credibilis. vs Delinqüentes (3993 views)
06.07.11 02:15 CEST
Awards | awarded to | for |
Lady Macbeth | delinQ :| magico | 63 kills |
Killing Spree | delinQ :] ZwEi bye top1 | 4 frags without being killed |
Accountant | delinQ :| magico | 86% kills/killed ratio |
He's dead, Jim! | delinQ :] ZwEi bye top1 | 14 gibs |
...and stay dead! | delinQ :] ZwEi bye top1 | 25% gibs/kill |
Lead Poisoning | delinQ :| magico | 55 SMG kills |
Spammity spam spam! | delinQ :| magico | 8 SPAM kills |
Fragstealer | delinQ :] ZwEi bye top1 | 171 damage per frag |
Die! Damn you, Die! | cRe.gr0ss | 290 damage per frag |
What objective? | delinQ :| magico | 503 XP |
Red Shirt | delinQ :| magico | 73 deaths |
Are these pliers sharp? | cRe.s1LENT | 9 deaths without fragging |
Med Pack Whore | cRe.gr0ss | 173 damage per death |
Eyes Wide Shut | cRe.gr0ss | 3 team kills |
Gingerbread man | delinQ :| magico | 28 /kills |
» View plaintext endround stats
delinQ :] ZwEi bye top1 [Countdown]: | hf |
cRe.gr0ss [Countdown]: | shoutout to beep and jrz :pPpp |
cRe.s1LENT [11:58]: | shoutout beep and JrZ |
cRe.s1LENT [10:16]: | :D |
cRe.gr0ss [10:16]: | xD |
cRe.s1LENT [10:15]: | :D |
cRe.s1LENT [10:15]: | :D |
cRe.s1LENT [10:15]: | :D |
cRe.s1LENT [10:15]: | :D |
cRe.s1LENT [10:15]: | :D |
delinQ :| magico [10:12]: | zwaus |
[10:11]: | The Allies have captured the forward bunker! |
cRe.s1LENT [10:06]: | ENTZWEIT |
[9:44]: | Axis Command Post constructed. Charge speed increased! |
[9:29]: | The Allies have opened up the Forward spawn rear exit! |
[9:27]: | The Allies have breached the Forward Bunker Gate! |
[8:08]: | Allied team has destroyed the Axis Command Post! |
[8:01]: | The Allies have breached the Depot Gate! |
[7:50]: | The Depot Fence has been constructed. |
[6:43]: | Allied Command Post constructed. Charge speed increased! |
[6:42]: | The Allied Truck is in position! |
cRe.gr0ss [5:46]: | xD |
[5:44]: | The Allies have breached the Depot's east wall! |
[5:35]: | The Crane Controls have been constructed. |
[5:34]: | The Allies have activated the crane! |
[5:21]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:25]: | Match is PAUSED! (Axis) |
[4:25]: | Allies team locked from spectators by delinQ :] ZwEi bye top1 |
delinQ :| magico [4:25]: | lol :d |
[4:25]: | Match resuming in 225 seconds! |
cRe.gr0ss [4:25]: | such a bad defense |
[4:25]: | Allies team locked by delinQ :] ZwEi bye top1 |
cRe.gr0ss [4:25]: | :( |
[4:25]: | Match resuming in 210 seconds! |
[4:25]: | cRe.s1LENT connected |
delinQ :| magico [4:25]: | just bad luck twice imo :p |
cRe.gr0ss [4:25]: | s1lents fault |
cRe.gr0ss [4:25]: | :>>> |
[4:25]: | Match resuming in 195 seconds! |
[4:25]: | Match resuming in 180 seconds! |
[4:25]: | Match resuming in 10 seconds! |
delinQ :] ZwEi bye top1 [4:25]: | forfeit!!! 3 vs 2! :D |
[4:25]: | Match resuming in 9 seconds! |
[4:25]: | Match resuming in 8 seconds! |
[4:25]: | Match resuming in 7 seconds! |
[4:25]: | Match resuming in 6 seconds! |
cRe.s1LENT [4:25]: | -_- |
[4:25]: | Match resuming in 5 seconds! |
[4:25]: | Match resuming in 4 seconds! |
[4:25]: | Match resuming in 3 seconds! |
[4:25]: | Match resuming in 2 seconds! |
[4:25]: | Match resuming in 1 seconds! |
[4:25]: | FIGHT! |
cRe.gr0ss [3:44]: | gg |
cRe.s1LENT [3:36]: | SCHLECHT |
[3:33]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:26 |
[Intermission]: | cRe.s1LENT Server command overflow |
[7:42]: | The Allies have captured the forward bunker! |
[7:25]: | Axis Command Post constructed. Charge speed increased! |
[6:47]: | The Allies have breached the Forward Bunker Gate! |
[6:30]: | The Allies have opened up the Forward spawn rear exit! |
[5:41]: | The Allies have breached the Depot Gate! |
[5:34]: | Allied team has destroyed the Axis Command Post! |
[5:31]: | The Depot Fence has been constructed. |
[5:29]: | Allied Command Post constructed. Charge speed increased! |
