Unbreakable-Gaming Bosses 3on3 vs RR Subs (6455 views)
28.07.11 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | boss'we3D #uB | 60 kills |
Killing Spree | boss'Stary #UB | 5 frags without being killed |
Accountant | ITS_MEEEEEEEEEeeeeeee | 164% kills/killed ratio |
He's dead, Jim! | boss'we3D #uB | 13 gibs |
...and stay dead! | boss'skull#UB | 28% gibs/kill |
Lead Poisoning | boss'we3D #uB | 53 SMG kills |
Spammity spam spam! | .rr2|mArs | 2 SPAM kills |
Fragstealer | ITS_MEEEEEEEEEeeeeeee | 130 damage per frag |
Die! Damn you, Die! | .rr2|@D!cTeD | 289 damage per frag |
What objective? | boss'we3D #uB | 369 XP |
Red Shirt | .rr2|@D!cTeD | 63 deaths |
Are these pliers sharp? | .rr2|Cr!s | 16 deaths without fragging |
Med Pack Whore | ITS_MEEEEEEEEEeeeeeee | 299 damage per death |
Eyes Wide Shut | .rr2|mArs | 3 team kills |
Gingerbread man | boss'skull#UB | 20 /kills |
» View plaintext endround stats
boss'we3D #uB [Countdown]: | hf |
[11:14]: | The Allies have captured the forward bunker! |
[10:58]: | The Depot Fence has been constructed. |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
[10:37]: | The Allies have breached the Forward Bunker Gate! |
[10:34]: | The Allies have opened up the Forward spawn rear exit! |
[9:58]: | Allied team has destroyed the Axis Command Post! |
.rr2|mArs [9:51]: | brb |
[9:51]: | Match is PAUSED! (Axis) |
[9:51]: | Match resuming in 10 seconds! |
.rr2|mArs [9:51]: | soz |
[9:51]: | Match resuming in 9 seconds! |
[9:51]: | Match resuming in 8 seconds! |
[9:51]: | Match resuming in 7 seconds! |
[9:51]: | Match resuming in 6 seconds! |
[9:51]: | Match resuming in 5 seconds! |
[9:51]: | Match resuming in 4 seconds! |
[9:51]: | Match resuming in 3 seconds! |
[9:51]: | Match resuming in 2 seconds! |
[9:51]: | Match resuming in 1 seconds! |
[9:51]: | FIGHT! |
[9:05]: | The Allies have breached the Depot Gate! |
[8:34]: | Allied Command Post constructed. Charge speed increased! |
[8:30]: | The Allies have breached the Depot's east wall! |
boss'skull#UB [8:16]: | lalilu |
[8:04]: | The Allies have breached the Depot's west wall! |
boss'skull#UB [8:04]: | batlh |
[7:30]: | The Crane Controls have been constructed. |
[7:25]: | The Allied Truck is in position! |
[7:24]: | The Allies have activated the crane! |
[7:10]: | The Allies have loaded the Gold Crate onto the Truck! |
boss'we3D #uB [7:06]: | inet went off? |
boss'Stary #UB [7:01]: | Shoutout to miiiq, drovage :D |
boss'Stary #UB [6:45]: | pause 999 ? |
boss'skull#UB [6:20]: | tuck tuck tuck |
boss'skull#UB [6:13]: | love the gladi |
[5:52]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:08 |
.rr2|mArs [Warmup]: | »Ready.Gl&Hf |
boss'we3D #uB [Warmup]: | blame star for ddos |
boss'we3D #uB [Warmup]: | ! |
boss'skull#UB [Warmup]: | maddin love |
boss'skull#UB [Warmup]: | ? |
.rr2|@D!cTeD [Warmup]: | coming |
.rr2|@D!cTeD [Warmup]: | just connect ts] |
boss'skull#UB [Warmup]: | ah k |
boss'we3D #uB [Warmup]: | so wheres he? |
.rr2|@D!cTeD [Warmup]: | he come..slow slow |
.rr2|@D!cTeD [Warmup]: | lol |
boss'we3D #uB [Warmup]: | :D |
.rr2|@D!cTeD [Warmup]: | hes 43 years old understand him:) |
boss'we3D #uB [Warmup]: | ok :D |
boss'we3D #uB [Warmup]: | can i call him an old man? :D |
.rr2|@D!cTeD [Warmup]: | yeah:) |
boss'we3D #uB [Warmup]: | :DDDDDDDDDDDDDDDDDDDDDDD |
.rr2|mArs [Warmup]: | »Ready.Gl&Hf |
boss'Stary #UB [Warmup]: | Shoutout to mirror :X |
.rr2|Cr!s [Warmup]: | its ok now |
boss'skull#UB [Countdown]: | hf gl |
[4:55]: | The Allies have captured the forward bunker! |
[4:33]: | Axis Command Post constructed. Charge speed increased! |
[4:12]: | The Allies have opened up the Forward spawn rear exit! |
[4:09]: | The Allies have breached the Forward Bunker Gate! |
[1:44]: | Allied team has destroyed the Axis Command Post! |
