Unbreakable-Gaming Bosses 3on3 vs RR Subs (6455 views)

de Skull
ro Stary
be we3D
ro Ripper
ro Cris
ro nicki
28.07.11 19:00 CEST
Awards awarded to for
Lady Macbeth boss'we3D #uB 60 kills
Killing Spree boss'Stary #UB 5 frags without being killed
Accountant ITS_MEEEEEEEEEeeeeeee 164% kills/killed ratio
He's dead, Jim! boss'we3D #uB 13 gibs
...and stay dead! boss'skull#UB 28% gibs/kill
Lead Poisoning boss'we3D #uB 53 SMG kills
Spammity spam spam! .rr2|mArs 2 SPAM kills
Fragstealer ITS_MEEEEEEEEEeeeeeee 130 damage per frag
Die! Damn you, Die! .rr2|@D!cTeD 289 damage per frag
What objective? boss'we3D #uB 369 XP
Red Shirt .rr2|@D!cTeD 63 deaths
Are these pliers sharp? .rr2|Cr!s 16 deaths without fragging
Med Pack Whore ITS_MEEEEEEEEEeeeeeee 299 damage per death
Eyes Wide Shut .rr2|mArs 3 team kills
Gingerbread man boss'skull#UB 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
.rr2|Cr!s351401852100644336143720/01/518/470/1246118316
.rr2|mArs3921423594037618891623220/02/522/452/226915539
.rr2|@D!cTeD2715017633001649149009180/00/317/440/1289143311
.rr2|33504581748032915535243144120/03/357/442/1268139312
boss'we3D #uB1583696038130018106886309720/06/153/211/017816654
boss'skull#UB105314434112012069794762720/03/139/202/016211645
boss'Stary #UB1001792423310740213057680/02/122/130/116812754
boss'12386212710228114521688141282120/011/1114/133/116913654
ITS_MEEEEEEEEEeeeeeee164136231460111320616551040/02/022/30/013911843
164136231460111320616551040/02/022/30/013911843
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr2|Cr!s201215000124858000/00/01/40/0DDDK/D
.rr2|mArs5025480011540137080/00/05/60/1D/KKDDKDDDDKT
.rr2|@D!cTeD18282110001854175300/00/02/110/0KDDDDD/DDDKDDX
.rr2|296572400131642370380/00/08/210/1
boss'we3D #uB11460876004140462300/00/08/30/0/K/KDKKDK//KKKD
boss'skull#UB1207065200499230800/00/05/11/0K/K/KDKK//K
boss'Stary #UB100807721031307711320/00/07/30/0KDS/KD/K/KKKDK
boss'111210211910101137031642320/00/020/71/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr2|Cr!s20222100003928772180/00/23/100/0DKD//DDDDDDDDKDKD/
.rr2|mArs213731400028931871910/00/13/110/0D/K/DDDDDDDDKDDKD
.rr2|@D!cTeD615681330051374163500/00/08/70/1DK/KK///DKDDDKKKDD/KD
.rr2|34115133730010319542781090/00/314/280/1
boss'we3D #uB2006612600022101162800/01/011/40/0K/DKDKKKKKDKKKD/KK
boss'skull#UB157611176002139082300/01/09/51/0KDKD/KKK/KKDKDKKKD
boss'Stary #UB11253980003136799200/01/08/50/0K/DDK/KKKKKDK/KDD
boss'156180322160074858344300/03/028/141/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr2|Cr!s8023451001707705180/00/14/30/0DDKDKK/KD
.rr2|mArs804445200295883300/00/03/31/0KDK/K/KDD
.rr2|@D!cTeD1414170001564116900/00/01/60/0KDD/DDDD
.rr2|5881917300422292707180/00/18/121/0
boss'we3D #uB85426720031435115700/00/06/40/0/KKDKD/DDKKK/
boss'skull#UB02605000324541300/00/00/20/0D//D/
boss'Stary #UB175417410011027659180/01/06/20/1/KKDKKKDKKD
boss'871091316300727072229180/01/012/80/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr2|Cr!s1003933000164569000/00/03/30/1KK/DXXKD
.rr2|mArs133384310207586431510/01/04/31/0DDKKTKTKD
.rr2|@D!cTeD40825000345946000/00/02/20/0D/K/K/D
.rr2|91859111024186217931510/01/09/81/1
boss'we3D #uB1503232100070331700/00/03/20/0KKDKD
boss'skull#UB5024360003770850180/00/03/30/0/KDKD/DK/
boss'Stary #UB255140000320695180/00/11/30/0DDDDK
boss'7561712100317931862360/00/17/80/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr2|Cr!s1628425000011632745180/00/14/240/0KDDKDDDDDDDDDDDDDDDDKDDDDKDDD
