credibilis. vs keep smiling (3259 views)

de gr0ss
de s1LENT
de erich
de badd
22.08.11 23:00 CEST
Awards awarded to for
Lady Macbeth cRe.gr0ss 54 kills
Killing Spree cRe.s1LENT 10 frags without being killed
Accountant cRe.gr0ss 164% kills/killed ratio
He's dead, Jim! cRe.gr0ss 15 gibs
...and stay dead! cRe.gr0ss 28% gibs/kill
Lead Poisoning cRe.gr0ss 47 SMG kills
Spammity spam spam! cRe.gr0ss 4 SPAM kills
Fragstealer cRe.gr0ss 162 damage per frag
Die! Damn you, Die! :) badd!... 356 damage per frag
What objective? cRe.gr0ss 290 XP
Red Shirt :) badd!... 59 deaths
Are these pliers sharp? :) badd!... 9 deaths without fragging
Med Pack Whore :) erich... 171 damage per death
Eyes Wide Shut cRe.gr0ss 3 team kills
Gingerbread man cRe.gr0ss 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cRe.gr0ss154290543315231575404684600/05/147/134/214013442
cRe.s1LENT 11627436318001259664638330/01/132/193/2166150105
cRe.1365649064232327135069322930/06/179/197/215314274
:) badd!...221311359002846066742730/00/314/431/535411439
:) erich...471732246411647166764180/02/318/363/221414437
:) 333043510541314932213506910/02/332/364/228412938
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss1721463118101094446238000/05/023/73/1K/KKK/K/KDKK/KKDKKD/KDK/KDKKKKDKKDKSKK/KKKK/K/KKD
cRe.s1LENT 1691292213600631072507330/00/021/51/2K/K/KKD/DDDKK//K/KKKKKKKKKKDKDKKKKD
cRe.171275533116101575534887330/05/044/124/3
:) badd!...1252432002322743793420/00/26/260/2DDDDDKDDD/DTDDXT/KDDDDDDDDKDDDDKDD/DDDD
:) erich...39791128411326133760180/00/39/213/2DDDDDKSKDKK/DKKXTXDDDKDDDKDDDDDDDKD/DDDKK/
:) 261311560413648877553600/00/515/473/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss13774118201414301046100/00/011/40/0KK//KTDDK/KK/KDDKKKK
cRe.s1LENT 5574591004124796900/00/05/60/0D/XDK//DK/KKDKD
cRe.961481617301826772015100/00/016/100/0
:) badd!...503751000021024133100/00/05/70/0D/KKK/DDKDKDDDD
:) erich...4427490001991134600/00/04/80/0KD/DDDDKDKDDK
:) 476491900032015267700/00/09/150/0
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss6631231011527657410/00/03/10/1K/DTKD
cRe.s1LENT 1204965100285941900/00/05/41/0K/KDK/DXKKKD
cRe.938088201313861076410/00/08/51/1
:) badd!...281827000254763500/00/01/41/1DD/K/KDDD
:) erich...1002933000052975100/00/03/30/0DKDDKK
:) 644751000021076138600/00/04/71/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss250391042111113760190/00/110/11/0KKDKK/KKDKKTKKS
cRe.s1LENT 752234000075374300/01/11/41/0DKDKKDDX
cRe.1636113821111890134490/01/211/52/0
:) badd!...20242100001761983310/00/12/60/2DKK/DDDDDDDD
:) erich...663846000258390700/02/02/40/0D/K/DKKKDD
:) 4362616000313441890310/02/14/100/2

» View plaintext endround stats
Player Chats
:) badd!... [Warmup]: kenn b4 nicht :(
cRe.gr0ss [Warmup]: wiE?:D
cRe.gr0ss [Countdown]: k nnen auch ne andre nehmen dann haha
:) erich... [Countdown]: na dann hf
cRe.s1LENT [Countdown]: hf
:) erich... [Countdown]: gl wünsch ich nicht :)
cRe.s1LENT [9:32]: :D
cRe.s1LENT [9:32]: :D
cRe.s1LENT [9:32]: :D
[9:21]: The Allies have captured the forward bunker!
[9:07]: The Axis have captured the forward bunker!
[8:16]: The Allies have breached the Forward Bunker Gate!
:) erich... [8:07]: AUF DEMO .9
cRe.gr0ss [8:05]: :DD
cRe.gr0ss [8:05]: :DD
[7:52]: Axis Command Post constructed. Charge speed increased!
[7:27]: The Allies have opened up the Forward spawn rear exit!
:) badd!... [5:47]: schiess mir doch mal in die beine..
[1:31]: Allied team has destroyed the Axis Command Post!
[1:27]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Clock set to: 12:00
:) erich... [Intermission]: 2 dmg weniger :)
:) erich... [Warmup]: hätste ein ausgeben können
cRe.gr0ss [Countdown]: hf
[11:38]: The Allies have captured the forward bunker!
[11:25]: The Depot Fence has been constructed.
[11:14]: Axis Command Post constructed. Charge speed increased!
[10:47]: The Allies have opened up the Forward spawn rear exit!
[10:44]: The Allies have breached the Forward Bunker Gate!
[9:50]: Allied team has destroyed the Axis Command Post!
[9:39]: Allied Command Post constructed. Charge speed increased!
[9:31]: The Allies have breached the Depot Gate!
[8:56]: The Allies have breached the Depot's east wall!
[8:27]: The Crane Controls have been constructed.
[8:25]: The Allied Truck is in position!
[8:24]: The Allies have activated the crane!
[8:11]: The Allies have loaded the Gold Crate onto the Truck!
:) badd!... [7:41]: :(
[6:46]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 5:13 (original: 12:00)
cRe.s1LENT [Intermission]: g
cRe.s1LENT [Intermission]: g
:) badd!... [Intermission]: gg
[9:41]: Allies capture the factory district!
[8:57]: Allies have destroyed the Main Gate!
:) erich... [7:02]: GG
cRe.gr0ss [6:52]: gg
[6:48]: Allies have destroyed the Bunker Controls!
[6:48]: Allies have destroyed the Bunker Controls!
[6:48]: Allies have destroyed the Bunker Controls!
[6:48]: Allies have destroyed the Bunker Controls!
[6:48]: Allies have destroyed the Bunker Controls!
[6:48]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 3:12
:) badd!... [Intermission]: net nett
cRe.s1LENT [2:35]: :)
[2:28]: Allies capture the factory district!
[1:48]: Allies have destroyed the Main Gate!
[Intermission]: >>> Objective NOT reached in time (3:12)
:) badd!... [Intermission]: gg
:) badd!... [Intermission]: bb
cRe.gr0ss [Intermission]: ggs
[Intermission]: cRe.s1LENT disconnected
:) erich... [Intermission]: THX $ GAME ,9
cRe.gr0ss [Intermission]: cu
[Intermission]: :) badd!... disconnected
[Intermission]: cRe.gr0ss disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.