latency vs credibilis. (3410 views)
28.08.11 22:30 CEST
Awards | awarded to | for |
Lady Macbeth | c^JRe.gr0ss | 55 kills |
Killing Spree | c^JRe.gr0ss | 7 frags without being killed |
Accountant | c^JRe.gr0ss | 122% kills/killed ratio |
He's dead, Jim! | L^7 jesse | 10 gibs |
...and stay dead! | L^7 jesse | 32% gibs/kill |
Lead Poisoning | c^JRe.gr0ss | 48 SMG kills |
Spammity spam spam! | cRe.s1LENT | 5 SPAM kills |
Fragstealer | c^JRe.gr0ss | 172 damage per frag |
Die! Damn you, Die! | cRe.s1LENT | 236 damage per frag |
What objective? | c^JRe.gr0ss | 375 XP |
Red Shirt | L^7 jesse | 63 deaths |
Are these pliers sharp? | L^7 jesse | 10 deaths without fragging |
Med Pack Whore | c^JRe.gr0ss | 202 damage per death |
Eyes Wide Shut | cRe.s1LENT | 1 team kills |
Gingerbread man | L^7 jesse | 18 /kills |
» View plaintext endround stats
cRe.s1LENT [Countdown]: | hf |
[9:30]: | Match is PAUSED! (Axis) |
c^JRe.gr0ss [9:30]: | 10 sec |
cRe.s1LENT [9:29]: | :D |
L^7 jesse [9:30]: | nice shot |
cRe.s1LENT [9:30]: | perfekt gr0ss |
L^7 jesse [9:30]: | xd |
cRe.s1LENT [9:29]: | guter junge |
[9:30]: | Match resuming in 225 seconds! |
cRe.s1LENT [9:30]: | DAS IST CREDIBILIS! |
[9:30]: | Match resuming in 10 seconds! |
[9:30]: | Match resuming in 9 seconds! |
[9:30]: | Match resuming in 8 seconds! |
[9:30]: | Match resuming in 7 seconds! |
[9:30]: | Match resuming in 6 seconds! |
[9:30]: | Match resuming in 5 seconds! |
[9:30]: | Match resuming in 4 seconds! |
[9:30]: | Match resuming in 3 seconds! |
[9:30]: | Match resuming in 2 seconds! |
[9:30]: | Match resuming in 1 seconds! |
[9:30]: | FIGHT! |
cRe.s1LENT [6:48]: | :D |
[6:39]: | The Allies have captured the forward bunker! |
[6:19]: | Axis Command Post constructed. Charge speed increased! |
c^JRe.gr0ss [5:54]: | gr0ss so g00d |
[5:50]: | The Allies have opened up the Forward spawn rear exit! |
c^JRe.gr0ss [5:49]: | 8D |
[5:49]: | The Allies have breached the Forward Bunker Gate! |
cRe.s1LENT [5:38]: | GUT |
cRe.s1LENT [5:37]: | DAS IST CREDIBILIS! |
cRe.s1LENT [5:37]: | DAS IST CREDIBILIS! |
cRe.s1LENT [5:37]: | DAS IST CREDIBILIS! |
cRe.s1LENT [5:36]: | DAS IST CREDIBILIS! |
c^JRe.gr0ss [5:34]: | :DD |
c^JRe.gr0ss [5:34]: | :DD |
[5:02]: | The Allies have breached the Depot Gate! |
[4:54]: | The Depot Fence has been constructed. |
[4:32]: | The Allies have breached the Depot's east wall! |
c^JRe.gr0ss [1:52]: | gg |
cRe.s1LENT [0:14]: | :D |
cRe.s1LENT [0:14]: | :D |
cRe.s1LENT [0:14]: | :D |
cRe.s1LENT [0:14]: | :D |
cRe.s1LENT [0:12]: | DAS IST CREDIBILIS! |
c^JRe.gr0ss [0:09]: | :DD |
c^JRe.gr0ss [0:09]: | :DD |
[Intermission]: | >>> Clock set to: 12:00 |
cRe.s1LENT [Intermission]: | ^^^D |
c^JRe.gr0ss [Countdown]: | hf |
cRe.s1LENT [10:49]: | ,d |
[9:48]: | The Allies have captured the forward bunker! |
[9:15]: | Axis Command Post constructed. Charge speed increased! |
[8:48]: | The Allies have breached the Forward Bunker Gate! |
cRe.s1LENT [8:40]: | :D |
cRe.s1LENT [8:40]: | :D |
cRe.s1LENT [8:40]: | :D |
cRe.s1LENT [8:40]: | :D |
[8:33]: | The Allies have opened up the Forward spawn rear exit! |
[7:56]: | Allied team has destroyed the Axis Command Post! |
L^7 jesse [7:42]: | xddd |
[7:30]: | Allied Command Post constructed. Charge speed increased! |
[7:26]: | The Allies have breached the Depot Gate! |
