Team Survive vs credibilis. (3369 views)
22.11.11 00:30 CET
Awards | awarded to | for |
Lady Macbeth | survive.phyZiC | 79 kills |
Killing Spree | survive.phyZiC | 10 frags without being killed |
Accountant | survive.phyZiC | 123% kills/killed ratio |
He's dead, Jim! | cRe.gr0ss | 17 gibs |
...and stay dead! | cRe.gr0ss | 37% gibs/kill |
Lead Poisoning | survive.phyZiC | 61 SMG kills |
Spammity spam spam! | survive.phyZiC | 7 SPAM kills |
Fragstealer | survive.stray | 170 damage per frag |
Die! Damn you, Die! | cRe.gr0ss | 268 damage per frag |
What objective? | survive.phyZiC | 444 XP |
Red Shirt | cRe.s1LENT | 96 deaths |
Are these pliers sharp? | cRe.s1LENT | 13 deaths without fragging |
Med Pack Whore | survive.phyZiC | 179 damage per death |
Eyes Wide Shut | cRe.caTchEr | 2 team kills |
Gingerbread man | survive.phyZiC | 25 /kills |
» View plaintext endround stats
cRe.gr0ss [Warmup]: | we are so mannered |
cRe.gr0ss [Warmup]: | :-) |
survive.stray [Warmup]: | fail chis |
survive.stray [Warmup]: | chris |
cRe.gr0ss [Countdown]: | glhf |
survive.brokensound [7:38]: | D> |
[7:37]: | The Allies have captured the forward bunker! |
survive.phyZiC [7:36]: | haha |
survive.brokensound [7:30]: | phyzic rolling bitches |
cRe.s1LENT [7:00]: | 6 |
[6:57]: | The Allies have opened up the Forward spawn rear exit! |
[6:55]: | The Allies have breached the Forward Bunker Gate! |
[6:34]: | Axis Command Post constructed. Charge speed increased! |
survive.stray [5:41]: | my m8s low |
[5:34]: | Allied team has destroyed the Axis Command Post! |
survive.stray [5:31]: | lowskilled |
[5:27]: | The Allies have breached the Depot Gate! |
[5:21]: | The Depot Fence has been constructed. |
[5:20]: | Allied Command Post constructed. Charge speed increased! |
[4:23]: | The Allies have breached the Depot's east wall! |
[3:23]: | The Crane Controls have been constructed. |
[3:21]: | The Allied Truck is in position! |
[3:21]: | The Allies have activated the crane! |
[3:07]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:35]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:24 |
cRe.gr0ss [Intermission]: | gg |
survive.stray [Warmup]: | Rup |
cRe.caTchEr [Warmup]: | Rup! |
survive.stray [Warmup]: | Rup |
cRe.gr0ss [Countdown]: | glhf |
[10:35]: | The Allies have captured the forward bunker! |
survive.stray [10:30]: | ... |
[10:18]: | The Depot Fence has been constructed. |
[10:13]: | Axis Command Post constructed. Charge speed increased! |
cRe.gr0ss [10:11]: | i just died in door |
survive.brokensound [10:05]: | we dont have to do anything :D |
cRe.s1LENT [9:57]: | AUTOBOTß |
survive.stray [9:53]: | +1 |
[9:53]: | The Allies have opened up the Forward spawn rear exit! |
[9:49]: | The Allies have breached the Forward Bunker Gate! |
[8:59]: | The Crane Controls have been constructed. |
[8:57]: | The Allies have breached the Depot Gate! |
[8:17]: | Allied team has destroyed the Axis Command Post! |
survive.phyZiC [8:13]: | this is fun |
[8:13]: | Allied Command Post constructed. Charge speed increased! |
[8:01]: | The Allies have breached the Depot's east wall! |
[7:16]: | The Crane Controls have been destroyed. |
[7:15]: | The Allied Truck is in position! |
survive.phyZiC [6:54]: | nice nade |
cRe.gr0ss [5:44]: | teamplay credibilis |
[5:10]: | The Crane Controls have been constructed. |
[5:09]: | The Allies have activated the crane! |
[4:55]: | The Allies have loaded the Gold Crate onto the Truck! |
cRe.gr0ss [1:08]: | gg |
survive.stray [1:04]: | gr0ss dein fehler |
cRe.gr0ss [0:59]: | hdf du mistk rper |
[0:50]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:34 (original: 11:24) |
survive.brokensound [Intermission]: | phyzic rolling |
survive.brokensound [Intermission]: | :D |
survive.phyZiC [9:13]: | ACE |
survive.stray [4:47]: | dont give up pls |
survive.stray [4:25]: | kiwi lowskilled again |
survive.brokensound [4:18]: | sucking :( |
survive.stray [4:17]: | he wants to give a chance |
survive.brokensound [4:14]: | phyzic one man army |
cRe.gr0ss [4:09]: | 2 good for me |
[4:08]: | The Doors are opening!! |
survive.brokensound [3:58]: | D:D |
[3:30]: | Allied Command Post spawn active! |
[3:30]: | Allied Command Post constructed. Charge speed increased! |
[0:44]: | Main blast door opening! |
[0:11]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 9:48 |
cRe.gr0ss [Intermission]: | 6/24 |
cRe.gr0ss [Intermission]: | 2 good for me |
survive.stray [Intermission]: | kiwis fault |
survive.stray [Warmup]: | Rup |
cRe.caTchEr [Warmup]: | Rup! |
survive.stray [5:14]: | gg |
cRe.gr0ss [5:09]: | gg |
[4:42]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 5:06 (original: 9:48) |
survive.brokensound [Intermission]: | sd |
survive.stray [Intermission]: | gg |
cRe.gr0ss [Intermission]: | ggs |
cRe.gr0ss [Intermission]: | cu <3 |
[Intermission]: | survive.stray disconnected |
survive.phyZiC [Intermission]: | gg |
[Intermission]: | cRe.s1LENT disconnected |
[Intermission]: | cRe.gr0ss disconnected |
[Intermission]: | cRe.caTchEr disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.