boss'skull#UB [1:37]: | gg |
boss'we3D #uB [1:00]: | :D |
[Intermission]: | >>> Objective NOT reached in time (6:08) |
boss'we3D #uB [Warmup]: | miiiq <333333333333333333333333333 |
.rr2|mArs [Warmup]: | »Ready.Gl&Hf |
[Countdown]: | Allies capture the Forward Bunker! |
boss'we3D #uB [11:14]: | :< |
[11:12]: | Allies have damaged the East Wall |
[11:05]: | Allies capture the Forward Bunker! |
[10:45]: | Door Controls have been constructed. |
[10:45]: | Allies have secured the forward bunker. |
[10:44]: | The Loading Doors are Opening! |
[10:33]: | The Allies have stolen a gold crate! |
[10:20]: | The Loading Doors are Closing! |
[10:13]: | The Axis have intercepted the stolen gold crate! |
[9:57]: | The Allies have stolen a gold crate! |
[8:50]: | The Loading Doors are Opening! |
[8:36]: | The Allies have secured a gold crate! |
[8:14]: | The Allies have stolen a gold crate! |
[8:13]: | The Loading Doors are Closing! |
[8:05]: | The Loading Doors are Opening! |
[7:58]: | The Allies have secured a gold crate! |
[7:58]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:01 |
boss'skull#UB [Intermission]: | ich muss gar nichts machen XD |
.rr2|mArs [Warmup]: | »Ready.Gl&Hf |
[3:40]: | Allies capture the Forward Bunker! |
[3:25]: | Axis reclaim the Forward Bunker! |
[3:13]: | Allies have damaged the West Wall |
[2:57]: | Door Controls have been constructed. |
[2:57]: | Allies have secured the forward bunker. |
[2:56]: | The Loading Doors are Opening! |
[2:37]: | The Allies have stolen a gold crate! |
[2:36]: | The Loading Doors are Closing! |
[1:53]: | The Loading Doors are Opening! |
[1:49]: | The Allies have secured a gold crate! |
boss'we3D #uB [1:40]: | star wants to let you win |
boss'we3D #uB [1:39]: | wtf |
boss'Stary #UB [1:36]: | :o? |
[1:36]: | The Allies have stolen a gold crate! |
boss'Stary #UB [1:31]: | ui lag |
boss'Stary #UB [1:29]: | I* |
[1:19]: | The Axis have intercepted the stolen gold crate! |
[1:10]: | The Loading Doors are Closing! |
[0:58]: | The Allies have stolen a gold crate! |
[0:49]: | The Loading Doors are Opening! |
boss'skull#UB [0:46]: | gg |
boss'skull#UB [0:44]: | XCD |
boss'we3D #uB [0:41]: | FU STAR |
boss'we3D #uB [0:39]: | FU |
[0:31]: | The Allies have secured a gold crate! |
[0:31]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:30 (original: 4:01) |
boss'skull#UB [Intermission]: | XD |
boss'we3D #uB [Intermission]: | retardet |
boss'we3D #uB [Intermission]: | BITCH |
boss'Stary #UB [Intermission]: | MOUSE! |
boss'Stary #UB [Intermission]: | >_< |
[Intermission]: | ITS_MEEEEEEEEEeeeeeee connected |
boss'we3D #uB [Intermission]: | FUCK OFF |
boss'we3D #uB [Intermission]: | SRSLY |
.rr2|@D!cTeD [Warmup]: | thx to mjy mama she teach me et |
boss'we3D #uB [Countdown]: | shoutout to starys mom |
boss'we3D #uB [9:58]: | you were great last night |
boss'we3D #uB [3:34]: | :D |
[2:54]: | The Doors are opening!! |
boss'skull#UB [1:08]: | XD |
boss'skull#UB [1:04]: | lalilu |
ITS_MEEEEEEEEEeeeeeee [0:39]: | get cp |
ITS_MEEEEEEEEEeeeeeee [0:33]: | not docs |
[Intermission]: | >>> Clock set to: 10:00 |
.rr2|mArs [Warmup]: | »Ready.Gl&Hf |
[9:04]: | The Doors are opening!! |
boss'skull#UB [8:10]: | gg |
[7:40]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:19 (original: 10:00) |
.rr2|@D!cTeD [Intermission]: | gg thx |
boss'we3D #uB [Intermission]: | GG WP |
.rr2|Cr!s [Intermission]: | gg |
.rr2|Cr!s [Intermission]: | bb |
[Intermission]: | boss'we3D #uB disconnected |
ITS_MEEEEEEEEEeeeeeee [Intermission]: | bb |
.rr2|@D!cTeD [Intermission]: | bb |
[Intermission]: | .rr2|Cr!s disconnected |
boss'skull#UB [Intermission]: | p hv gl for next war |
[Intermission]: | .rr2|@D!cTeD disconnected |
[Intermission]: | boss'union#ub disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.