Descent vs aegrus (3658 views)
19.07.11 22:15 CEST
Awards | awarded to | for |
Lady Macbeth | ae - An7ho | 75 kills |
Killing Spree | ae - xPERiA | 8 frags without being killed |
Accountant | ae - xPERiA | 103% kills/killed ratio |
He's dead, Jim! | ae - An7ho | 24 gibs |
...and stay dead! | ae - An7ho | 32% gibs/kill |
Lead Poisoning | ae - xPERiA | 55 SMG kills |
Spammity spam spam! | ae - An7ho | 10 SPAM kills |
Fragstealer | des.bN | 169 damage per frag |
Die! Damn you, Die! | des.kARDON | 283 damage per frag |
What objective? | ae - An7ho | 400 XP |
Red Shirt | des.kARDON | 101 deaths |
Are these pliers sharp? | sandbag | 12 deaths without fragging |
Med Pack Whore | ae - xPERiA | 172 damage per death |
Eyes Wide Shut | des.kARDON | 2 team kills |
Gingerbread man | ae - An7ho | 22 /kills |
» View plaintext endround stats
[7:44]: | Match is PAUSED! (Allies) |
[7:44]: | Match resuming in 225 seconds! |
[7:44]: | Match resuming in 210 seconds! |
[7:43]: | Match resuming in 10 seconds! |
[7:43]: | Match resuming in 9 seconds! |
[7:43]: | Match resuming in 8 seconds! |
[7:43]: | Match resuming in 7 seconds! |
sandbag [7:43]: | sorry phone |
[7:43]: | Match resuming in 6 seconds! |
[7:43]: | Match resuming in 5 seconds! |
ae - An7ho [7:43]: | np |
[7:43]: | Match resuming in 4 seconds! |
[7:43]: | Match resuming in 3 seconds! |
[7:43]: | Match resuming in 2 seconds! |
[7:43]: | Match resuming in 1 seconds! |
[7:43]: | FIGHT! |
[3:23]: | des.kARDONcalled a vote. |
[3:21]: | Vote FAILED! (Change map to sw_goldrush_te) |
[1:45]: | The Allies have captured the forward bunker! |
[1:44]: | The Axis have captured the forward bunker! |
[1:43]: | The Allies have captured the forward bunker! |
[1:09]: | Axis Command Post constructed. Charge speed increased! |
[0:26]: | The Allies have breached the Forward Bunker Gate! |
[0:09]: | The Allies have opened up the Forward spawn rear exit! |
ae - An7ho [0:00]: | GG |
[Intermission]: | >>> Objective NOT reached in time (9:50) |
des.bN [Intermission]: | GG |
ae - miSe [Intermission]: | gg |
ae - An7ho [11:09]: | miiq <3 |
[9:18]: | The Tank has been repaired! |
[9:15]: | Allied team has stolen the Tank! |
[8:39]: | Tank Barrier #1 has been constructed. |
des.kARDON [8:30]: | really |
[7:46]: | Axis Command Post constructed. Charge speed increased! |
[7:01]: | Tank Barrier #1 has been destroyed. |
[6:49]: | The Tank has been damaged! |
[6:46]: | The Tank has been repaired! |
[6:42]: | Sl!ck>> connected |
[6:32]: | Axis team locked from spectators by ae - miSe |
[6:27]: | Truck Barrier #1 has been constructed. |
ae - An7ho [5:49]: | why spec ? |
Sl!ck>> [5:07]: | SANDBAG ITS ETTV |
[5:04]: | Sl!ck>> disconnected |
[5:02]: | The Tank has been damaged! |
[1:10]: | The Tank has been repaired! |
[1:00]: | Allied team has destroyed the Bank Doors! |
[0:34]: | The Tank has been damaged! |
ae - An7ho [0:05]: | GG |
des.bN [0:00]: | GHG |
[Intermission]: | >>> Clock set to: 12:00 |
[10:29]: | The Tank has been repaired! |
[10:26]: | Allied team has stolen the Tank! |
[9:50]: | Axis Command Post constructed. Charge speed increased! |
[9:08]: | Truck Barrier #1 has been constructed. |
[8:52]: | The Tank has been damaged! |
[8:50]: | The Tank has been repaired! |
[8:31]: | Allied team has destroyed the Bank Doors! |
[8:19]: | The Tank has been damaged! |
[8:07]: | Allied team has destroyed the Axis Command Post! |
[7:47]: | Axis Command Post constructed. Charge speed increased! |
[6:36]: | Allied team has destroyed the Axis Command Post! |
[6:05]: | Allied Command Post constructed. Charge speed increased! |
[5:12]: | Truck Barrier #1 has been destroyed. |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
des.bN [Intermission]: | ggs |
[Intermission]: | ae - An7ho disconnected |
[Intermission]: | ae - miSe disconnected |
[Intermission]: | des.bN disconnected |
[Intermission]: | ae - xPERiA disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.