.rr2|mArs3264825000226173779540/01/47/180/1DDDKDKDDDDDKD/DDDD/KDDDDDDDKKDKKD
.rr2|@D!cTeD173242300061383324400/00/34/140/0D/DDK/DDD//DDDDDKDDDK/DD/DK
.rr2|221241673000851639768720/01/815/560/1
boss'we3D #uB1661382515300841512098720/04/120/71/0KK/KDKDKKK/KK/KKK/K/KKK/K/DKKXKK/KKDKKDDD
boss'skull#UB1401062115401828721919540/02/020/70/0KDK/DKKD/KKK/K/K/K/K/KKKKDDTKK/KKKKDD
boss'153244463070116702340171260/06/140/141/0
ITS_MEEEEEEEEEeeeeeee14610819134001127451146930/02/017/20/0KK/KK//DKK/K/K//KKKK//K/K/KKKKKD
14610819134001127451146930/02/017/20/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.rr2|Cr!s10016440000742651180/01/13/30/0KDKDKDKD
.rr2|mArs06041000422666180/00/00/40/0DDDD
.rr2|@D!cTeD012040000280748180/00/00/40/0DDDD
.rr2|3334412100014442065540/01/13/110/0
boss'we3D #uB6003161100189448600/01/05/10/0KKKK/KXK
boss'skull#UB662723000071044900/00/12/20/0KDKDD
boss'33358841001160493500/01/17/30/0
ITS_MEEEEEEEEEeeeeeee40028412010461509110/00/05/10/0DKTKKK
40028412010461509110/00/05/10/0

» View plaintext endround stats
Player Chats
boss'we3D #uB [Countdown]: hf
[11:14]: The Allies have captured the forward bunker!
[10:58]: The Depot Fence has been constructed.
[10:48]: Axis Command Post constructed. Charge speed increased!
[10:37]: The Allies have breached the Forward Bunker Gate!
[10:34]: The Allies have opened up the Forward spawn rear exit!
[9:58]: Allied team has destroyed the Axis Command Post!
.rr2|mArs [9:51]: brb
[9:51]: Match is PAUSED! (Axis)
[9:51]: Match resuming in 10 seconds!
.rr2|mArs [9:51]: soz
[9:51]: Match resuming in 9 seconds!
[9:51]: Match resuming in 8 seconds!
[9:51]: Match resuming in 7 seconds!
[9:51]: Match resuming in 6 seconds!
[9:51]: Match resuming in 5 seconds!
[9:51]: Match resuming in 4 seconds!
[9:51]: Match resuming in 3 seconds!
[9:51]: Match resuming in 2 seconds!
[9:51]: Match resuming in 1 seconds!
[9:51]: FIGHT!
[9:05]: The Allies have breached the Depot Gate!
[8:34]: Allied Command Post constructed. Charge speed increased!
[8:30]: The Allies have breached the Depot's east wall!
boss'skull#UB [8:16]: lalilu
[8:04]: The Allies have breached the Depot's west wall!
boss'skull#UB [8:04]: batlh
[7:30]: The Crane Controls have been constructed.
[7:25]: The Allied Truck is in position!
[7:24]: The Allies have activated the crane!
[7:10]: The Allies have loaded the Gold Crate onto the Truck!
boss'we3D #uB [7:06]: inet went off?
boss'Stary #UB [7:01]: Shoutout to miiiq, drovage :D
boss'Stary #UB [6:45]: pause 999 ?
boss'skull#UB [6:20]: tuck tuck tuck
boss'skull#UB [6:13]: love the gladi
[5:52]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:08
.rr2|mArs [Warmup]: »Ready.Gl&Hf
boss'we3D #uB [Warmup]: blame star for ddos
boss'we3D #uB [Warmup]: !
boss'skull#UB [Warmup]: maddin love
boss'skull#UB [Warmup]: ?
.rr2|@D!cTeD [Warmup]: coming
.rr2|@D!cTeD [Warmup]: just connect ts]
boss'skull#UB [Warmup]: ah k
boss'we3D #uB [Warmup]: so wheres he?
.rr2|@D!cTeD [Warmup]: he come..slow slow
.rr2|@D!cTeD [Warmup]: lol
boss'we3D #uB [Warmup]: :D
.rr2|@D!cTeD [Warmup]: hes 43 years old understand him:)
boss'we3D #uB [Warmup]: ok :D
boss'we3D #uB [Warmup]: can i call him an old man? :D
.rr2|@D!cTeD [Warmup]: yeah:)
boss'we3D #uB [Warmup]: :DDDDDDDDDDDDDDDDDDDDDDD
.rr2|mArs [Warmup]: »Ready.Gl&Hf
boss'Stary #UB [Warmup]: Shoutout to mirror :X
.rr2|Cr!s [Warmup]: its ok now
boss'skull#UB [Countdown]: hf gl
[4:55]: The Allies have captured the forward bunker!
