Netherlands vs Australia (13798 views)

nl Efax
nl modus
nl N30
nl overboost
nl perfo
nl kris
au forty
au haste
au iceman34
au noname-
au riCo
au shaggy
WorldCup - Matchweek 3
03.06.07 15:00 CEST
Awards awarded to for
Lady Macbeth biNLaden.modus 60 kills
Killing Spree biNLaden.perfo 6 frags without being killed
Accountant biNLaden.modus 105% kills/killed ratio
He's dead, Jim! biNLaden.modus 32 gibs
...and stay dead! biNLaden.modus 53% gibs/kill
Lead Poisoning ** riCo 55 SMG kills
Spammity spam spam! biNLaden.perfo 34 SPAM kills
Fragstealer biNLaden.overboost 137 damage per frag
Die! Damn you, Die! ** haste 313 damage per frag
What objective? biNLaden.Efax 383 XP
Red Shirt ** iceman34 74 deaths
Are these pliers sharp? ** iceman34 10 deaths without fragging
Med Pack Whore biNLaden.kris 186 damage per death
Eyes Wide Shut biNLaden.kris 6 team kills
Gingerbread man ** iceman34 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
biNLaden.perfo8431058661531121046173815100/018/45/4534/818010766
biNLaden.kris8725446539069830890263381/00/249/412/418117034
biNLaden.overboost89279394470311513358863740/05/133/224/913213433
biNLaden.modus10335860573213101078265256770/00/546/3917/318011363
biNLaden.Efax10438353517018875172284890/03/446/384/216514247
biNLaden.Nyu963304951260015810462762420/01/240/308/616512355
biNLaden.9419143053229641465515394232226301/027/2219/3069/616713255
** shaggy4822631654007649194423000/10/530/431/1320914537
** noname-802914860130112697985421520/03/546/330/1014514244
** 4t52193346451516508560935280/012/64/3522/915094410
** haste59289345870112803492141990/01/233/361/1023615935
** iceman3465265487450119728280293200/01/441/366/14152109310
** riCo872895867303178451102192930/02/655/304/1514615356
** 6515532533883711183423225153917920/019/6209/3034/1517313447
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
biNLaden.perfo11814932278115509334153350/010/13/1818/5DKDKDDKDDXKDSK/KKKKKK/KKDKXDKDD/KKDKKKKDDDKKKKD/KTDKDKDKX/KKKDD
biNLaden.kris7111820283056360042681881/00/124/200/1DKK/KDDTDK//KKKDDKT/DT/DDTKDDDKK/DKDDDKDDKKDKDKTDKKKD
biNLaden.overboost851311720200720132514540/02/015/70/5K/K//DK/K/DKKKDKKDKD/DKDKKDDKXD/KKDKDD
biNLaden.modus93152283013006525328671610/00/222/206/2DKD/KDD/KKDKKDKDKDKDD/KDKK/KKDKDKDK/DDKKDDDKDDKDK/KKDKKDKK
biNLaden.Efax15015330205003432932522840/01/026/173/1/KKK/DDKKDKK/KDKDKKDKDKKXDKDDKKKKKDKKDKKKDKDKDKKDKD
biNLaden.Nyu10414625241300840932910940/00/119/156/1KKDK/KDKK/K/K/DK/KX/KDDDKKKKD/KKDKDDKDKKKDKKK/DDDD
biNLaden.104849152149441635243811922611161/013/5109/9733/15
** shaggy419813311000292345471220/10/312/241/4KDDDDDKDKDDDDDKKDDDKDKDKXDDDDDKDKDDDKKDDDDDKD
** noname-711182028300534093959180/00/220/160/4DKDKK//KDDKDXD/KKDDD/KDKKKDDK/DKDKKDKDKDDDDKKKDDD
** 4t539115282024226330191450/04/13/169/7KKDDDDKKDDDDTDDTDKDD/DKK///DDKDKDDKDKDKDKDKKD
** haste601201728200633634140720/00/117/170/5/KDDKDDKDKDKXDDKD/DKD/K/D/KKDKDDDKDKDDKKDDKD/K
** iceman34511181937300931573666810/00/214/184/8KD/KDKDKDKDK/KDDDDD/KD/DKDKD/K/DK/DK/KDDDKKKDD/DDDDDDDKK
** riCo9615429302016411150501570/01/427/142/6KDDKDKKKDKDDDKKKDKDK/DDTDKKDDD/KK//K/KDKKDKDKDKDKDKKD/KDKKKD
** 6269911318213033019226243815950/15/1393/10516/34

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
