Brutii vs Awesome pwners! (4732 views)
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BossHK
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BossHK
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stokkie
R4mirez
Mars
R4mirez
Mars
ESL 3on3 Summer League 2011
Division 3
Group A
Division 3
Group A
17.07.11 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | brutii bN | 46 kills |
Killing Spree | brutii.Empty | 8 frags without being killed |
Accountant | brutii.Empty | 150% kills/killed ratio |
He's dead, Jim! | brutii bN | 13 gibs |
...and stay dead! | awesome.R4mi | 29% gibs/kill |
Lead Poisoning | brutii.Empty | 34 SMG kills |
Spammity spam spam! | brutii bN | 8 SPAM kills |
Fragstealer | awesome.stokkie | 109 damage per frag |
Die! Damn you, Die! | brutiii.BossHK | 310 damage per frag |
What objective? | brutii bN | 248 XP |
Red Shirt | awesome.mArs | 57 deaths |
Are these pliers sharp? | awesome.mArs | 15 deaths without fragging |
Med Pack Whore | awesome.stokkie | 158 damage per death |
Eyes Wide Shut | awesome.stokkie | 1 team kills |
Gingerbread man | brutiii.BossHK | 21 /kills |
» View plaintext endround stats
brutiii.BossHK [Warmup]: | rup |
awesome.mArs [Warmup]: | but spec, could u go ettv? |
awesome.mArs [Warmup]: | thanks |
awesome.mArs [Countdown]: | hf |
brutii bN [Countdown]: | hfff |
awesome.stokkie [5:26]: | atomowki <3 |
[4:27]: | The Allies have captured the forward bunker! |
[4:26]: | The Axis have captured the forward bunker! |
[1:37]: | The Allies have captured the forward bunker! |
[1:15]: | Axis Command Post constructed. Charge speed increased! |
[0:50]: | The Allies have opened up the Forward spawn rear exit! |
[0:43]: | The Allies have breached the Forward Bunker Gate! |
awesome.mArs [0:19]: | xDDD |
[Intermission]: | >>> Clock set to: 12:00 |
awesome.mArs [Intermission]: | u failed at choosing league imo |
brutii bN [Intermission]: | we were placed |
brutii bN [Warmup]: | admins fault |
awesome.mArs [Warmup]: | u could always switch |
awesome.mArs [Countdown]: | or decide not to play against low+ |
brutii bN [Countdown]: | that requires effort |
brutii.Empty [11:12]: | fuck u |
awesome.R4mi [11:07]: | u mad ? |
brutii.Empty [11:01]: | not really |
[10:17]: | The Allies have captured the forward bunker! |
[9:53]: | Allied Command Post constructed. Charge speed increased! |
[8:52]: | #Denied.bby connected |
[8:47]: | Axis team locked by awesome.mArs |
[8:37]: | awesome.mArscalled a vote. |
[8:34]: | #Denied.bby disconnected |
[8:34]: | Vote passed! |
[8:34]: | #Denied.bbyhas been kicked! |
[8:20]: | The Allies have breached the Forward Bunker Gate! |
[7:57]: | The Depot Fence has been constructed. |
[7:38]: | The Allies have breached the Depot Gate! |
awesome.mArs [7:35]: | xDDD |
awesome.mArs [7:35]: | xDDD |
awesome.mArs [7:35]: | xDDD |
[6:31]: | The Depot Fence has been destroyed. |
[6:29]: | The Allied Truck is in position! |
[5:56]: | The Depot Fence has been constructed. |
[5:48]: | brutii.Empty Lost reliable commands |
[5:43]: | Match is PAUSED! (Allies) |
[5:43]: | brutii.Empty connected |
[5:43]: | Match resuming in 10 seconds! |
[5:43]: | Match resuming in 9 seconds! |
[5:43]: | Match resuming in 8 seconds! |
[5:43]: | Match resuming in 7 seconds! |
brutii.Empty [5:43]: | cl_parserverparssens? |
[5:43]: | Match resuming in 6 seconds! |
[5:43]: | Match resuming in 5 seconds! |
[5:43]: | Match resuming in 4 seconds! |
[5:43]: | Match resuming in 3 seconds! |
[5:43]: | Match resuming in 2 seconds! |
[5:43]: | Match resuming in 1 seconds! |
[5:43]: | FIGHT! |
brutii.Empty [5:42]: | wuts that |
[5:32]: | The Depot Fence has been destroyed. |
[5:20]: | The Allies have breached the Depot's east wall! |
[5:16]: | brutii.Empty disconnected |
[5:09]: | brutii.Empty connected |
[3:55]: | The Crane Controls have been constructed. |
[3:54]: | The Allies have activated the crane! |
[3:41]: | The Allies have loaded the Gold Crate onto the Truck! |
brutii.Empty [3:10]: | WHAT |
[0:15]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:44 (original: 12:00) |
[Intermission]: | brutii.Empty disconnected |
[9:15]: | The Doors are opening!! |
[8:57]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:02 |
brutii.Empty [Intermission]: | gg |
awesome.mArs [Intermission]: | we did it in 5o5 faster once |
brutii.Empty [Intermission]: | shoutouts to TOMUN! |
brutiii.BossHK [Warmup]: | iv done it in 51s |
brutii.Empty [Warmup]: | my match record is like 1:40 |
brutii.Empty [Warmup]: | hacker! |
awesome.mArs [Warmup]: | now its better |
brutii.Empty [Countdown]: | taht was 2 minutes |
[Intermission]: | >>> Objective NOT reached in time (1:02) |
brutii.Empty [Intermission]: | gg |
brutii bN [Intermission]: | ggs |
[Intermission]: | awesome.mArs disconnected |
brutii.Empty [Intermission]: | ggs |
[Intermission]: | brutii bN disconnected |
brutii.Empty [Intermission]: | BUTT SCRATCHER! |
brutii.Empty [Intermission]: | /quit |
[Intermission]: | awesome.stokkie disconnected |
[Intermission]: | brutiii.BossHK disconnected |
[Intermission]: | Brutii LaFeur disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.