[7:21]: | The Depot Fence has been constructed. |
cRe.s1LENT [7:09]: | :D |
cRe.s1LENT [7:09]: | :D |
cRe.s1LENT [7:09]: | :D |
cRe.s1LENT [6:49]: | :D |
[6:27]: | The Allies have breached the Depot's east wall! |
[4:15]: | The Allied Truck is in position! |
L^7 jesse [4:15]: | xddd |
L^7 jesse [4:13]: | hahaha |
L^7 rAtte [4:13]: | fucking chair |
[3:59]: | The Crane Controls have been constructed. |
[3:59]: | The Allies have activated the crane! |
[3:45]: | The Allies have loaded the Gold Crate onto the Truck! |
c^JRe.gr0ss [3:15]: | :DD |
c^JRe.gr0ss [3:15]: | :DD |
c^JRe.gr0ss [3:15]: | :DD |
cRe.s1LENT [2:39]: | :D |
cRe.s1LENT [2:39]: | :D |
L^7 rAtte [2:34]: | finish this retarded map |
L^7 rAtte [2:31]: | goddamnit |
c^JRe.gr0ss [2:00]: | gg |
[1:59]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:00 (original: 12:00) |
[Countdown]: | cRe.gr0ss readied the Axis! |
cRe.s1LENT [7:43]: | D: |
cRe.s1LENT [7:36]: | Cant see u with that cfg |
cRe.s1LENT [7:32]: | fuck yea |
L^7 jesse [6:47]: | xddd |
[6:12]: | Allies capture the Forward Bunker! |
[5:54]: | Axis captured the Forward Bunker! |
[5:37]: | The Sea Wall Door has been breached! |
cRe.s1LENT [5:35]: | DAS IST CREDIBILIS! |
c^JRe.gr0ss [4:28]: | :DD |
c^JRe.gr0ss [4:28]: | :DD |
c^JRe.gr0ss [4:27]: | :DD |
c^JRe.gr0ss [4:27]: | :DD |
cRe.s1LENT [4:27]: | :D |
cRe.s1LENT [4:27]: | :D |
cRe.s1LENT [4:25]: | DAS IST CREDIBILIS! |
cRe.s1LENT [4:25]: | DAS IST CREDIBILIS! |
[4:20]: | Allies capture the Forward Bunker! |
L^7 jesse [3:10]: | iek |
[3:01]: | Axis captured the Forward Bunker! |
c^JRe.gr0ss [2:38]: | finally a good map |
[2:19]: | Allies capture the Forward Bunker! |
[2:14]: | Axis captured the Forward Bunker! |
[1:49]: | Allies capture the Forward Bunker! |
c^JRe.gr0ss [1:48]: | :DD |
c^JRe.gr0ss [1:47]: | :DD |
c^JRe.gr0ss [1:47]: | :DD |
c^JRe.gr0ss [1:47]: | :DD |
c^JRe.gr0ss [1:47]: | :DD |
cRe.s1LENT [1:03]: | :D |
cRe.s1LENT [1:03]: | :D |
c^JRe.gr0ss [1:03]: | :DD |
c^JRe.gr0ss [1:03]: | :DD |
cRe.s1LENT [1:03]: | :D |
c^JRe.gr0ss [1:03]: | :DD |
cRe.s1LENT [1:03]: | :D |
c^JRe.gr0ss [1:03]: | :DD |
c^JRe.gr0ss [1:02]: | :DD |
c^JRe.gr0ss [1:02]: | :DD |
c^JRe.gr0ss [1:02]: | :DD |
cRe.s1LENT [1:01]: | xddd |
[0:48]: | Allies transmitted the documents! |
[Intermission]: | >>> Clock set to: 9:11 |
cRe.s1LENT [Intermission]: | :'( |
c^JRe.gr0ss [Intermission]: | gg |
L^7 jesse [Intermission]: | we are freaking pro |
L^7 jesse [Intermission]: | jwz |
c^JRe.gr0ss [Warmup]: | D: |
cRe.s1LENT [8:18]: | :D |
cRe.s1LENT [8:18]: | :D |
cRe.s1LENT [8:18]: | :D |
cRe.s1LENT [8:18]: | :D |
cRe.s1LENT [8:18]: | :D |
L^7 rAtte [8:14]: | nerd |
[7:49]: | The Sea Wall has been breached! |
[7:02]: | The Sea Wall Door has been breached! |
[6:50]: | Allies capture the Forward Bunker! |
c^JRe.gr0ss [5:48]: | oh |
c^JRe.gr0ss [5:47]: | 8D |
cRe.s1LENT [4:46]: | :D |
cRe.s1LENT [4:46]: | :D |
cRe.s1LENT [4:46]: | :D |
cRe.s1LENT [4:46]: | :D |
cRe.s1LENT [4:45]: | :D |
cRe.s1LENT [4:45]: | :D |
cRe.s1LENT [4:45]: | :D |
[4:43]: | L^ jesse disconnected |
[4:43]: | Allies transmitted the documents! |
[Intermission]: | >>> Objective reached at 4:29 (original: 9:11) |
c^JRe.gr0ss [Intermission]: | gg wp |
[Intermission]: | L^ rAtte disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.