manga vs 8Bits (4509 views)

fr Nirv
fr MousS
jp yujiro
hu powi
hu sebi
hu varadi
03.11.11 21:00 CET
Awards awarded to for
Lady Macbeth 8bits-sebi 58 kills
Killing Spree manga.baki 5 frags without being killed
Accountant 8bits-powi 84% kills/killed ratio
He's dead, Jim! manga.baki 13 gibs
...and stay dead! manga.ichigo 29% gibs/kill
Lead Poisoning 8bits-sebi 52 SMG kills
Spammity spam spam! manga.ichigo 9 SPAM kills
Fragstealer 8bits-powi 170 damage per frag
Die! Damn you, Die! manga.baki 262 damage per frag
What objective? 8bits-sebi 519 XP
Red Shirt 8bits-sebi 78 deaths
Are these pliers sharp? manga.ichigo 8 deaths without fragging
Med Pack Whore manga.baki 193 damage per death
Eyes Wide Shut manga.baki 4 team kills
Gingerbread man 8bits-powi 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
8bits-powi84354516180226885484862091/03/249/300/417413936
8bits-varadi824154960901191009199021310/04/143/383/420616535
8bits-sebi735195878121125119869575890/15/152/472/520712138
8bits-79128815819929147030931279634291/112/1144/475/519614236
manga.ichigo593254169121013891810854180/01/231/529/321815548
manga.Saeba ryo72377425890110853389522050/01/738/424/120315436
manga.baki7737546601304510512111252910/02/346/502/322918557
manga.69107712918734152827963309315140/04/3115/5015/321716547
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
8bits-powi133831291016199014041021/00/012/30/0KDK/KK/KKT/KK/DK/K/DKK
8bits-varadi7282811300318952089180/01/05/62/2KDKD/DKDDK/DDK/KKKD
8bits-sebi1071151413500537242176180/10/114/70/0/KDDK/DKDXKDK/KKKDK/KKK/DKKD
8bits-104280343390114760956691381/11/131/162/2
manga.ichigo545561130021444230300/01/03/92/1XKDKDDDKK//DDDDDKK
manga.Saeba ryo8173911100119072421180/00/19/90/1KKDK/KDDDDXDKKKDKKDDD
manga.baki2665415102023182885510/00/06/150/0DTDDKDKDKDTDDKDDDDDDD
manga.541931937502356697609690/01/118/332/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
8bits-powi2504452200160943000/00/05/20/0KXK/KDKK
8bits-varadi4034250012768794410/01/02/20/1T/KDD/KD
8bits-sebi7549681001108397700/01/05/70/0DDDKDDKDKK/KKD
8bits-1221271315301424602201410/02/012/110/1
manga.ichigo1332843100055353900/00/03/31/1XKDKKKDD
manga.Saeba ryo66214600001071108900/00/24/40/0KDKKDDDDDK
manga.baki75283400105778321000/00/03/41/0TDDKKDKD
manga.917711131010220124601000/00/210/112/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
8bits-powi6331711000211941838180/00/27/60/1KDDKK/DDDDK/KKDDKD
8bits-varadi817191110021360158700/00/09/80/1DDKKKDKDK/KKDDK/KDDD
8bits-sebi467271520041466158600/00/05/92/2DKKK/DDD/KD/DKDKDD/KDD
8bits-631742337300840205011180/00/221/232/4
manga.ichigo816691130011668145600/00/06/103/0KKDKD/DKDDKDKDDDKKKD
manga.Saeba ryo1008288400115961042500/01/06/71/0KDDKDDKKDKK/DDKK
manga.baki20077126300017471522580/01/011/40/2DKDKKDKKDKKKDKKDKK
manga.127225292510002501140201080/02/023/214/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
8bits-powi1006099101211271517530/02/08/50/2K/DK/KDKTDKDKKKDDKD
8bits-varadi777379200219871589360/00/16/71/0DKDKKKDKKX/DDK/DD
8bits-sebi69110913010220061437400/02/07/100/1DDKDKDDD/DKDDKKK/KDDKKS
8bits-8224325313116512045431290/04/121/221/3
manga.ichigo644891431031745212800/00/27/72/1KDK/K/KDKKDDKD/DDDKDSKD
manga.Saeba ryo8765781011116613061370/00/16/72/0KDT/DDDDKXKKDKKKD
manga.baki9074910401216321686420/01/19/70/1KDKXDDKK/T/KKDKDDDKKD
manga.8018725328126454351201790/01/422/214/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
8bits-powi538181520051851173900/00/08/100/0KDDK///DDK/KDDDDDKDK/KK
8bits-varadi9094101110041745183800/02/08/80/0KKKDK//KK/DKKD/XDKDDKD
8bits-sebi731081115201418601663310/00/012/100/1DKDK/DDD/KDDKTDK/KDDK/KKDKK
8bits-7228329415011354565240310/02/028/280/1
manga.ichigo71811014100419511929180/00/09/101/0DDKKDK/KD/KK//DDKKKDKDDD
manga.Saeba ryo664881210021212162700/00/18/90/0KKD/DKKDDKDKK/DDDDKD
manga.baki8374101240032077190000/00/110/80/0KDDDD/DKKD/KKKK/KDKDKD
manga.732032838600952405456180/00/227/271/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
8bits-powi665510152001020831558360/01/09/40/1/K/D/DKKDK/K/K/KD/K/D/K/K
8bits-varadi100611313200623362005360/00/013/70/0KK/K/DDD/KK/KDKDKKDKKK/DK/
8bits-sebi7865111420091847173600/02/09/40/1/KK/D/D/DDKDK//K/KKK/K/KK
8bits-8118134426002562665299720/03/031/150/2
manga.ichigo184731610031557249900/00/03/130/0DK//D/DDKKDDDDDDDDD
manga.Saeba ryo468861320051581146700/00/25/61/0DDD//KK///DKKKDKDDD
manga.baki6157813100021612300400/00/17/121/0DDKKKKKDDKDDDKDDDKDDD
manga.421921742400852996266400/00/315/312/0

» View plaintext endround stats
Player Chats
manga.baki [Warmup]: ready
manga.ichigo [Countdown]: hf
[8:31]: Axis have captured the Forward Bunker!
