Fuck Off And Die vs team stAt1c (2847 views)

pl LauX
pl kMl
gb Gieri
nl mAss1v
nl dipstick
nl Highway
04.12.11 00:45 CET
Awards awarded to for
Lady Macbeth stAtic Highway^D:D! 65 kills
Killing Spree foad } Gi3ri.:x 10 frags without being killed
Accountant stAt1c n00bi 110% kills/killed ratio
He's dead, Jim! foad } Gi3ri.:x 13 gibs
...and stay dead! foad } kMl 28% gibs/kill
Lead Poisoning stAtic Highway^D:D! 55 SMG kills
Spammity spam spam! stAtic Highway^D:D! 9 SPAM kills
Fragstealer foad } LauX :D 151 damage per frag
Die! Damn you, Die! stAt1c mAss1v 460 damage per frag
What objective? stAtic Highway^D:D! 390 XP
Red Shirt foad } LauX :D 73 deaths
Are these pliers sharp? stAt1c mAss1v 7 deaths without fragging
Med Pack Whore stAt1c n00bi 168 damage per death
Eyes Wide Shut stAtic Highway^D:D! 5 team kills
Gingerbread man stAtic Highway^D:D! 31 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
foad } LauX :D521903873301864298588710/03/134/572/716911826
foad } Gi3ri.:x7434346621301161008490911470/04/438/395/3219147106
foad } kMl44219296680014734494711660/01/527/440/425314446
foad } 5675211320124023823857271503840/08/599/447/421413656
stAt1c mAss1v68268436330221847686841300/01/241/402/219713837
stAt1c n00bi11035155509001690817936690/03/148/334/516515954
stAtic Highway^D:D!963906568905311180585125760/06/555/309/118212565
stAt90100916318121076829362251327750/010/5144/3015/118114155
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
foad } LauX :D53961426101331453971350/02/112/211/1DKTKDDDDDKDDDKD/DDDDKD/KK/DDDKKDDKKDKDKKD
foad } Gi3ri.:x521151325800635703274940/00/211/162/1DDD/DKDDDK/DKKD//K//DDKKDKKDKDKDDDKDDK
foad } kMl2867828100531864231540/00/38/190/2/K/XDKDDDDDDKDDK/DDDD/KDDKDD/DDKDDDKD
foad } 4427835791001149901114761830/02/631/563/4
stAt1c mAss1v809121262001134603393400/00/121/140/1KDK/KDK/D/D/DKD/KKDKK/KK/DDDD/KDDK/K/KK/KKDKDKKX
stAt1c n00bi9099182030092930310200/01/016/91/2K//DK/KKKK/K/KKK/KK/D/KDDK/DKDDKKDDKDD
stAtic Highway^D:D!10814126242011550863406330/05/119/83/0/KD/KK//KK/KK/KKD/D/DKKK/KK/K/KDK/KK/KK/KK/DKDKKDTD
stAt93331657070135114769901730/06/256/314/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
foad } LauX :D574881410001174216800/01/07/140/1DKKXDKDDDKDKDDKDDKDDDKD
foad } Gi3ri.:x8153911001521641775170/01/18/51/0K/TK/K/DKDK/K/DDDKKDK
foad } kMl6163813100414991808580/00/18/80/0//DKDDKKKK/D/KKKDDDDD
foad } 661642538201948375751750/02/223/271/1
stAt1c mAss1v6676812000417221548180/00/08/80/0DK/K//DDKKDKDDKDK/DK
stAt1c n00bi84791113300320761429180/01/010/100/0DDKDKKDKDDD/KKDDKKDK/KK/
stAtic Highway^D:D!71811014200719531860940/01/29/50/0KD/DKDK//KKDD///KKKDKK/D
stAt74236293950014575148371300/02/227/230/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
foad } LauX :D6046915100321102449360/00/09/80/3DKDDDKK/KDDKDDKK/D/KDDKD
foad } Gi3ri.:x2289916710032030153100/03/011/42/0K/KKKKKKKKKKDK/DKDDKKK/
foad } kMl5040612200312681498540/00/16/70/1D/KD/KDKDDKKDDDK/D
foad } 1131853134400954085478900/03/126/192/4
stAt1c mAss1v732113002213092020720/00/01/111/1K/DDDDDXTDDDDDT/D
stAt1c n00bi14280107300117831610330/01/19/70/2DDKK/XDKDKXXKKKKXKDKD
stAtic Highway^D:D!779214182034238617783180/00/212/115/1KDKKDDTDKD/KDTKTDKDKDKDKD/K//DKDDKK
stAt7520425385057547854084230/01/322/296/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
foad } LauX :D38071800020000/00/06/141/2DKDDKDDDDDKDKDDKDDK//DKDD
foad } Gi3ri.:x4276819400223202511360/00/18/140/2KKDDKDKD/DDDKDDDKDK/DDDDDKD
foad } kMl534971340021391193400/01/05/100/1KDD/DDDKDDK/KDDKDKKD
foad } 441252250800637114445360/01/119/381/5
stAt1c mAss1v10869131210041985172300/01/111/71/0DKKKD/KD/KDDKKK/KDKKDK/DK
stAt1c n00bi160931610000322921795180/00/013/73/1DKKKKKXKK/DK/KKKKDKDDK/KDKD
stAtic Highway^D:D!1257615123015238014681310/00/015/61/0KDDK/TD/KKKKKKDK/KDDKK/K/DKK
stAt131238443440112665749861490/01/139/205/1

