late night mix vs Unbreakable-Gaming Bosses 3on3 (2564 views)
25.08.11 02:30 CEST
Awards | awarded to | for |
Lady Macbeth | boss' we3DcorE #UB | 64 kills |
Killing Spree | LNM sYnop | 5 frags without being killed |
Accountant | boss' we3DcorE #UB | 85% kills/killed ratio |
He's dead, Jim! | LNM sYnop | 16 gibs |
...and stay dead! | LNM sYnop | 26% gibs/kill |
Lead Poisoning | boss' we3DcorE #UB | 58 SMG kills |
Spammity spam spam! | L^NN^MM SPUU9 | 6 SPAM kills |
Fragstealer | boss' kaTze #uB | 181 damage per frag |
Die! Damn you, Die! | boss' RazZaH merc | 206 damage per frag |
What objective? | L^NN^MM SPUU9 | 456 XP |
Red Shirt | LNM bluTbaD | 80 deaths |
Are these pliers sharp? | LNM bluTbaD | 10 deaths without fragging |
Med Pack Whore | boss' RazZaH merc | 182 damage per death |
Eyes Wide Shut | L^NN^MM SPUU9 | 3 team kills |
Gingerbread man | boss' we3DcorE #UB | 30 /kills |
» View plaintext endround stats
boss' RazZaH merc [Warmup]: | wollen ma |
boss' we3DcorE #UB [Countdown]: | SHOUTOUT TO HANSO <3 |
boss' RazZaH merc [Countdown]: | gl |
boss' RazZaH merc [Countdown]: | hf |
boss' kaTze #uB [Countdown]: | Shoutout spoj star |
[11:11]: | Allies have damaged the East Wall |
[10:51]: | Allies have secured the forward bunker. |
[10:51]: | Door Controls have been constructed. |
[10:50]: | The Loading Doors are Opening! |
[10:35]: | The Allies have stolen a gold crate! |
[10:35]: | The Loading Doors are Closing! |
[10:24]: | The Loading Doors are Opening! |
[10:19]: | The Loading Doors are Closing! |
HanSoO [10:12]: | ihr solltet mich mal locken liebe bawses |
boss' RazZaH merc [10:05]: | sagst doch eh nic |
[10:04]: | The Loading Doors are Opening! |
HanSoO [9:59]: | stimmt |
HanSoO [9:53]: | ehrlich wie ich bin+ |
[9:24]: | The Allies have secured a gold crate! |
[9:21]: | The Loading Doors are Closing! |
[9:17]: | The Allies have stolen a gold crate! |
[9:06]: | The Loading Doors are Opening! |
[9:00]: | Allies have escaped with the Gold! |
[9:00]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 2:59 |
LNM sYnop [Intermission]: | NICE |
L^NN^MM SPUU9 [Intermission]: | lolololed |
HanSoO [Warmup]: | :D |
[2:14]: | Allies have damaged the West Wall |
boss' we3DcorE #UB [2:12]: | lass mich doch ma auf die posi ey |
HanSoO [2:08]: | :D |
[2:02]: | Allies capture the Forward Bunker! |
L^NN^MM SPUU9 [1:04]: | more packs |
[1:00]: | HanSoO disconnected |
LNM sYnop [0:25]: | GG |
LNM sYnop [0:18]: | NOT |
L^NN^MM SPUU9 [0:15]: | nice ninja action |
boss' RazZaH merc [0:04]: | gg |
[Intermission]: | >>> Objective NOT reached in time (2:59) |
boss' we3DcorE #UB [Intermission]: | wp |
boss' kaTze #uB [Intermission]: | ggs |
boss' kaTze #uB [Intermission]: | gg* |
LNM sYnop [Intermission]: | MEINE MAP |
L^NN^MM SPUU9 [Intermission]: | so jetzt richtig! |
L^NN^MM SPUU9 [Intermission]: | np |
boss' we3DcorE #UB [Countdown]: | shoutout hanso :D |
boss' RazZaH merc [11:58]: | hanso shoutout |
[9:59]: | The Tank has been repaired! |
[9:56]: | Allied team has stolen the Tank! |
[9:27]: | Allied Command Post constructed. Charge speed increased! |
[9:25]: | Truck Barrier #1 has been constructed. |
[8:46]: | The Tank has been damaged! |
[8:38]: | The Tank has been repaired! |
boss' kaTze #uB [8:02]: | _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ |
[7:56]: | Allied team has destroyed the Bank Doors! |
[7:52]: | The Tank has been damaged! |
boss' kaTze #uB [7:32]: | _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ |
[7:17]: | Truck Barrier #1 has been destroyed. |
[6:55]: | Allied team is escaping with the Gold Crate! |
boss' RazZaH merc [6:27]: | ::: |
[5:43]: | Axis team has destroyed the Allied Command Post! |
boss' we3DcorE #UB [5:40]: | :D |
boss' we3DcorE #UB [5:36]: | razzah xp hure :D |