[8:21]: Allies have reclaimed the Forward Bunker!
[8:20]: Axis have captured the Forward Bunker!
[7:13]: Allies have reclaimed the Forward Bunker!
[5:48]: The Axis have blown the Main Entrance!
[5:11]: Axis have captured the Forward Bunker!
[5:05]: Match is PAUSED! (Allies)
[5:05]: Match resuming in 225 seconds!
[5:05]: Match resuming in 210 seconds!
[5:05]: Match resuming in 10 seconds!
[5:05]: Match resuming in 9 seconds!
[5:05]: Match resuming in 8 seconds!
[5:05]: Match resuming in 7 seconds!
[5:05]: Match resuming in 6 seconds!
[5:05]: Match resuming in 5 seconds!
[5:05]: Match resuming in 4 seconds!
[5:05]: Match resuming in 3 seconds!
[5:05]: Match resuming in 2 seconds!
[5:05]: Match resuming in 1 seconds!
[5:05]: FIGHT!
[4:48]: Allies have reclaimed the Forward Bunker!
[3:44]: Axis have captured the Forward Bunker!
[2:44]: Allies have reclaimed the Forward Bunker!
[2:07]: Axis have captured the Forward Bunker!
[1:49]: Allies have reclaimed the Forward Bunker!
[0:59]: Axis have captured the Forward Bunker!
[0:57]: Allies have reclaimed the Forward Bunker!
8bits-varadi [0:04]: wp
[Intermission]: >>> Clock set to: 10:00
8bits-sebi [Warmup]: 8)
8bits-sebi [Warmup]: 8bits-Nonix: ne kuldjetek oda nem tudok olyan hosszu tavot menni
8bits-sebi [Warmup]: 8bits-varadi: nemtudok gibbelni, negativ szogben latom az enemyt
8bits-sebi [Warmup]: 8bits-varadi: ne menj, mar lecsappant az arty
8bits-sebi [Warmup]: 8bits-varadi:bank mogott a truck.. a medic.. vagy miazmaa.. landmine
8bits-sebi [Warmup]: 8bits-Nonix: Nemtom mer, de ugy szeretem az ilyen buzis zeneket
8bits-sebi [Warmup]: 8bits-Nonix: viszont oeziszen atugrom a falt
8bits-sebi [Warmup]: :OOOO
8bits-sebi [Warmup]: .HU( varadi: Felraktam a mouse drivert, meg az eger drivert is.
8bits-sebi [Warmup]: varadi BBFFFLL: mi a nyakamer dobod ram a nadet??!?!
manga.ichigo [Warmup]: looks funny but cant understand it
manga.ichigo [Warmup]: :<
manga.ichigo [Countdown]: hf
manga.ichigo [9:33]: :DDD
[9:22]: Axis have captured the Forward Bunker!
[9:10]: Axis Command Post constructed. Charge speed increased!
[9:06]: The Axis have blown the Main Entrance!
[6:47]: The Axis have blown the Side Wall!
8bits-varadi [6:19]: wp
[6:17]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 3:42 (original: 10:00)
8bits-sebi [Intermission]: gg
manga.ichigo [Warmup]: gg
[11:30]: The Tank has been repaired!
[11:27]: Allied team has stolen the Tank!
[11:25]: The Tank has been damaged!
[11:19]: Allied Command Post constructed. Charge speed increased!
[11:00]: The Tank has been repaired!
