The Allies have captured the forward bunker! |
[11:21]: | The Axis have captured the forward bunker! |
[11:20]: | The Allies have captured the forward bunker! |
[11:18]: | The Axis have captured the forward bunker! |
[11:17]: | The Allies have captured the forward bunker! |
[11:11]: | The Axis have captured the forward bunker! |
[9:52]: | The Allies have breached the Forward Bunker Gate! |
[9:27]: | Axis Command Post constructed. Charge speed increased! |
[9:06]: | The Allies have opened up the Forward spawn rear exit! |
[8:23]: | Allied team has destroyed the Axis Command Post! |
[8:07]: | Allied Command Post constructed. Charge speed increased! |
[7:22]: | The Allies have breached the Depot's east wall! |
[7:15]: | The Allies have breached the Depot Gate! |
[7:12]: | The Depot Fence has been constructed. |
[6:17]: | The Allies have breached the Depot's west wall! |
[6:08]: | The Allied Truck is in position! |
[5:43]: | The Crane Controls have been constructed. |
[5:42]: | The Allies have activated the crane! |
[5:28]: | The Allies have loaded the Gold Crate onto the Truck! |
codelust'Metsuri [3:33]: | just |
[3:17]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:19 (original: 12:37) |
codelust'Metsuri [Intermission]: | gg |
[Intermission]: | vital. Trxr ._||_ disconnected |
codelust'Demz0r [Intermission]: | gg |
[Intermission]: | codelust'Demz0r disconnected |
[Intermission]: | codelust kapaa disconnected |
[Intermission]: | vital. jetro disconnected |
[Intermission]: | codelust'Metsuri disconnected |
[Intermission]: | vital. Artifexx disconnected |
[Intermission]: | codelust'SEBASTIAN disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.