head hunters vs Cougars (2985 views)

pl eLVISS
pl rIDJI
ee Elliot
ee synce
23.11.11 16:30 CET
Awards awarded to for
Lady Macbeth (c) Elliot 28 kills
Killing Spree head^0hunters~Elviss 4 frags without being killed
Accountant head^0hunters~Elviss 87% kills/killed ratio
He's dead, Jim! (c) synce 6 gibs
...and stay dead! (c) synce 23% gibs/kill
Lead Poisoning head^0hunters~Elviss 19 SMG kills
Spammity spam spam! (c) synce 4 SPAM kills
Fragstealer head^0hunters~Elviss 66 damage per frag
Die! Damn you, Die! (c) synce 418 damage per frag
What objective? (c) synce 186 XP
Red Shirt (c) synce 49 deaths
Are these pliers sharp? (c) synce 8 deaths without fragging
Med Pack Whore head^0hunters~ridji! 183 damage per death
Gingerbread man (c) synce 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
(c) synce5318626496001554755589360/00/117/164/121111428
(c) Elliot62123284540011679361501210/01/116/180/024313726
(c) 57309549410002612268117391570/01/133/184/022712627
head^0hunters~Elviss87342023000698683300/00/019/141/3493644
head^0hunters~ridji!7512927363001050206002650/02/115/190/118616737
headunters~8016347593001660066835650/02/134/191/111810246
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(c) synce55110203650083650358600/00/19/102/1K/DK/DKK/K//KDDD//DD/KDKDDKDKKD
(c) Elliot637921333006522042081210/00/110/110/0DKKDKK//K/D/DKDDDDD/KKDDDK/K
(c) 59189416980014887077941210/00/219/212/1
head^0hunters~Elviss1000131300030000/00/012/91/1KDDK/DKKDDKDK/KKKKDKDKK/DD
head^0hunters~ridji!76732026200733354432290/02/09/100/1KDDD/DD/K/KD/KK//K/KDDKKKDDKD
head^hunters~887333392001033354432290/02/021/191/2
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(c) synce714257000494171400/00/03/32/0DK/DK/D/K/KK
(c) Elliot6225581003975132200/01/04/50/0DK/KK/DDKDDK/
(c) 6767101510071916203600/01/07/82/0
head^0hunters~Elviss1003455000298683300/00/05/10/2KKDKDKK//D
head^0hunters~ridji!372538000110501083360/00/13/60/0DDDK/KDKDDD
head^hunters~6959813000320361916360/00/18/70/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(c) synce16341610038841289360/00/05/30/0DKDK//KK/DK
(c) Elliot501924000259862000/00/02/20/0DK/K/D
(c) 3353310100514821909360/00/07/50/0
head^0hunters~Elviss4002500010000/00/02/40/0K/DDDKD
head^0hunters~ridji!2003142100263548700/00/03/30/0K/KD/DDK
head^hunters~1203167100363548700/00/05/70/0

» View plaintext endround stats
Player Chats
[7:42]: The Allies have captured the forward bunker!
[7:16]: Axis Command Post constructed. Charge speed increased!
[7:09]: The Allies have opened up the Forward spawn rear exit!
[6:59]: The Allies have breached the Forward Bunker Gate!
head^0hunters~ridji! [6:43]: co
head^0hunters~ridji! [6:42]: kurwa
head^0hunters~ridji! [6:41]: gosciu
(c) Elliot [6:10]: xd
[5:51]: The Depot Fence has been constructed.
[5:40]: The Allies have breached the Depot Gate!
[4:12]: Allied team has destroyed the Axis Command Post!
[3:55]: The Allies have breached the Depot's east wall!
[2:51]: Allied Command Post constructed. Charge speed increased!
[2:03]: The Allied Truck is in position!
[0:04]: (c) syncecalled a vote.
[0:02]: Vote FAILED! (Change map to adlernest)
[Intermission]: >>> Objective NOT reached in time (8:59)
[8:44]: The Doors are opening!!
[8:22]: Main blast door opening!
[8:13]: Allied Command Post constructed. Charge speed increased!
[8:13]: Allied Command Post spawn active!
[7:31]: Match is PAUSED! (Allies)
[7:31]: Match resuming in 225 seconds!
[7:31]: Match resuming in 210 seconds!
[7:31]: Match resuming in 195 seconds!
head^0hunters~ridji! [7:31]: Elviss: zajebiste swieta, stary najebany spi a matka sama je sniadanie
head^0hunters~Elviss [7:31]: :-)
head^0hunters~ridji! [7:31]: :D
head^0hunters~Elviss [7:31]: :D nanaanat
head^0hunters~Elviss [7:31]: this is how we doing
head^0hunters~ridji! [7:31]: dwuhA { Elviss #r@g: CZEKAJCIE
head^0hunters~ridji! [7:31]: dwuhA { Elviss #r@g: DYM MAM NA HACIE
head^0hunters~ridji! [7:31]: dwuhA { Elviss #r@g: MOMENT KURWA,IDE POMOC SIOSTRZE SIE PAKOWAC BO JA STARY Z DOMU WYJEBAL
head^0hunters~Elviss [7:31]: everybody know it
[7:31]: Match resuming in 180 seconds!
head^0hunters~Elviss [7:31]: nanannaannana
head^0hunters~ridji! [7:31]: sup guys?
[7:31]: Match resuming in 165 seconds!
[7:31]: Match resuming in 150 seconds!
[7:31]: Match resuming in 135 seconds!
[7:31]: Match resuming in 10 seconds!
[7:31]: Match resuming in 9 seconds!
[7:31]: Match resuming in 8 seconds!
[7:31]: Match resuming in 7 seconds!
[7:31]: Match resuming in 6 seconds!
[7:31]: Match resuming in 5 seconds!
[7:31]: Match resuming in 4 seconds!
[7:31]: Match resuming in 3 seconds!
[7:31]: Match resuming in 2 seconds!
[7:31]: Match resuming in 1 seconds!
[7:31]: FIGHT!
[6:54]: Main blast door closing!
[6:18]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:41
[2:53]: The Doors are opening!!
(c) Elliot [0:37]: my fail
[0:22]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:18 (original: 3:41)
[Intermission]: (c) Elliot disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.