Art vs ofc ofc vent vent (3210 views)
10.10.11 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | ofc-proomen | 68 kills |
Killing Spree | ofc-proomen | 6 frags without being killed |
Accountant | ofc-proomen | 86% kills/killed ratio |
He's dead, Jim! | ofc-wassabi | 18 gibs |
...and stay dead! | ofc-wassabi | 35% gibs/kill |
Lead Poisoning | ofc-proomen | 61 SMG kills |
Spammity spam spam! | Art.Ed | 7 SPAM kills |
Fragstealer | ofc-wassabi | 199 damage per frag |
Die! Damn you, Die! | Art.Ed | 256 damage per frag |
What objective? | ofc-proomen | 440 XP |
Red Shirt | Art.Ed | 87 deaths |
Are these pliers sharp? | ofc-proomen | 12 deaths without fragging |
Med Pack Whore | Art.JyrkZ | 171 damage per death |
Eyes Wide Shut | Art.JyrkZ | 1 team kills |
Gingerbread man | ofc-wassabi | 40 /kills |
» View plaintext endround stats
ofc-wassabi [Countdown]: | HF |
[9:49]: | bird connected |
[9:40]: | Axis team locked from spectators by ofc-wassabi |
[9:34]: | Axis team locked by ofc-proomen |
[8:18]: | Allies capture the factory district! |
[8:05]: | The side gate has been built! |
[7:37]: | Allies have destroyed the Main Gate! |
ofc-proomen [3:51]: | ?:XD |
ofc-proomen [3:26]: | gg |
[3:00]: | Allies have destroyed the Bunker Controls! |
[3:00]: | Allies have destroyed the Bunker Controls! |
[3:00]: | Allies have destroyed the Bunker Controls! |
[3:00]: | Allies have destroyed the Bunker Controls! |
[3:00]: | Allies have destroyed the Bunker Controls! |
[3:00]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 7:00 |
[6:45]: | Allies capture the factory district! |
[6:24]: | Axis Command Post constructed. Charge speed increased! |
[6:12]: | Axis recapture the factory district! |
[5:24]: | Allies capture the factory district! |
[5:01]: | The side gate has been built! |
[4:30]: | Allies have destroyed the Main Gate! |
ofc-wassabi [1:40]: | WP |
[1:36]: | Allies have destroyed the Bunker Controls! |
[1:36]: | Allies have destroyed the Bunker Controls! |
[1:36]: | Allies have destroyed the Bunker Controls! |
[1:36]: | Allies have destroyed the Bunker Controls! |
[1:36]: | Allies have destroyed the Bunker Controls! |
[1:36]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 5:24 (original: 7:00) |
[11:19]: | The Allies have captured the forward bunker! |
[10:50]: | Axis Command Post constructed. Charge speed increased! |
[10:30]: | The Allies have opened up the Forward spawn rear exit! |
[9:39]: | The Allies have breached the Forward Bunker Gate! |
[8:50]: | The Allies have breached the Depot's east wall! |
[7:47]: | Allied team has destroyed the Axis Command Post! |
[7:35]: | Axis Command Post constructed. Charge speed increased! |
[5:25]: | The Depot Fence has been constructed. |
[4:10]: | The Allies have breached the Depot Gate! |
[3:52]: | Allied team has destroyed the Axis Command Post! |
[3:47]: | Allied Command Post constructed. Charge speed increased! |
ofc-wassabi [2:33]: | :D |
[0:00]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
[10:10]: | The Allies have captured the forward bunker! |
[9:57]: | The Depot Fence has been constructed. |
[9:41]: | Axis Command Post constructed. Charge speed increased! |
[9:30]: | The Allies have opened up the Forward spawn rear exit! |
[9:26]: | The Allies have breached the Forward Bunker Gate! |
[8:35]: | Allied team has destroyed the Axis Command Post! |
[8:09]: | The Allies have breached the Depot Gate! |
[7:58]: | Allied Command Post constructed. Charge speed increased! |
[6:50]: | The Allies have breached the Depot's east wall! |
ofc-proomen [6:45]: | gg |
[6:34]: | The Crane Controls have been constructed. |
[6:29]: | The Allied Truck is in position! |
[6:27]: | The Allies have activated the crane! |
[6:14]: | The Allies have loaded the Gold Crate onto the Truck! |
ofc-wassabi [2:53]: | :D |
[2:31]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:28 (original: 12:00) |
[8:52]: | Axis have captured the Forward Bunker! |
ofc-wassabi [8:49]: | :D |
ofc-wassabi [8:49]: | :D |
ofc-wassabi [8:49]: | :D |
ofc-wassabi [8:49]: | :D |
[8:38]: | Allies have reclaimed the Forward Bunker! |
[8:01]: | Axis have captured the Forward Bunker! |
[7:36]: | Allies have reclaimed the Forward Bunker! |
[6:28]: | Axis have captured the Forward Bunker! |
[6:07]: | Allies have reclaimed the Forward Bunker! |
[5:39]: | The Axis have blown the Main Entrance! |
[5:32]: | Axis have captured the Forward Bunker! |
[5:31]: | Allies have reclaimed the Forward Bunker! |
[5:28]: | Axis have captured the Forward Bunker! |
[5:28]: | Art.bird disconnected |
[4:50]: | Allies have reclaimed the Forward Bunker! |
[4:25]: | Axis have captured the Forward Bunker! |
[4:06]: | Allies have reclaimed the Forward Bunker! |
[4:02]: | Axis have captured the Forward Bunker! |
ofc-wassabi [3:49]: | :D |
ofc-wassabi [3:49]: | :D |
ofc-wassabi [3:49]: | :D |
ofc-wassabi [3:49]: | :D |
ofc-wassabi [3:49]: | :D |
ofc-wassabi [3:49]: | :D |
ofc-wassabi [3:39]: | :D |
ofc-wassabi [3:39]: | :D |
[3:30]: | Allies have reclaimed the Forward Bunker! |
[3:03]: | Axis have captured the Forward Bunker! |
[0:33]: | Allies have reclaimed the Forward Bunker! |
[0:01]: | Axis have captured the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
[9:07]: | Axis have captured the Forward Bunker! |
[9:06]: | The Axis have blown the Main Entrance! |
ofc-wassabi [8:53]: | :D |
ofc-wassabi [8:53]: | :D |
ofc-wassabi [8:53]: | :D |
[7:34]: | Allies have reclaimed the Forward Bunker! |
Art.JyrkZ [7:16]: | ggwp |
[7:13]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 2:46 (original: 10:00) |
[Intermission]: | ofc-wassabi disconnected |
[Intermission]: | Art.JyrkZ disconnected |
ofc-proomen [Intermission]: | GG |
[Intermission]: | ofc-proomen disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.