MudWrestlers vs The eXtinct (3447 views)

se sm3kht
de srna
gb Blu Mar Ten
pl are low
fi Terva
nl Foxis
nl crAzy
13.07.11 21:15 CEST
Awards awarded to for
Lady Macbeth eX::Foxis 69 kills
Killing Spree eX::Terva 13 frags without being killed
Accountant eX::Foxis 95% kills/killed ratio
He's dead, Jim! eX::Terva 26 gibs
...and stay dead! eX::Terva 43% gibs/kill
Lead Poisoning eX::Foxis 64 SMG kills
Spammity spam spam! mud.et blumarten 12 SPAM kills
Fragstealer eX::crAzy 172 damage per frag
Die! Damn you, Die! mud.et blumarten 219 damage per frag
What objective? eX::Terva 489 XP
Red Shirt mud.et blumarten 99 deaths
Are these pliers sharp? mud.et blumarten 12 deaths without fragging
Med Pack Whore mud.et Srnaaaaaaaaaaa 150 damage per death
Eyes Wide Shut mud.et blumarten 4 team kills
Gingerbread man mud.et blumarten 30 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
eX::crAzy6038854891110249075108231660/02/649/523/716812047
eX::Foxis9542969731800291239110127720/03/064/412/418013957
eX::Terva81489617526012312305107651660/04/552/456/2202144135
eX::77130618423755117633771317154040/09/5165/4511/218313476
mud.et blumarten4834548991804309982116125920/10/540/5912/6208117312
mud.et SMEKHT694045377702179719110935651/06/246/562/518314446
mud.et Srnaaaaaaaaaaa81417607415011912014110661280/05/252/504/520015046
mud.et 641166161250400766317153377112851/011/2138/5018/519713748
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eX::crAzy61761321400925042651760/01/212/100/0K/KDKD/DDK/DKK/KK/K//KD/DKDD/KDDKD
eX::Foxis1111081917100928142021180/00/019/80/0K/K//KDKK/KK/D/KK/KDKDDDKK/KKKKK/KDD
eX::Terva15015224161200735212286900/02/120/82/0DK/K/KK/KDKDDK/DK/KDK/KDDD/KKKKKKKKKKKKK
eX::1073365654170025883969581840/03/351/262/0
mud.et blumarten2567727300816442720180/10/27/170/0D//DKD//DDDDDKDD//KK/KDKDDDDDDKDD/X
mud.et SMEKHT489112252025239932423001/02/010/181/2KDDKDDDDKKDDK/T/KDDDDDKKKDDDD/DK/D/KKDT
mud.et Srnaaaaaaaaaaa45109102240052915287700/01/19/160/1DDKDKK/D/DKXKD/DKDDK/KKDD/DDDKDDD
mud.et 39267297490218695888393181/13/326/511/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eX::crAzy50641530200921153083720/00/115/170/3KDDKDKDDKD/KDDDK///KK/KDKDKD/DDKDKDKDKD/DDD//
eX::Foxis711181521200539063514360/00/015/150/1K/KKD/KK/KDDD/DDKD/KDKDKDKKDDKDKDKDD
eX::Terva431281023500426453031400/00/19/161/2DKDKD/KDKK/K//KDDDDKDDDDKDDDDDKDD
eX::55310407490018866696281480/00/239/481/6
mud.et blumarten879821244001036973434180/00/016/145/0/DDKD/KDKKDDDK/D/K/K/KDKKDK/KKDDKDKDKKK/K/K/K
mud.et SMEKHT84961619200426802627580/01/015/140/1/DDKDKDDKD/KDKK/DKKDKDDKDKKDDKK/KDK
mud.et Srnaaaaaaaaaaa105110191840073251260500/01/017/111/0/KK/DKK/DKD/KDKKKKDDDKKDKK/KK/DKK/DKD
mud.et 92304566110002196288666760/02/048/396/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eX::crAzy471151021310220042422180/00/08/172/2DKDDDDDKKKDSDKK/DDKDDDDDK/DKDDDK
eX::Foxis8094172180072991259400/02/013/122/2KDKDDKK/KDDKKK/KKDDDD/DDKK/DDDKK/KKK//
eX::Terva66102121840042927334600/01/29/122/0DKD/K/KDKKDD/KKDKDDD/KDDDDKKKD
eX::64311396015101379228362180/03/230/416/4
mud.et blumarten479411237048238528675560/00/210/95/5DKKKD/TTK/TD/DDDDDT/KDKDDK/KX/KD/K/KDDD
mud.et SMEKHT931071516200325482658770/00/114/131/2KKDKK/XKXDDKDKXDDDK/KD/KKKKKDDDKDD
mud.et Srnaaaaaaaaaaa1401112115401434292397170/02/018/92/3D/KXKDKDKDKDK/KDKKKKDKK/TKDK/KKKKDKDDK
mud.et 933124754130515836279226500/02/342/318/10