[4:33]: | The Allies have breached the Depot's east wall! |
[3:55]: | The Allied Truck is in position! |
[3:42]: | The Crane Controls have been constructed. |
[2:59]: | The Allies have activated the crane! |
[2:46]: | The Allies have loaded the Gold Crate onto the Truck! |
delinQ :] ZwEi bye top1 [2:13]: | gg |
cRe.s1LENT [1:57]: | :D |
delinQ :| magico [0:49]: | wp |
[0:44]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:41 (original: 8:26) |
cRe.s1LENT [Intermission]: | gg |
[11:38]: | Allied Command Post constructed. Charge speed increased! |
[11:16]: | The Tank has been repaired! |
[11:13]: | Allied team has stolen the Tank! |
cRe.s1LENT [10:14]: | :D |
[10:04]: | Truck Barrier #1 has been constructed. |
[9:56]: | Axis team has destroyed the Allied Command Post! |
[9:54]: | The Tank has been damaged! |
[9:49]: | Axis Command Post constructed. Charge speed increased! |
cRe.gr0ss [9:48]: | :DD |
cRe.gr0ss [9:48]: | :DD |
[9:24]: | Allied team has destroyed the Axis Command Post! |
[8:47]: | Axis Command Post constructed. Charge speed increased! |
[7:02]: | The Tank has been repaired! |
[6:49]: | The Tank has been damaged! |
[6:34]: | The Tank has been repaired! |
[6:20]: | Allied team has destroyed the Bank Doors! |
[5:07]: | Truck Barrier #1 has been destroyed. |
[4:52]: | Axis have returned the objective! |
delinQ :| magico [4:50]: | :D? |
[4:33]: | Truck Barrier #1 has been constructed. |
[3:30]: | Allied team has destroyed the Axis Command Post! |
[3:24]: | Allied Command Post constructed. Charge speed increased! |
cRe.s1LENT [3:14]: | :D |
cRe.gr0ss [1:37]: | gg |
cRe.s1LENT [0:58]: | :D |
cRe.s1LENT [0:54]: | WP |
delinQ :| magico [0:40]: | :DDD |
cRe.s1LENT [0:01]: | :D |
[Intermission]: | >>> Clock set to: 12:00 |
[Countdown]: | cRe.gr0ss readied the Axis! |
cRe.gr0ss [Countdown]: | glhf |
[11:03]: | The Tank has been repaired! |
[11:00]: | Allied team has stolen the Tank! |
[10:32]: | Allied Command Post constructed. Charge speed increased! |
[9:57]: | The Tank has been damaged! |
[9:27]: | Axis team has destroyed the Allied Command Post! |
[9:25]: | The Tank has been repaired! |
[9:11]: | Allied team has destroyed the Bank Doors! |
[8:24]: | Allied Command Post constructed. Charge speed increased! |
[7:34]: | Allied team is escaping with the Gold Crate! |
[7:04]: | Truck Barrier #1 has been constructed. |
delinQ :| magico [6:55]: | bitches |
[6:13]: | Truck Barrier #1 has been destroyed. |
cRe.s1LENT [5:54]: | :D |
cRe.s1LENT [5:54]: | :D |
cRe.gr0ss [5:52]: | gg |
[5:16]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:43 (original: 12:00) |
delinQ :] ZwEi bye top1 [Countdown]: | hf mates |
cRe.gr0ss [Countdown]: | glhf <3 |
cRe.gr0ss [Countdown]: | intense! |
[8:53]: | The Doors are opening!! |
[8:40]: | Allied Command Post spawn active! |
[8:40]: | Allied Command Post constructed. Charge speed increased! |
cRe.s1LENT [6:06]: | xddd |
[6:06]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:54 |
cRe.s1LENT [Intermission]: | xdddddddddd |
delinQ :] ZwEi bye top1 [Intermission]: | xD |
delinQ :| magico [Intermission]: | :d |
cRe.s1LENT [Intermission]: | best tactics |
cRe.gr0ss [Warmup]: | s1lent not pushing ab as field |
cRe.gr0ss [Warmup]: | = best tax |
cRe.gr0ss [Warmup]: | i should always go first |
cRe.gr0ss [Warmup]: | np |
cRe.s1LENT [Warmup]: | going down was bette |
cRe.gr0ss [Warmup]: | ofc |
cRe.gr0ss [Warmup]: | noob |
cRe.gr0ss [Warmup]: | we pushed 1 together |
cRe.gr0ss [Warmup]: | ah forget it |
cRe.s1LENT [0:00]: | wp ;] |
[Intermission]: | >>> Objective NOT reached in time (3:54) |
[Intermission]: | cRe.s1LENT disconnected |
cRe.gr0ss [Intermission]: | gg wp |
delinQ :| magico [Intermission]: | ggs |
[Intermission]: | delinQ :| magico disconnected |
delinQ :] ZwEi bye top1 [Intermission]: | gg |
[Intermission]: | cRe.gr0ss disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.