biNLaden.perfo55661018210422581894930/02/10/138/1KDKK/KDD//DDKKXKDXDDSKDKDDDDK/
biNLaden.kris1076915142012251426051500/00/015/131/0KDKKDKKDK/KKDTDDKKDDKKDXK/DKDKD
biNLaden.overboost81579112013136612471080/02/05/73/1DDKDKKD/KK/KDKT/DKKDD
biNLaden.modus141117171211013272017071560/00/214/74/1K/DKDDKK/DTKDKKK/DDKKXKKKKKKDKD
biNLaden.Efax8010812150013208714341450/01/212/100/0D/KDKKK/KD/KDDDKDTKDDDKKKKDD
biNLaden.Nyu768310138004187816601300/00/09/71/2DDKD/D/KK/D/KKKDDKDDKKK
biNLaden.90500738325141912823105477820/05/555/5717/5
** shaggy4238819200316942448880/00/18/120/3KDDDKDDD/KKDDK/DDKDDDK/KDDD
** noname-68711116300414772158180/00/011/100/2KD/KDKKDKKDKKDD//KDDKD/KDDD
** 4t35395141025104112063340/02/20/75/1KK//D/D//DXDKKDTTDKDDD
** haste62801016000322172758180/01/09/110/3KD/KDKDDKK/KDDDDDK/KXKDDKDD
** iceman3481701316201519691927370/01/013/60/5/DK/K/DDDKDKK/KTKKDDKD/KDDDKKK
** riCo11469161400022149232600/01/215/80/3DKKDK/DKDDDDKDKKDKKKKK/DXDKKKDK
** 6736763958032210547128234950/05/556/545/17
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
biNLaden.perfo504151021021346987580/00/02/73/1KDXKKD//KDDDSDDK
biNLaden.kris1503664100090591200/00/06/30/2DKKXKDDKKKD
biNLaden.overboost114588720119551036890/01/08/40/2DKDTDKKKD/KDKKDK
biNLaden.modus6247583021113312641060/00/06/71/0DDKDTK/KDDKTKDD
biNLaden.Efax403941010019161306240/00/13/71/1KKDDDDDDDKDD/K
biNLaden.Nyu150669650011378999180/01/18/50/0DDDKDK/KKKKKXKKD
biNLaden.94287374514136663365042950/02/233/335/6
** shaggy754568000111721202360/00/16/60/1DKKKXDD/KKDDDKD
** noname-11435875011792848980/01/18/30/3KTDKXKDD/KKKKDKDD
** 4t60326102114933944490/02/10/65/0K/KDKK/TDDK/D/XDDKS
** haste283627100211421006710/00/02/50/0K/D/KDDDD
** iceman348835890001112114242020/00/07/81/0KDDKKDKDKDK/DKDKD
** riCo8039810001513441209590/00/09/40/1K/KK/DKDKK//TDDKKD/
** 74222385181314650466335150/03/332/326/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
biNLaden.perfo100541111300117641085240/06/20/75/1K/DKDDDKKKKDDKKDDKDKKD
biNLaden.kris71315730011289124100/00/14/51/1XKKD/DDKDDKDK
biNLaden.overboost833356101079910891230/00/15/41/1TKKDKDDKDKDD
biNLaden.modus14242107510016766872540/00/14/56/0KKKSKDDDKKDKKKKDD
biNLaden.Efax1168376100114191236360/01/15/40/0DD/KKDKKDKKKD
biNLaden.Nyu623558000275570700/00/04/31/3K/KDDKKDKDD/D
biNLaden.96278434513115770260454370/07/622/2814/6
** shaggy57454710037021245540/00/04/10/5KDKK///DXDDKX
** noname-1006799200213011577180/02/27/40/1DDK/K/KKDKDKKDKDKD
** 4t6631812000384892400/04/21/63/1DK/DK/K/DDKKKKDDKDDD
** haste715357401113121310380/00/15/31/2DD/KDKKKTDDKD
** iceman34664281200041035101200/00/27/41/1DD/K//KDD/DDKKDKKDKK
** riCo382751310148471634770/00/04/42/5DKDKD//DK//DDDDKTKD
** 66265396080217604577021870/06/728/227/15

» View plaintext endround stats
Player Chats
[14:43]: Axis Command Post constructed. Charge speed increased!
