Justice vs head hunters (3954 views)
lordi
sungi
sungi
ElvIss
rIDJI
rIDJI
<LORDI> do new challenge
<LORDI> sungi says so
<LORDI> we want to see your map in the challenge
<LORDI> adler/supply maps
<LORDI> We can ply only if u took sd as ur map
<LORDI> sungi says so
<LORDI> we want to see your map in the challenge
<LORDI> adler/supply maps
<LORDI> We can ply only if u took sd as ur map
06.11.11 17:30 CET
Awards | awarded to | for |
Lady Macbeth | JUSTICE Sungi | 35 kills |
Killing Spree | :h - ELviss | 5 frags without being killed |
Accountant | :h - ELviss | 69% kills/killed ratio |
He's dead, Jim! | JUSTICE Sungi | 6 gibs |
...and stay dead! | JUSTICE LORDI | 18% gibs/kill |
Lead Poisoning | :h - ELviss | 23 SMG kills |
Spammity spam spam! | JUSTICE Sungi | 3 SPAM kills |
Fragstealer | :h - ELviss | 221 damage per frag |
Die! Damn you, Die! | :h - RiDJI | 298 damage per frag |
What objective? | :h - ELviss | 179 XP |
Red Shirt | JUSTICE Sungi | 62 deaths |
Are these pliers sharp? | :h - RiDJI | 11 deaths without fragging |
Med Pack Whore | JUSTICE LORDI | 158 damage per death |
Eyes Wide Shut | JUSTICE LORDI | 1 team kills |
Gingerbread man | JUSTICE Sungi | 17 /kills |
» View plaintext endround stats
JUSTICE Sungi [Countdown]: | hf |
:h - RiDJI [Countdown]: | hf |
[9:22]: | The Allies have captured the forward bunker! |
[8:58]: | Axis Command Post constructed. Charge speed increased! |
[8:42]: | The Allies have opened up the Forward spawn rear exit! |
[8:38]: | The Allies have breached the Forward Bunker Gate! |
[7:42]: | Allied team has destroyed the Axis Command Post! |
[7:06]: | Allied Command Post constructed. Charge speed increased! |
[6:57]: | The Depot Fence has been constructed. |
[6:55]: | The Allies have breached the Depot Gate! |
[5:32]: | The Allies have breached the Depot's east wall! |
JUSTICE LORDI [3:33]: | :D |
JUSTICE LORDI [3:33]: | :D |
[2:34]: | The Allied Truck is in position! |
[2:33]: | The Crane Controls have been constructed. |
[2:32]: | The Allies have activated the crane! |
[2:19]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (10:09) |
[Countdown]: | JUSTICE Sungicalled a vote. |
[Countdown]: | Vote FAILED! (Match Reset ) |
[9:58]: | JUSTICE Sungicalled a vote. |
[9:57]: | Vote FAILED! (Match Reset ) |
[9:54]: | JUSTICE Sungicalled a vote. |
[9:54]: | Vote FAILED! (Match Reset ) |
JUSTICE Sungi [9:00]: | if we vote before the amtch starts u need to f1 |
[8:59]: | The Doors are opening!! |
JUSTICE Sungi [8:57]: | w/e |
[5:08]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:51 |
JUSTICE LORDI [Warmup]: | brb lags |
:h - ELviss [Warmup]: | I GOT 130PING |
:h - ELviss [Warmup]: | all th etime |
:h - ELviss [Warmup]: | and i dont care |
:h - ELviss [Warmup]: | rofl,,,, fintards... |
JUSTICE Sungi [Warmup]: | i dont care about ur ping either |
JUSTICE Sungi [Warmup]: | coincidence? |
[4:45]: | Match is PAUSED! (Axis) |
[4:45]: | Allies team locked by JUSTICE Sungi |
[4:44]: | Match resuming in 225 seconds! |
[4:45]: | Allies team locked from spectators by JUSTICE LORDI |
[4:44]: | Match resuming in 210 seconds! |
[4:45]: | Match resuming in 10 seconds! |
[4:45]: | Match resuming in 9 seconds! |
[4:45]: | Match resuming in 8 seconds! |
[4:45]: | Match resuming in 7 seconds! |
[4:45]: | Match resuming in 6 seconds! |
[4:45]: | Match resuming in 5 seconds! |
[4:45]: | Match resuming in 4 seconds! |
[4:45]: | Match resuming in 3 seconds! |
[4:45]: | Match resuming in 2 seconds! |
[4:45]: | Match resuming in 1 seconds! |
[4:45]: | FIGHT! |
[4:04]: | The Doors are opening!! |
:h - ELviss [0:39]: | gg |
[0:23]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 4:27 (original: 4:51) |
JUSTICE Sungi [Intermission]: | wp |
[Intermission]: | JUSTICE Sungi disconnected |
JUSTICE LORDI [Intermission]: | gg wp |
[Intermission]: | :h - ELviss disconnected |
[Intermission]: | :h - RiDJI disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.