Czechpoint vs team-diarree (2084 views)

cz slax
cz aRdente
cz adrenaline
be submarine
be nico
be ninja
10.07.11 21:30 CEST
Awards awarded to for
Lady Macbeth ^Znico@diAree 61 kills
Killing Spree ^Znico@diAree 9 frags without being killed
Accountant ^Znico@diAree 149% kills/killed ratio
He's dead, Jim! slax4czp 18 gibs
...and stay dead! slax4czp 46% gibs/kill
Lead Poisoning ^Znico@diAree 58 SMG kills
Spammity spam spam! N!njA@diAree 8 SPAM kills
Fragstealer slax4czp 137 damage per frag
Die! Damn you, Die! N!njA@diAree 305 damage per frag
What objective? ^Znico@diAree 394 XP
Red Shirt slax4czp 71 deaths
Are these pliers sharp? slax4czp 9 deaths without fragging
Med Pack Whore ^Znico@diAree 181 damage per death
Eyes Wide Shut ^Znico@diAree 4 team kills
Gingerbread man slax4czp 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
slax4czp55204397118002258726651782/02/334/441/41519439
ardente4czp65299456990219838687314760/01/345/441/318612749
adrenaline4czp55270295340311705979162480/01/331/380/224314945
4czp5977311319331055221317232988022/04/3110/382/219312348
^Znico@diAree149394614112049907770424190/13/058/322/014917295
N!njA@diAree612994063133115884282412930/15/227/448/022112538
submarine@diAree89338404513019712075662160/01/240/330/317816844
@diAree93103114114938363325039228499280/09/2125/3310/318315556
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
slax4czp3775924800721693127140/00/08/171/1D/KDDXDDDKK///DKDK/DDKKD/DDDDDD/KK
ardente4czp409110253009255725302460/01/39/130/1DKKKDDDKK/K///DKK/D/DDDX//KDD/KDDDDD
adrenaline4czp50881020202726042373980/00/012/120/1K//TDDKD//DDK/KDKTDDK/DDKDKK/DKD
4czp422542969130223733080303580/01/329/421/3
^Znico@diAree14111217124023229320692380/00/018/91/0DDK//KDDKKDKDKKTDKK/KKKKKKKDTKD
N!njA@diAree93951516800731073008760/03/110/102/0K/DKD/KKK/DDDDKKKX//KDKK//DKKKXDK
submarine@diAree871311416700526302253540/00/014/100/1KKD/KKKK/DD/KKKDDK/DDK/DKDKDDK
@diAree1073384644190215803073303680/03/142/293/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
slax4czp73831419700922111859642/02/210/100/0DKK/K/KKX/KD//KDDKX/K/K/DDKDKK/KDDD
ardente4czp866913152026207522811510/00/015/80/1/TDKK/DTD/KKKK/KDDKD/KKK/DKKDD
adrenaline4czp66608122012183421131320/00/19/100/0X/KDKDDKD/TDKDKDKKDDKD
4czp752123546110317612062533472/02/334/280/1
^Znico@diAree7089121710033328253900/11/011/130/0DDD/DK/KDDKK/DKKDDDDKKDDKDKKK
N!njA@diAree50998160114164416751360/11/06/102/0KDDK/DK/D/DK/KTDDDKKDDKDS
submarine@diAree6970913300312811906400/01/28/80/1KDK/DD/KDDKD/DKDKKXDDKK
@diAree63258294641110625361201760/23/225/312/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
slax4czp10046101030021492166500/00/010/70/0D/KKDDKK/KKKDKDDKDKD
ardente4czp130751310100418931419790/00/012/61/0K/KDKKK/KDKD/KKDKDDKKK/
adrenaline4czp1206165000013481245180/01/15/30/1KKDDKKKKDDD
4czp1171822925400647334329970/01/127/161/1
^Znico@diAree183921162021120112951630/00/010/61/0KT/KKDKKDDKKKXDKDKKT
N!njA@diAree1550319110019751923180/01/12/170/0SDDDDDDDKDDDKDDDDDDKDD
submarine@diAree717157201111531515500/00/06/60/1DXKDKDDDDTKK/KX
@diAree9021319325132432947332310/01/118/291/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
slax4czp33061800040000/00/16/100/3DK/D///DKDDDKDKDDDDDKDKD
ardente4czp476491930001861250100/00/09/170/1DKDDKKKDDDDDDKDDDKDDDKDKDDKD
adrenaline4czp316151600021273218500/00/15/130/0DDDDDKKDDDDKDDD/DKK/D
4czp37125205330063134468600/00/220/400/4
^Znico@diAree350101216500222551139180/02/019/40/0KKKKDDKKKKKKK/KKKKKKKKKDDK/
N!njA@diAree116551412410421161635630/00/09/74/0KKSKDKD/KK/KDKKDK//KDKDKDK
submarine@diAree13366129100020561892720/00/012/90/0KDKDKDKDKKDDKDKKKKDDK
@diAree200222472710106642746661530/02/040/204/0

» View plaintext endround stats
Player Chats
ardente4czp [Warmup]: rup
submarine@diAree [Countdown]: gl hf
^Znico@diAree [Countdown]: omg aim is gone
^Znico@diAree [Countdown]: wtf pressure
slax4czp [9:41]: :D
submarine@diAree [9:33]: omg i stressed
[8:47]: The Allies have captured the forward bunker!