biNLaden.overboost [11:14]: omg
[9:29]: The Allies have breached the Forward Bunker Gate!
[8:42]: The Allies have opened up the Forward spawn rear exit!
[8:18]: Allied team has destroyed the Axis Command Post!
[8:08]: Allied Command Post constructed. Charge speed increased!
[6:29]: The Allies have breached the Depot Gate!
[6:22]: The Allies have breached the Depot's east wall!
biNLaden.perfo [6:19]: wtf
** iceman34 [6:12]: lag kill
biNLaden.perfo [6:10]: :D
[5:56]: The Depot Fence has been constructed.
[5:54]: The Allies have breached the Depot's west wall!
[5:28]: The Allied Truck is in position!
[2:42]: The Crane Controls have been constructed.
[2:41]: The Allies have activated the crane!
[2:28]: The Allies have loaded the Gold Crate onto the Truck!
biNLaden.perfo [0:40]: gg
[0:25]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 14:34
biNLaden.modus [Warmup]: >>Ready
biNLaden.Nyu [13:21]: ...
[13:09]: The Allies have captured the forward bunker!
[13:08]: The Axis have captured the forward bunker!
[12:48]: The Allies have captured the forward bunker!
biNLaden.Nyu [12:46]: ja he
[12:21]: The Allies have breached the Forward Bunker Gate!
[12:12]: The Allies have opened up the Forward spawn rear exit!
[11:44]: Axis Command Post constructed. Charge speed increased!
[11:19]: Allied team has destroyed the Axis Command Post!
[11:05]: Allied Command Post constructed. Charge speed increased!
[11:01]: The Allies have breached the Depot Gate!
[10:59]: The Depot Fence has been constructed.
[10:16]: The Allies have breached the Depot's east wall!
[9:09]: The Allied Truck is in position!
biNLaden.Nyu [8:57]: ja he
biNLaden.perfo [8:53]: :D:D:D:D
biNLaden.overboost [8:50]: lol
[8:41]: The Depot Fence has been destroyed.
[8:02]: The Allies have breached the Depot's west wall!
[7:05]: The Crane Controls have been constructed.
[7:03]: The Allies have activated the crane!
[6:50]: The Allies have loaded the Gold Crate onto the Truck!
biNLaden.Nyu [6:13]: GG
** 4t [6:09]: gg
biNLaden.Nyu [5:50]: joooo
[5:48]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:45 (original: 14:34)
** haste [Intermission]: wp
-WC- NxM [Intermission]: gg
biNLaden.Efax [Intermission]: MODUS
biNLaden.Efax [Intermission]: PWNER
biNLaden.modus [Intermission]: xD
biNLaden.modus [Intermission]: wat een gelag
biNLaden.perfo [Intermission]: gg
biNLaden.Nyu [Intermission]: laGG
** riCo [Warmup]: werd
Gamestah|Ej [Warmup]: gg
** iceman34 [Warmup]: gg
biNLaden.Efax [Warmup]: laGG
mise.NL [Warmup]: oke zeto mode ON
biNLaden.modus [Warmup]: >>Ready
biNLaden.Nyu [Warmup]: juu ruud en niels
mise.NL [Warmup]: en joeri
biNLaden.modus [Warmup]: ?
biNLaden.Efax [Warmup]: jRi
biNLaden.modus [Countdown]: shoutout naar mijn grootste fanboy spho!!!!!!