[10:28]: Tank Barrier #1 has been constructed.
[9:42]: Tank Barrier #1 has been destroyed.
[9:20]: Truck Barrier #1 has been constructed.
[9:17]: The Tank has been damaged!
[8:58]: The Tank has been repaired!
[8:36]: Allied team has destroyed the Bank Doors!
[8:27]: The Tank has been damaged!
[7:45]: Allied team is escaping with the Gold Crate!
[7:06]: Truck Barrier #1 has been destroyed.
[5:34]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:25
8bits-varadi [Warmup]: WP
8bits-powi [Warmup]: :o
manga.ichigo [Warmup]: gg
manga.ichigo [Countdown]: hf
[5:33]: The Tank has been repaired!
[5:30]: The Tank has been damaged!
[5:05]: The Tank has been repaired!
[5:03]: Allied team has stolen the Tank!
[4:53]: Axis Command Post constructed. Charge speed increased!
[4:31]: Truck Barrier #1 has been constructed.
[3:59]: The Tank has been damaged!
[3:31]: The Tank has been repaired!
[3:27]: Allied team has destroyed the Axis Command Post!
[3:14]: Allied team has destroyed the Bank Doors!
[3:01]: Allied Command Post constructed. Charge speed increased!
[2:04]: Truck Barrier #1 has been destroyed.
[1:11]: Allied team is escaping with the Gold Crate!
8bits-powi [0:13]: gg
manga.ichigo [0:12]: gg
[Intermission]: >>> Objective NOT reached in time (6:25)
manga.ichigo [Countdown]: hf
[Countdown]: manga|bakicalled a vote.
[11:41]: The Allies have captured the forward bunker!
[11:38]: The Axis have captured the forward bunker!
[11:36]: The Allies have captured the forward bunker!
[11:34]: The Axis have captured the forward bunker!
[11:32]: The Allies have captured the forward bunker!
[11:31]: The Axis have captured the forward bunker!
[11:28]: The Allies have captured the forward bunker!
[11:26]: The Axis have captured the forward bunker!
[11:05]: The Allies have captured the forward bunker!
[10:48]: Axis Command Post constructed. Charge speed increased!
[10:46]: The Depot Fence has been constructed.
[10:28]: The Allies have opened up the Forward spawn rear exit!
[10:25]: The Allies have breached the Forward Bunker Gate!
[9:52]: Allied team has destroyed the Axis Command Post!
[9:29]: The Allies have breached the Depot Gate!
[9:14]: Allied Command Post constructed. Charge speed increased!
[8:19]: The Allies have breached the Depot's east wall!
[8:09]: The Allied Truck is in position!
[7:37]: The Depot Fence has been destroyed.
[7:22]: The Depot Fence has been constructed.
[7:04]: Match is PAUSED! (Allies)
[7:03]: Match resuming in 225 seconds!
[7:03]: Match resuming in 210 seconds!
[7:03]: Match resuming in 10 seconds!
[7:03]: Match resuming in 9 seconds!
[7:03]: Match resuming in 8 seconds!
[7:03]: Match resuming in 7 seconds!
[7:03]: Match resuming in 6 seconds!
[7:03]: Match resuming in 5 seconds!
[7:03]: Match resuming in 4 seconds!
[7:03]: Match resuming in 3 seconds!
[7:03]: Match resuming in 2 seconds!
[7:03]: Match resuming in 1 seconds!
[7:03]: FIGHT!
[5:26]: The Crane Controls have been constructed.
[5:26]: The Allies have activated the crane!
[5:12]: The Allies have loaded the Gold Crate onto the Truck!
[4:09]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:50
manga.ichigo [Intermission]: g
manga.ichigo [Intermission]: g
[6:25]: The Allies have captured the forward bunker!
[6:04]: Axis Command Post constructed. Charge speed increased!
[5:41]: The Allies have opened up the Forward spawn rear exit!
[5:39]: The Allies have breached the Forward Bunker Gate!
[4:46]: The Allies have breached the Depot Gate!
[4:45]: Allied team has destroyed the Axis Command Post!
[4:40]: Allied Command Post constructed. Charge speed increased!
[4:27]: The Depot Fence has been constructed.
[3:35]: The Allies have breached the Depot's east wall!
[3:06]: The Crane Controls have been constructed.
[1:42]: The Allied Truck is in position!
[1:12]: The Allies have activated the crane!
[0:59]: The Allies have loaded the Gold Crate onto the Truck!
manga.ichigo [0:33]: gg
8bits-powi [0:31]: G
8bits-varadi [0:25]: WP
8bits-sebi [0:01]: gg
[Intermission]: >>> Objective NOT reached in time (7:50)
manga.ichigo [Intermission]: ye
[Intermission]: manga.Saeba ryo disconnected
[Intermission]: manga|baki disconnected
[Intermission]: manga.ichigo disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.