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eX::crAzy94133161720042452266700/01/314/81/2K/DKDKKK/DKKKKDDDDKK/DKDKDKKKD/DD
eX::Foxis1281091814700826801998180/01/017/60/1K/KDKKXKKK/DKDDK/KK/K/K/KDK/KK/KD
eX::Terva831071518501832122102360/01/114/91/0KKKKKK//TK/KK//KDDDDKDD/K/KDDDK/KD
eX::102349494914012083446767540/03/445/232/3
mud.et blumarten368692540042256259100/00/17/192/1DD/DDDDDDDD/KDDKDKDKDD/DDK/KDKDKKD
mud.et SMEKHT5811010171005209225661300/03/17/110/0DKDD/DKDDDKKKKDKDK///D/KDKD
mud.et Srnaaaaaaaaaaa528710193003241931871110/01/18/141/1DDKDKDDD/DK/KKKDDDKD/DKDDDDKK
mud.et 49283296180012676783442410/04/322/443/2

» View plaintext endround stats
Player Chats
eX::crAzy [Countdown]: GL HF
eX::crAzy [Countdown]: gl hf*
mud.et blumarten [Countdown]: fanfan
eX::crAzy [Countdown]: lol
mud.et SMEKHT [Countdown]: u2
[9:50]: The Allies have captured the forward bunker!
[9:26]: Axis Command Post constructed. Charge speed increased!
mud.et SMEKHT [8:59]: fuck
[8:43]: The Allies have breached the Forward Bunker Gate!
[7:28]: Allied team has destroyed the Axis Command Post!
[7:11]: The Allies have opened up the Forward spawn rear exit!
[7:01]: Allied Command Post constructed. Charge speed increased!
[6:00]: The Allies have breached the Depot's east wall!
mud.et SMEKHT [5:04]: playing like a 2 year old girl what is this
[4:04]: The Allies have breached the Depot Gate!
[3:57]: The Depot Fence has been constructed.
[2:46]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
[11:10]: The Allies have breached the Forward Bunker Gate!
[9:59]: Allied Command Post constructed. Charge speed increased!
[8:55]: The Allies have breached the Depot's east wall!
[8:05]: The Allies have breached the Depot Gate!
[8:02]: The Depot Fence has been constructed.
[7:27]: The Allied Truck is in position!
[2:00]: The Crane Controls have been constructed.
[1:59]: The Allies have activated the crane!
[1:45]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Objective NOT reached in time (12:00)
mud.et blumarten [Intermission]: 8D
mud.et SMEKHT [Warmup]: wierd fucking game
eX::Terva [Warmup]: lets go
mud.et SMEKHT [Warmup]: sec
eX::crAzy [Warmup]: idd
mud.et Srnaaaaaaaaaaa [Warmup]: where
mud.et SMEKHT [Warmup]: one afk
mud.et Srnaaaaaaaaaaa [Warmup]: (y'o')y
mud.et Srnaaaaaaaaaaa [Warmup]: (y'o')y
mud.et Srnaaaaaaaaaaa [Warmup]: (y'o')y
mud.et Srnaaaaaaaaaaa [Warmup]: (y'o')y
mud.et Srnaaaaaaaaaaa [Warmup]: (y'o')y
mud.et Srnaaaaaaaaaaa [Warmup]: (y'o')y
eX::Foxis [10:17]: no hs?
[9:09]: The Tank has been repaired!
[9:06]: Allied team has stolen the Tank!
[8:40]: Tank Barrier #1 has been constructed.
[7:59]: Tank Barrier #1 has been destroyed.
[7:46]: Allied Command Post constructed. Charge speed increased!
[7:24]: The Tank has been damaged!
[7:21]: The Tank has been repaired!
[7:11]: Truck Barrier #1 has been constructed.
[7:07]: Allied team has destroyed the Bank Doors!
[6:56]: The Tank has been damaged!
[6:11]: Allied team is escaping with the Gold Crate!
[1:35]: Truck Barrier #1 has been destroyed.
[0:38]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:21
[10:54]: Allied Command Post constructed. Charge speed increased!
mud.et blumarten [10:32]: 8DDDDDD
[6:31]: The Tank has been repaired!
[6:28]: Allied team has stolen the Tank!
[6:04]: Tank Barrier #1 has been constructed.
[5:42]: Axis team has destroyed the Allied Command Post!
[5:04]: Tank Barrier #1 has been destroyed.
[4:36]: Truck Barrier #1 has been constructed.
[4:17]: Allied team has destroyed the Bank Doors!
[4:14]: The Tank has been damaged!
[4:09]: Axis Command Post constructed. Charge speed increased!
[4:05]: Allied team has destroyed the Axis Command Post!
[3:51]: Allied Command Post constructed. Charge speed increased!
[2:22]: Truck Barrier #1 has been destroyed.
mud.et SMEKHT [2:03]: fu
mud.et SMEKHT [2:02]: really
[1:38]: Axis team has destroyed the Allied Command Post!
eX::Terva [0:35]: gg
mud.et SMEKHT [0:31]: shut it
[0:07]: Allied team is escaping with the Gold Crate!
[Intermission]: >>> Objective NOT reached in time (11:21)
[Intermission]: mud.et blumarten disconnected
[Intermission]: mud.et Srnaaaaaaaaaaa disconnected
[Intermission]: mud.et SMEKHT disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.