Left Hand Solution vs paradise1 (2437 views)
09.10.11 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | #paradise^7quish | 63 kills |
Killing Spree | #paradise^7quish | 7 frags without being killed |
Accountant | ^ZLHS|Plaz | 111% kills/killed ratio |
He's dead, Jim! | ^ZLHS|Plaz | 20 gibs |
...and stay dead! | paradise^7sneji | 35% gibs/kill |
Lead Poisoning | #paradise^7quish | 60 SMG kills |
Spammity spam spam! | LHS aL cAPONE | 6 SPAM kills |
Fragstealer | #paradise^7quish | 139 damage per frag |
Die! Damn you, Die! | LHS aL cAPONE | 241 damage per frag |
What objective? | LHS aL cAPONE | 380 XP |
Red Shirt | LHS aL cAPONE | 67 deaths |
Are these pliers sharp? | >LHS< Mitch Connor! | 8 deaths without fragging |
Med Pack Whore | ^ZLHS|Plaz | 179 damage per death |
Eyes Wide Shut | paradise^7Patt | 3 team kills |
Gingerbread man | ^ZLHS|Plaz | 14 /kills |
» View plaintext endround stats
[8:13]: | Allies capture the factory district! |
[7:49]: | Axis Command Post constructed. Charge speed increased! |
[7:27]: | Allies have destroyed the Main Gate! |
[5:41]: | Allies have destroyed the Bunker Controls! |
[5:41]: | Allies have destroyed the Bunker Controls! |
[5:41]: | Allies have destroyed the Bunker Controls! |
[5:41]: | Allies have destroyed the Bunker Controls! |
[5:41]: | Allies have destroyed the Bunker Controls! |
[5:41]: | Allies have destroyed the Bunker Controls! |
paradise^7sneji [5:40]: | gg |
[Intermission]: | >>> Clock set to: 4:19 |
[3:28]: | Allies capture the factory district! |
[2:41]: | Allies have destroyed the Main Gate! |
paradise^7sneji [0:53]: | g |
paradise^7sneji [0:52]: | g |
[Intermission]: | >>> Objective NOT reached in time (4:19) |
[11:09]: | The Allies have captured the forward bunker! |
[10:45]: | Axis Command Post constructed. Charge speed increased! |
[10:23]: | The Allies have opened up the Forward spawn rear exit! |
[10:19]: | The Allies have breached the Forward Bunker Gate! |
[9:46]: | Allied team has destroyed the Axis Command Post! |
[9:20]: | Allied Command Post constructed. Charge speed increased! |
[7:40]: | The Allies have breached the Depot Gate! |
[7:32]: | The Allies have breached the Depot's east wall! |
[7:16]: | The Allied Truck is in position! |
[7:04]: | The Crane Controls have been constructed. |
[7:03]: | The Allies have activated the crane! |
[6:50]: | The Allies have loaded the Gold Crate onto the Truck! |
#paradise^7quish [5:40]: | omg |
#paradise^7quish [3:26]: | i though there is no gold in the truck for 2mins :D |
[3:24]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:35 |
#paradise^7quish [8:19]: | Oh yeeeeah ! |
[7:57]: | The Allies have captured the forward bunker! |
[7:29]: | The Depot Fence has been constructed. |
[7:24]: | Axis Command Post constructed. Charge speed increased! |
[6:55]: | The Allies have breached the Forward Bunker Gate! |
[6:43]: | The Allies have opened up the Forward spawn rear exit! |
[6:26]: | Allied team has destroyed the Axis Command Post! |
[5:35]: | The Allies have breached the Depot Gate! |
[5:03]: | Allied Command Post constructed. Charge speed increased! |
[3:56]: | The Allied Truck is in position! |
[2:56]: | The Allies have breached the Depot's east wall! |
[2:07]: | The Crane Controls have been constructed. |
[2:06]: | The Allies have activated the crane! |
[1:52]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (8:35) |
#paradise^7quish [Intermission]: | GG |
[Countdown]: | #paradise^quishcalled a vote. |
[Countdown]: | Vote passed! |
[Countdown]: | *** Match Reset! *** |
#paradise^7quish [Warmup]: | one lagged out on ts |
#paradise^7quish [Warmup]: | ty |
[11:35]: | Allied Command Post constructed. Charge speed increased! |
[11:10]: | The Tank has been repaired! |
[11:08]: | Allied team has stolen the Tank! |
#paradise^7quish [9:45]: | SMOOTH |
[9:15]: | Allied team has destroyed the Bank Doors! |
[8:47]: | Allied team is escaping with the Gold Crate! |
[7:39]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 4:20 |
[3:05]: | Tank Barrier #1 has been constructed. |
[2:34]: | The Tank has been repaired! |
[2:32]: | Allied team has stolen the Tank! |
paradise^7sneji [2:09]: | pro divaky na ettv: takhle to dopada kdyz hrajete 14 dni LOLko :D |
[1:40]: | Axis Command Post constructed. Charge speed increased! |
[0:51]: | Tank Barrier #1 has been destroyed. |
[0:23]: | Truck Barrier #1 has been constructed. |
paradise^7Patt [0:14]: | pro divaky ettv: dete do pice |
paradise^7sneji [0:14]: | GG |
[Intermission]: | >>> Objective NOT reached in time (4:20) |
[Intermission]: | paradise^sneji disconnected |
#paradise^7quish [Intermission]: | thanks for game |
#paradise^7quish [Intermission]: | cya |
[Intermission]: | >LHS< Mitch Connor! disconnected |
[Intermission]: | LHS aL cAPONE disconnected |
[Intermission]: | LHS|Plaz disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.