» View plaintext endround stats
Player Chats
[6:42]: The Allies have captured the forward bunker!
[6:26]: Axis Command Post constructed. Charge speed increased!
[6:02]: The Allies have breached the Forward Bunker Gate!
[5:46]: The Allies have opened up the Forward spawn rear exit!
stAt1c mAss1v [4:30]: :<
[4:11]: Allied team has destroyed the Axis Command Post!
[3:45]: The Allies have breached the Depot Gate!
[3:40]: Allied Command Post constructed. Charge speed increased!
[3:29]: The Depot Fence has been constructed.
[2:32]: The Allies have breached the Depot's east wall!
stAtic Highway^D:D! [2:00]: NICE SERVER
[1:31]: The Allied Truck is in position!
stAtic Highway^D:D! [1:20]: scores
stAtic Highway^D:D! [1:17]: :DDDD!
foad } LauX :D [1:15]: :D!
foad } LauX :D [1:15]: :D!
foad } LauX :D [1:15]: :D!
foad } LauX :D [1:14]: :D!
stAtic Highway^D:D! [1:12]: really sup with server
stAtic Highway^D:D! [0:18]: he its good again
[Intermission]: >>> Clock set to: 12:00
stAtic Highway^D:D! [10:22]: sup
[10:15]: The Allies have captured the forward bunker!
[9:58]: The Allies have breached the Forward Bunker Gate!
[9:47]: Axis Command Post constructed. Charge speed increased!
[9:27]: The Allies have opened up the Forward spawn rear exit!
[9:15]: Allied team has destroyed the Axis Command Post!
[9:08]: Allied Command Post constructed. Charge speed increased!
[7:25]: The Allies have breached the Depot Gate!
[6:54]: The Depot Fence has been constructed.
[6:48]: The Allies have breached the Depot's east wall!
[6:30]: The Allied Truck is in position!
foad } LauX :D [6:21]: NICE LAG
[6:05]: The Crane Controls have been constructed.
[6:04]: The Allies have activated the crane!
stAtic Highway^D:D! [6:00]: ye we got it to
[5:51]: The Allies have loaded the Gold Crate onto the Truck!
stAtic Highway^D:D! [5:31]: Xd
[4:28]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:31 (original: 12:00)
stAtic Highway^D:D! [Intermission]: cant we just change the server coz this is awfull
stAtic Highway^D:D! [Intermission]: xD?
stAt1c mAss1v [Intermission]: xD
[11:22]: Allies capture the Forward Bunker!
[11:15]: Allies have damaged the East Wall
[9:49]: Axis reclaim the Forward Bunker!
[9:24]: Allies capture the Forward Bunker!
foad } LauX :D [8:06]: :D!
foad } kMl [8:06]: :D
foad } LauX :D [8:06]: :D!
foad } LauX :D [8:06]: :D!
foad } LauX :D [8:06]: :D!
foad } LauX :D [8:06]: :D!
foad } LauX :D [8:06]: :D!
[7:25]: Allies have secured the forward bunker.
[7:25]: Door Controls have been constructed.
[7:24]: The Loading Doors are Opening!
[6:50]: The Allies have stolen a gold crate!
[6:25]: The Allies have secured a gold crate!
[6:24]: The Loading Doors are Closing!
[5:57]: The Allies have stolen a gold crate!
[4:54]: The Loading Doors are Opening!
[4:39]: The Axis have intercepted the stolen gold crate!
[4:39]: The Allies have stolen a gold crate!
[4:24]: Allies have escaped with the Gold!
[4:24]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 7:35
foad } Gi3ri.:x [Intermission]: GG
[7:02]: Allies capture the Forward Bunker!
[6:43]: Allies have damaged the West Wall
stAtic Highway^D:D! [6:28]: #@)(MULTIKILLLLL)(@#
stAtic Highway^D:D! [6:28]: #@)(MULTIKILLLLL)(@#
stAtic Highway^D:D! [5:48]: WAT
[2:41]: Allies have secured the forward bunker.
[2:41]: Door Controls have been constructed.
[2:39]: The Loading Doors are Opening!
[2:17]: The Allies have stolen a gold crate!
[2:03]: The Allies have secured a gold crate!
[1:56]: The Allies have stolen a gold crate!
[1:55]: The Loading Doors are Closing!
[1:44]: The Axis have intercepted the stolen gold crate!
[1:37]: The Allies have stolen a gold crate!
[0:30]: The Axis have intercepted the stolen gold crate!
[0:22]: The Loading Doors are Opening!
[0:18]: The Loading Doors are Closing!
[0:17]: The Allies have stolen a gold crate!
[0:13]: The Loading Doors are Opening!
foad } Gi3ri.:x [0:04]: gg
[0:03]: The Axis have intercepted the stolen gold crate!
foad } LauX :D [0:02]: GG
[0:01]: The Loading Doors are Closing!
[Intermission]: foad } LauX :D disconnected
[Intermission]: >>> Objective NOT reached in time (7:35)
stAtic Highway^D:D! [Intermission]: gg!
stAt1c n00bi [Intermission]: wp
foad } kMl [Intermission]: DDDD/QUIT
[Intermission]: foad } Gi3ri.:x disconnected
[Intermission]: foad } kMl disconnected
stAt1c mAss1v [Warmup]: :D!

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.