Unbreakable-Gaming Bosses 3on3 vs #splendid-gaming (2822 views)
21.09.11 18:15 CEST
Awards | awarded to | for |
Lady Macbeth | spLd.Tohaj | 52 kills |
Killing Spree | spLd.Tohaj | 7 frags without being killed |
Accountant | spLd.Eagle | 132% kills/killed ratio |
He's dead, Jim! | spLd.Eagle | 19 gibs |
...and stay dead! | spLd.Eagle | 42% gibs/kill |
Lead Poisoning | spLd.Tohaj | 46 SMG kills |
Spammity spam spam! | spLd.Inferno | 8 SPAM kills |
Fragstealer | boss' Stary #uB | 144 damage per frag |
Die! Damn you, Die! | boss' kaTze #uB | 275 damage per frag |
What objective? | spLd.Inferno | 355 XP |
Red Shirt | boss' kaTze #uB | 73 deaths |
Are these pliers sharp? | boss' kaTze #uB | 9 deaths without fragging |
Med Pack Whore | spLd.Eagle | 181 damage per death |
Eyes Wide Shut | boss' Stary #uB | 3 team kills |
Gingerbread man | spLd.Tohaj | 14 /kills |
» View plaintext endround stats
spLd.Inferno [Warmup]: | where is weed? |
boss' Stary #uB [Warmup]: | off |
spLd.Inferno [Warmup]: | k |
spLd.Inferno [Warmup]: | »Ready |
spLd.Inferno [Countdown]: | hf |
[11:33]: | Allies capture the Forward Bunker! |
[11:15]: | Allies have damaged the East Wall |
boss' kaTze #uB [7:03]: | _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ |
[6:59]: | Door Controls have been constructed. |
[6:59]: | Allies have secured the forward bunker. |
[6:58]: | The Loading Doors are Opening! |
[6:55]: | The Allies have stolen a gold crate! |
[6:33]: | The Axis have intercepted the stolen gold crate! |
[6:16]: | The Allies have stolen a gold crate! |
[5:55]: | The Axis have intercepted the stolen gold crate! |
[5:44]: | The Loading Doors are Closing! |
[5:35]: | The Allies have stolen a gold crate! |
[4:47]: | The Loading Doors are Opening! |
[4:26]: | The Allies have secured a gold crate! |
[4:23]: | The Loading Doors are Closing! |
[4:15]: | The Allies have stolen a gold crate! |
[3:48]: | The Axis have intercepted the stolen gold crate! |
[3:36]: | The Allies have stolen a gold crate! |
[1:42]: | The Loading Doors are Opening! |
[1:33]: | Axis have returned the objective! |
[1:33]: | The Allies have stolen a gold crate! |
[1:33]: | The Axis have intercepted the stolen gold crate! |
[0:23]: | The Loading Doors are Closing! |
[0:08]: | The Allies have stolen a gold crate! |
[0:08]: | Axis have returned the objective! |
[0:08]: | The Axis have intercepted the stolen gold crate! |
spLd.Tohaj [0:04]: | gg |
boss' Stary #uB [Intermission]: | wp |
[Intermission]: | >>> Clock set to: 12:00 |
spLd.Inferno [Intermission]: | gg |
boss' kaTze #uB [Intermission]: | gg |
spLd.Inferno [Warmup]: | »Ready |
[11:15]: | Allies have damaged the East Wall |
[11:10]: | Allies capture the Forward Bunker! |
[10:10]: | Door Controls have been constructed. |
[10:10]: | Allies have secured the forward bunker. |
[10:09]: | The Loading Doors are Opening! |
[10:00]: | The Allies have stolen a gold crate! |
[9:40]: | The Allies have secured a gold crate! |
[9:35]: | The Loading Doors are Closing! |
[9:29]: | The Loading Doors are Opening! |
[9:19]: | The Allies have stolen a gold crate! |
[9:14]: | The Loading Doors are Closing! |
[9:11]: | The Loading Doors are Opening! |
[9:05]: | The Allies have secured a gold crate! |
[9:05]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 2:54 (original: 12:00) |
spLd.Inferno [Intermission]: | gg |
[11:36]: | The Allies have captured the forward bunker! |
[11:23]: | The Depot Fence has been constructed. |
[11:16]: | Axis Command Post constructed. Charge speed increased! |
[10:58]: | Allied team has destroyed the Axis Command Post! |
[10:54]: | Allied Command Post constructed. Charge speed increased! |
[10:52]: | The Allies have breached the Forward Bunker Gate! |
[10:15]: | The Allies have opened up the Forward spawn rear exit! |
[9:18]: | The Allies have breached the Depot's east wall! |
[9:15]: | The Allies have breached the Depot Gate! |
boss' kaTze #uB [8:03]: | _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ |
[7:48]: | The Allied Truck is in position! |
[7:18]: | The Depot Fence has been destroyed. |
[6:25]: | The Crane Controls have been constructed. |
[6:24]: | The Allies have activated the crane! |
[6:10]: | The Allies have loaded the Gold Crate onto the Truck! |
boss' erich #uB [4:38]: | :SD |
spLd.Inferno [4:05]: | wp |
[3:49]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:10 |
spLd.Inferno [Warmup]: | »Ready |
[5:52]: | The Allies have captured the forward bunker! |
[5:26]: | Axis Command Post constructed. Charge speed increased! |
[5:05]: | The Allies have breached the Forward Bunker Gate! |
[5:02]: | The Depot Fence has been constructed. |
[4:48]: | The Allies have opened up the Forward spawn rear exit! |
[4:33]: | Allied team has destroyed the Axis Command Post! |
[4:05]: | The Allies have breached the Depot Gate! |
boss' kaTze #uB [3:30]: | :D:) :D:D:):) :D:D:D:):):) |
[2:31]: | Allied Command Post constructed. Charge speed increased! |
[2:16]: | The Allied Truck is in position! |
[1:09]: | The Crane Controls have been constructed. |
[1:08]: | The Allies have activated the crane! |
[0:55]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:44]: | Axis team has destroyed the Allied Command Post! |
spLd.Tohaj [0:19]: | gg |
spLd.Inferno [0:18]: | die.. |
[Intermission]: | >>> Objective NOT reached in time (8:10) |
boss' erich #uB [Intermission]: | gg |
spLd.Tohaj [Intermission]: | gg wp |
boss' Stary #uB [Intermission]: | gg wp |
spLd.Inferno [Warmup]: | »Ready |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.