[4:33]: Axis Command Post constructed. Charge speed increased!
[4:12]: The Allies have opened up the Forward spawn rear exit!
[4:09]: The Allies have breached the Forward Bunker Gate!
[1:44]: Allied team has destroyed the Axis Command Post!
boss'skull#UB [1:37]: gg
boss'we3D #uB [1:00]: :D
[Intermission]: >>> Objective NOT reached in time (6:08)
boss'we3D #uB [Warmup]: miiiq <333333333333333333333333333
.rr2|mArs [Warmup]: »Ready.Gl&Hf
[Countdown]: Allies capture the Forward Bunker!
boss'we3D #uB [11:14]: :<
[11:12]: Allies have damaged the East Wall
[11:05]: Allies capture the Forward Bunker!
[10:45]: Door Controls have been constructed.
[10:45]: Allies have secured the forward bunker.
[10:44]: The Loading Doors are Opening!
[10:33]: The Allies have stolen a gold crate!
[10:20]: The Loading Doors are Closing!
[10:13]: The Axis have intercepted the stolen gold crate!
[9:57]: The Allies have stolen a gold crate!
[8:50]: The Loading Doors are Opening!
[8:36]: The Allies have secured a gold crate!
[8:14]: The Allies have stolen a gold crate!
[8:13]: The Loading Doors are Closing!
[8:05]: The Loading Doors are Opening!
[7:58]: The Allies have secured a gold crate!
[7:58]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:01
boss'skull#UB [Intermission]: ich muss gar nichts machen XD
.rr2|mArs [Warmup]: »Ready.Gl&Hf
[3:40]: Allies capture the Forward Bunker!
[3:25]: Axis reclaim the Forward Bunker!
[3:13]: Allies have damaged the West Wall
[2:57]: Door Controls have been constructed.
[2:57]: Allies have secured the forward bunker.
[2:56]: The Loading Doors are Opening!
[2:37]: The Allies have stolen a gold crate!
[2:36]: The Loading Doors are Closing!
[1:53]: The Loading Doors are Opening!
[1:49]: The Allies have secured a gold crate!
boss'we3D #uB [1:40]: star wants to let you win
boss'we3D #uB [1:39]: wtf
boss'Stary #UB [1:36]: :o?
[1:36]: The Allies have stolen a gold crate!
boss'Stary #UB [1:31]: ui lag
boss'Stary #UB [1:29]: I*
[1:19]: The Axis have intercepted the stolen gold crate!
[1:10]: The Loading Doors are Closing!
[0:58]: The Allies have stolen a gold crate!
[0:49]: The Loading Doors are Opening!
boss'skull#UB [0:46]: gg
boss'skull#UB [0:44]: XCD
boss'we3D #uB [0:41]: FU STAR
boss'we3D #uB [0:39]: FU
[0:31]: The Allies have secured a gold crate!
[0:31]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:30 (original: 4:01)
boss'skull#UB [Intermission]: XD
boss'we3D #uB [Intermission]: retardet
boss'we3D #uB [Intermission]: BITCH
boss'Stary #UB [Intermission]: MOUSE!
boss'Stary #UB [Intermission]: >_<
[Intermission]: ITS_MEEEEEEEEEeeeeeee connected
boss'we3D #uB [Intermission]: FUCK OFF
boss'we3D #uB [Intermission]: SRSLY
.rr2|@D!cTeD [Warmup]: thx to mjy mama she teach me et
boss'we3D #uB [Countdown]: shoutout to starys mom
boss'we3D #uB [9:58]: you were great last night
boss'we3D #uB [3:34]: :D
[2:54]: The Doors are opening!!
boss'skull#UB [1:08]: XD
boss'skull#UB [1:04]: lalilu
ITS_MEEEEEEEEEeeeeeee [0:39]: get cp
ITS_MEEEEEEEEEeeeeeee [0:33]: not docs
[Intermission]: >>> Clock set to: 10:00
.rr2|mArs [Warmup]: »Ready.Gl&Hf
[9:04]: The Doors are opening!!
boss'skull#UB [8:10]: gg
[7:40]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 2:19 (original: 10:00)
.rr2|@D!cTeD [Intermission]: gg thx
boss'we3D #uB [Intermission]: GG WP
.rr2|Cr!s [Intermission]: gg
.rr2|Cr!s [Intermission]: bb
[Intermission]: boss'we3D #uB disconnected
ITS_MEEEEEEEEEeeeeeee [Intermission]: bb
.rr2|@D!cTeD [Intermission]: bb
[Intermission]: .rr2|Cr!s disconnected
boss'skull#UB [Intermission]: p hv gl for next war
[Intermission]: .rr2|@D!cTeD disconnected
[Intermission]: boss'union#ub disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.