noBra!n KIK.AIM vs WeLoveBruceDarnell.ET (2619 views)
02.11.11 01:00 CET
Awards | awarded to | for |
Lady Macbeth | nB|KIK.s1LENT | 38 kills |
Killing Spree | BRUCEDARNELL buqja | 6 frags without being killed |
Accountant | nB|KIK.sunni | 114% kills/killed ratio |
He's dead, Jim! | nB|KIK.Aggro | 6 gibs |
...and stay dead! | nB|KIK.Aggro | 32% gibs/kill |
Lead Poisoning | nB|KIK.sunni | 30 SMG kills |
Spammity spam spam! | BRUCEDARNELLj4p00 | 7 SPAM kills |
Fragstealer | BRUCEDARNELLsCOOFII | 186 damage per frag |
Die! Damn you, Die! | nB|KIK.Aggro | 350 damage per frag |
What objective? | nB|KIK.sunni | 251 XP |
Red Shirt | BRUCEDARNELLj4p00 | 40 deaths |
Are these pliers sharp? | BRUCEDARNELL buqja | 10 deaths without fragging |
Med Pack Whore | nB|KIK.sunni | 207 damage per death |
Eyes Wide Shut | BRUCEDARNELLj4p00 | 3 team kills |
Gingerbread man | nB|KIK.Aggro | 13 /kills |
» View plaintext endround stats
[11:16]: | Allies have damaged the East Wall |
[11:08]: | Allies capture the Forward Bunker! |
[9:36]: | Door Controls have been constructed. |
[9:36]: | Allies have secured the forward bunker. |
[9:35]: | The Loading Doors are Opening! |
[9:19]: | The Allies have stolen a gold crate! |
[9:14]: | The Loading Doors are Closing! |
[8:45]: | The Loading Doors are Opening! |
[8:33]: | The Allies have secured a gold crate! |
[8:26]: | The Loading Doors are Closing! |
[8:20]: | The Allies have stolen a gold crate! |
[7:39]: | The Loading Doors are Opening! |
[7:29]: | The Allies have secured a gold crate! |
[7:29]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:30 |
nB|KIK.sunni [Warmup]: | Ready! |
[3:42]: | Allies have damaged the East Wall |
[2:32]: | Allies capture the Forward Bunker! |
[2:02]: | BRUCEDARNELLsCOOFII connected |
[1:49]: | Axis reclaim the Forward Bunker! |
BRUCEDARNELLj4p00 [1:47]: | .. |
BRUCEDARNELLj4p00 [1:34]: | faiiir :D |
nB|KIK.sunni [1:23]: | 7 |
nB|KIK.s1LENT [1:19]: | sry dass ich keine pause gemacht hab :( |
nB|KIK.s1LENT [1:15]: | :( |
nB|KIK.s1LENT [1:14]: | :( |
[1:07]: | Allies capture the Forward Bunker! |
[0:47]: | Axis reclaim the Forward Bunker! |
[0:33]: | Allies capture the Forward Bunker! |
[0:30]: | Axis reclaim the Forward Bunker! |
BRUCEDARNELL buqja [0:28]: | :D |
[Intermission]: | >>> Objective NOT reached in time (4:30) |
[9:30]: | BRUCEDARNELLsCOOFII timed out |
BRUCEDARNELLj4p00 [9:12]: | :D |
[8:16]: | The Doors are opening!! |
[6:49]: | Allied Command Post constructed. Charge speed increased! |
[6:49]: | Allied Command Post spawn active! |
BRUCEDARNELLj4p00 [6:44]: | :D |
BRUCEDARNELLj4p00 [2:19]: | :D |
[2:15]: | Main blast door opening! |
[2:04]: | Main blast door closing! |
[1:37]: | Main blast door opening! |
[1:31]: | Main blast door closing! |
[0:37]: | Main blast door opening! |
nB|KIK.s1LENT [0:20]: | :) |
[0:18]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 9:41 |
BRUCEDARNELLj4p00 [Intermission]: | time gesetzt ziel erreicht bb |
nB|KIK.s1LENT [Intermission]: | bb |
BRUCEDARNELLj4p00 [Intermission]: | :D |
BRUCEDARNELL buqja [Intermission]: | .d |
nB|KIK.sunni [Warmup]: | Ready! |
[8:32]: | The Doors are opening!! |
[8:17]: | Main blast door opening! |
[8:10]: | Allied Command Post constructed. Charge speed increased! |
[8:10]: | Allied Command Post spawn active! |
BRUCEDARNELLj4p00 [6:58]: | gut geluckt sunni |
[6:57]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:44 (original: 9:41) |
nB|KIK.sunni [Intermission]: | ;) |
BRUCEDARNELLj4p00 [Intermission]: | anyway wp |
nB|KIK.sunni [Intermission]: | noob |
BRUCEDARNELLj4p00 [Intermission]: | ;) |
[Intermission]: | nB|KIK.s1LENT disconnected |
[Intermission]: | BRUCEDARNELLsCF disconnected |
[Intermission]: | nB|KIK.Aggro disconnected |
[Intermission]: | BRUCEDARNELLj4p00 disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.