[5:18]: | Allied team escaped with the Gold Crate! |
boss' we3DcorE #UB [5:18]: | wp |
[Intermission]: | >>> Clock set to: 6:41 |
LNM sYnop [Intermission]: | wieso hat die nade am spawn eben nich 3erkill gemacht |
boss' RazZaH merc [Intermission]: | zu frueh |
LNM sYnop [Countdown]: | dann falsche spawntime >& |
L^NN^MM SPUU9 [4:51]: | gg |
boss' RazZaH merc [4:46]: | noch net |
boss' RazZaH merc [4:33]: | jetzt |
boss' RazZaH merc [3:31]: | wp |
[1:50]: | The Tank has been repaired! |
[1:47]: | Allied team has stolen the Tank! |
L^NN^MM SPUU9 [1:37]: | heads |
[1:28]: | Axis Command Post constructed. Charge speed increased! |
[0:25]: | Allied team has destroyed the Bank Doors! |
[0:22]: | The Tank has been damaged! |
[Intermission]: | >>> Objective NOT reached in time (6:41) |
boss' RazZaH merc [Intermission]: | tails |
LNM sYnop [Warmup]: | heads |
boss' we3DcorE #UB [Warmup]: | is der alte eig noch ts? |
L^NN^MM SPUU9 [Warmup]: | ne |
boss' kaTze #uB [Countdown]: | shoutout stary and spoj |
boss' we3DcorE #UB [11:58]: | shoutout miq bro |
boss' we3DcorE #UB [11:54]: | :D |
boss' we3DcorE #UB [11:53]: | :D |
boss' we3DcorE #UB [11:53]: | :D |
boss' we3DcorE #UB [11:53]: | :D |
[11:19]: | The Allies have captured the forward bunker! |
[10:58]: | Axis Command Post constructed. Charge speed increased! |
[10:38]: | The Depot Fence has been constructed. |
[10:26]: | The Allies have opened up the Forward spawn rear exit! |
[10:19]: | The Allies have breached the Forward Bunker Gate! |
boss' we3DcorE #UB [10:02]: | fieser hund |
[9:29]: | Allied team has destroyed the Axis Command Post! |
[9:25]: | Allied Command Post constructed. Charge speed increased! |
[8:34]: | The Allies have breached the Depot Gate! |
[7:24]: | The Allied Truck is in position! |
[7:20]: | The Allies have breached the Depot's east wall! |
[4:34]: | The Crane Controls have been constructed. |
[4:33]: | The Allies have activated the crane! |
[4:19]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:37]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:22 |
boss' we3DcorE #UB [Intermission]: | guter def |
boss' we3DcorE #UB [Intermission]: | :< |
L^NN^MM SPUU9 [Intermission]: | inten am truck ja |
L^NN^MM SPUU9 [Warmup]: | vorne war wieder fail |
boss' we3DcorE #UB [10:16]: | ach |
boss' we3DcorE #UB [10:15]: | gg |
boss' RazZaH merc [10:12]: | ! MM |
[10:06]: | The Allies have breached the Forward Bunker Gate! |
[9:47]: | Axis Command Post constructed. Charge speed increased! |
[9:39]: | The Depot Fence has been constructed. |
[8:59]: | The Allies have opened up the Forward spawn rear exit! |
[6:38]: | The Allies have breached the Depot Gate! |
[6:22]: | Allied team has destroyed the Axis Command Post! |
[6:13]: | Allied Command Post constructed. Charge speed increased! |
[5:11]: | The Allies have breached the Depot's east wall! |
[4:32]: | The Allies have breached the Depot's west wall! |
[4:19]: | The Allied Truck is in position! |
[3:50]: | The Crane Controls have been constructed. |
boss' RazZaH merc [3:49]: | luckk |
[3:48]: | The Allies have activated the crane! |
boss' we3DcorE #UB [3:46]: | ich bin so dumm |
[3:34]: | The Allies have loaded the Gold Crate onto the Truck! |
L^NN^MM SPUU9 [1:11]: | gg |
boss' RazZaH merc [1:10]: | wp |
boss' we3DcorE #UB [1:09]: | WP |
L^NN^MM SPUU9 [1:01]: | close |
boss' RazZaH merc [0:41]: | wp |
[0:38]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:44 (original: 11:22) |
[Intermission]: | boss' RazZaH merc disconnected |
LNM sYnop [Intermission]: | GGGGGGGGA |
[Intermission]: | LNM SPUU9 disconnected |
[Intermission]: | boss' we3DcorE #UB disconnected |
[Intermission]: | boss' kaTze #uB disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.