[8:24]: Axis Command Post constructed. Charge speed increased!
[7:53]: The Allies have opened up the Forward spawn rear exit!
[7:44]: The Allies have breached the Forward Bunker Gate!
[6:09]: Allied team has destroyed the Axis Command Post!
[6:04]: Allied Command Post constructed. Charge speed increased!
[5:44]: The Depot Fence has been constructed.
submarine@diAree [4:31]: HI ANDY
[4:18]: The Allies have breached the Depot Gate!
[3:36]: The Allies have breached the Depot's east wall!
slax4czp [2:00]: :XD
submarine@diAree [1:58]: :D
^Znico@diAree [0:02]: gg :)
[0:00]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
slax4czp [Intermission]: gg
slax4czp [Warmup]: ~rup~gl~hf~
slax4czp [Warmup]: ~rup~gl~hf~
[10:26]: The Allies have breached the Forward Bunker Gate!
[9:32]: Axis Command Post constructed. Charge speed increased!
[8:47]: Allied team has destroyed the Axis Command Post!
[8:41]: Allied Command Post constructed. Charge speed increased!
[8:14]: The Allies have opened up the Forward spawn rear exit!
[7:43]: The Allies have breached the Depot's east wall!
[6:56]: The Allies have breached the Depot Gate!
[6:50]: The Depot Fence has been constructed.
[5:05]: The Crane Controls have been constructed.
[5:02]: The Allied Truck is in position!
[5:02]: The Allies have activated the crane!
[4:48]: The Allies have loaded the Gold Crate onto the Truck!
N!njA@diAree [4:01]: :p
slax4czp [3:11]: :<
submarine@diAree [3:10]: :D
submarine@diAree [3:05]: diaree power
slax4czp [3:01]: :D
[2:26]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:33 (original: 12:00)
slax4czp [Warmup]: ~rup~gl~hf~
^Znico@diAree [Warmup]: :D
[Countdown]: The Loading Doors are Opening!
slax4czp [Countdown]: knife<3
submarine@diAree [Countdown]: GL HF
[11:15]: Allies have damaged the East Wall
[11:14]: Allies have damaged the West Wall
[11:05]: Allies capture the Forward Bunker!
[10:06]: Allies have secured the forward bunker.
[10:06]: Door Controls have been constructed.
[9:58]: The Allies have stolen a gold crate!
[9:05]: The Loading Doors are Opening!
[8:46]: The Axis have intercepted the stolen gold crate!
[8:40]: The Allies have stolen a gold crate!
[8:37]: The Loading Doors are Closing!
[8:08]: The Axis have intercepted the stolen gold crate!
[8:00]: The Allies have stolen a gold crate!
[6:21]: The Loading Doors are Opening!
[6:17]: The Allies have secured a gold crate!
[6:06]: The Loading Doors are Closing!
[5:59]: The Allies have stolen a gold crate!
[5:29]: The Loading Doors are Opening!
slax4czp [5:26]: gg
[5:16]: Allies have escaped with the Gold!
[5:16]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 6:43
slax4czp [Warmup]: ~rup~gl~hf~
slax4czp [Warmup]: ~rup~gl~hf~
[5:57]: Allies have damaged the West Wall
[5:53]: Allies have damaged the East Wall
[5:02]: Allies capture the Forward Bunker!
[0:47]: Allies have secured the forward bunker.
[0:47]: Door Controls have been constructed.
[0:46]: The Loading Doors are Opening!
[0:36]: The Allies have stolen a gold crate!
[0:17]: The Axis have intercepted the stolen gold crate!
[0:14]: The Allies have stolen a gold crate!
ardente4czp [0:13]: :D
slax4czp [0:06]: gg, lol
[0:04]: slax4czp disconnected
[Intermission]: >>> Objective NOT reached in time (6:43)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.