-WC- NxM [Countdown]: hf
biNLaden.Efax [Countdown]: xD
biNLaden.Nyu [Countdown]: aza het is saai
biNLaden.Efax [Countdown]: shoutout to my bitches
[13:25]: Allies capture the factory district!
[12:57]: Axis Command Post constructed. Charge speed increased!
[12:34]: Allies have destroyed the Main Gate!
[12:34]: The side gate has been built!
[12:10]: Allied team has destroyed the Axis Command Post!
[11:58]: Allied Command Post constructed. Charge speed increased!
biNLaden.perfo [11:39]: ...
biNLaden.perfo [11:38]: :D:D:D
[11:25]: The side gate has been destroyed!
biNLaden.Efax [10:11]: gg
[10:03]: Allies have destroyed the Bunker Controls!
[10:03]: Allies have destroyed the Bunker Controls!
[10:03]: Allies have destroyed the Bunker Controls!
[10:03]: Allies have destroyed the Bunker Controls!
[10:03]: Allies have destroyed the Bunker Controls!
[10:03]: Allies have destroyed the Bunker Controls!
** haste [10:00]: ggs
[Intermission]: >>> Clock set to: 5:01
biNLaden.perfo [Intermission]: gg
** iceman34 [Intermission]: gg
** kad [Intermission]: shoutout to sparx
biNLaden.modus [Warmup]: >>Ready
[4:47]: Allies capture the factory district!
[4:46]: Axis recapture the factory district!
[4:24]: Allies capture the factory district!
[3:52]: Axis Command Post constructed. Charge speed increased!
[3:48]: The side gate has been built!
[3:23]: Allies have destroyed the Main Gate!
[3:17]: Allies have destroyed the Side Door!
[3:05]: Allied team has destroyed the Axis Command Post!
[3:00]: Allied Command Post constructed. Charge speed increased!
[2:36]: The side gate has been destroyed!
** kad [2:21]: haste snap
biNLaden.overboost [2:13]: :s
Gamestah|flash [2:08]: rkn
-WC- NxM [1:34]: lol
-WC- NxM [1:31]: on 1
biNLaden.Nyu [1:31]: dit is zo geniaal
** riCo [1:23]: ACHTUNG JUDEN
biNLaden.Nyu [1:18]: jij wel
biNLaden.overboost [1:18]: :S
biNLaden.Nyu [1:17]: dikzak
** haste [0:36]: :<
** shaggy [0:36]: >________________________<
** kad [0:35]: fiuck
** kad [0:34]: fucnt
biNLaden.perfo [0:33]: gg
** haste [0:29]: ggs
** riCo [0:29]: well played
biNLaden.overboost [0:28]: GG
** iceman34 [0:27]: gg
biNLaden.Efax [0:25]: GG
** 4t [0:24]: ff
** 4t [0:22]: gg
mise.NL [0:14]: nou rhand heb je nog steeds een stijve piemel
** 4t [0:08]: english please
biNLaden.Efax [0:07]: rhand
biNLaden.overboost [0:03]: In je gezicht :-)
biNLaden.Efax [0:01]: 4/2 =
[Intermission]: >>> Objective NOT reached in time (5:01)
-WC- NxM [Intermission]: ggs
[Intermission]: ** riCo disconnected
** kad [Intermission]: fk ggs guys
[Intermission]: biNLaden.perfo disconnected
[Intermission]: ** 4t disconnected
mise.NL [Intermission]: gg
biNLaden.overboost [Intermission]: Good game kangaroos
** shaggy [Intermission]: gg :p
** noname- [Intermission]: ggs
[Intermission]: biNLaden.overboost disconnected
[Intermission]: ** iceman34 disconnected
Gamestah|flash [Intermission]: less than a sec left
Gamestah|flash [Intermission]: :o
[Intermission]: biNLaden.Efax disconnected
biNLaden.Nyu [Intermission]: 2EASY 4 ME

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.