RAM vs tequilas team (3215 views)

ee HOPPY
ee Nukits
ee wEEEman
pl zMk
pl fixer
pl Nike
21.12.11 20:30 CET
Awards awarded to for
Lady Macbeth rAMPAGE#teq.et 54 kills
Killing Spree ram wEEEEman 4 frags without being killed
Accountant rAMPAGE#teq.et 98% kills/killed ratio
He's dead, Jim! ram Nukits 19 gibs
...and stay dead! ram Nukits 51% gibs/kill
Lead Poisoning rAMPAGE#teq.et 45 SMG kills
Spammity spam spam! ram Nukits 9 SPAM kills
Fragstealer ram wEEEEman 208 damage per frag
Die! Damn you, Die! ram Nukits 231 damage per frag
What objective? ram wEEEEman 334 XP
Red Shirt RAM HOPPY 69 deaths
Are these pliers sharp? ram wEEEEman 11 deaths without fragging
Med Pack Whore rAMPAGE#teq.et 173 damage per death
Eyes Wide Shut John Frusciante teq 3 team kills
Gingerbread man ram wEEEEman 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
ram Nukits543153766192117838583543450/02/327/429/3227123211
ram wEEEEman73334476313112594778938800/04/241/313/5202140411
RAM HOPPY65243456970020828199642180/03/140/422/618414435
RAM 6489212919839326226143272566430/09/1108/4214/620413639
N!ke#teq.et6025638637001976548568720/01/437/330/9201136310
rAMPAGE#teq.et963185455911151135088401200/03/445/347/321015846
John Frusciante teq65275416271315825287351940/02/134/428/320113939
teq7384913318023244927256261433860/06/1116/4215/320414438
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ram Nukits78123182381012368728741780/01/011/96/1KK/KDD/KDK/K/K/KK/DKK/DK/SKD/K//K/DKKDDKD
ram wEEEEman10411423228001237892832360/00/121/82/1K/KKDKKK/K/K/KK/K/K/DDDK/D/KKDKDD/K/K/KKDKDKK
RAM HOPPY809920252001333513769940/01/019/120/0K/DKKK/D/K/KKD/DKK/KKD/DD/KK/DK/K/KKDK//KDKDD
RAM 8733661701810371082794753080/02/151/298/2
N!ke#teq.et3382824100429453542180/01/17/140/6D/DDD/DDDDKDDKD/KDDDDD/KDDDKKXKKD
rAMPAGE#teq.et60901728511643003930300/00/015/203/2DK/DDKDKDDSDDDKDKKKDXKD/K/KK//DDKKKDDDD/KDKTDKD
John Frusciante teq2873725201522303355300/00/18/180/1DDKDKKDDDD/DDDDTDK/D//KD/KDDDDDKD
teq40245327781215947510827780/01/230/523/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ram Nukits33101927610127873441360/01/37/211/1KDSKDDKDDDD/DDDDDDKDDDDKDDDDKDDKKKDD
ram wEEEEman50110122420053358402000/01/111/160/2KDKDD/DDDDKKDK///KKDKDK/KDDDDDDDKDDK
RAM HOPPY7310319263006349838741240/01/117/181/1KDKKK/DKKDDD/K/DKK/KKKDDKDD/KDDDDDDKDKDK/KKDD
RAM 5231440771110129643113351600/03/535/552/4
N!ke#teq.et80941721300828433232180/00/117/120/0DKDDKDKK/KK//KKDDKK/K/DDDK/K/K/DDKDKKD
rAMPAGE#teq.et1471482517200646582979900/03/220/82/1DKKKDKKKDKK/DDD/DK/K/KKKDKKKK/KKDKKK/KDDKK
John Frusciante teq1041202221200538343432900/02/018/152/1KKDDDKDDKKDKDDKKKDKKDK/KDK/KK/KKDK/KDK/DDKD
teq1103626459700191133596431980/05/355/354/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ram Nukits3650411301311091302810/00/03/92/0D/DK/DDDDDKK/XDKT
ram wEEEEman5070612101617051423440/02/05/50/2KD/D/D//D/D/KDKTKKKX
RAM HOPPY40284102000773152800/01/03/80/2DDDKDDDDKKDDKD
RAM 4214814336029358742531250/03/011/222/4
N!ke#teq.et83541012300613341068360/00/210/40/0K/K//KKD/KK/KDKK/DKDDD
rAMPAGE#teq.et133478610031551125300/00/17/31/0K//KK/DKKKKDDKX
John Frusciante teq6041610111413681266240/00/05/42/1KDSK/K//KK/DDKDTD
teq9214224285111342533587600/00/322/113/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ram Nukits12041652001802737500/00/06/30/1K/KDKDKDKKD
ram wEEEEman1204065210262566300/01/04/21/0K/SK/KKKDKD
RAM HOPPY251328000165979300/00/01/41/3D/KDDKDDDD
RAM 88941418410420862193500/01/011/92/4
N!ke#teq.et502636000153272600/00/03/30/3XDKD/DDKKD
rAMPAGE#teq.et1003344100084167800/00/13/31/0DDKKDKKD
John Frusciante teq10041662011820682500/00/03/54/0KTDKD/KDKDKDK
teq831001316301221932086500/00/19/115/3

» View plaintext endround stats
Player Chats
John Frusciante teq [Warmup]: rup
ram wEEEEman [Warmup]: sec
N!ke#teq.et [Countdown]: pozdro own3r
[7:02]: The Allies have captured the forward bunker!
[7:01]: The Axis have captured the forward bunker!
[5:01]: The Allies have captured the forward bunker!
[4:44]: Axis Command Post constructed. Charge speed increased!
[4:30]: The Allies have breached the Forward Bunker Gate!
[4:25]: The Allies have opened up the Forward spawn rear exit!
John Frusciante teq [3:02]: :O)
[2:51]: The Allies have breached the Depot Gate!
[2:48]: Allied team has destroyed the Axis Command Post!
[2:47]: The Depot Fence has been constructed.
[2:44]: Allied Command Post constructed. Charge speed increased!
[0:55]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
[10:45]: The Allies have captured the forward bunker!
[10:26]: Axis Command Post constructed. Charge speed increased!
[10:05]: The Allies have opened up the Forward spawn rear exit!
[10:02]: The Allies have breached the Forward Bunker Gate!
[9:31]: The Depot Fence has been constructed.
[8:47]: Allied team has destroyed the Axis Command Post!
[8:34]: Allied Command Post constructed. Charge speed increased!
[6:58]: The Allies have breached the Depot Gate!
[6:10]: The Allies have breached the Depot's east wall!
[4:36]: The Allied Truck is in position!
RAM HOPPY [3:28]: Xddd
[Intermission]: >>> Objective NOT reached in time (12:00)
RAM HOPPY [9:00]: LOL
[8:09]: Allies capture the factory district!
[7:52]: The side gate has been built!
[7:27]: Allies have destroyed the Main Gate!
[7:18]: Allies have destroyed the Side Door!
[7:11]: Match is PAUSED! (Axis)
[7:10]: Match resuming in 225 seconds!
[7:10]: Match resuming in 210 seconds!
[7:10]: Match resuming in 195 seconds!
[7:10]: Match resuming in 180 seconds!
[7:10]: Match resuming in 165 seconds!
[7:10]: Match resuming in 150 seconds!
[7:10]: Match resuming in 135 seconds!
[7:10]: Match resuming in 120 seconds!
ram wEEEEman [7:11]: sup ?
[7:10]: Match resuming in 105 seconds!
[7:10]: Match resuming in 90 seconds!
[7:10]: Match resuming in 75 seconds!
[7:10]: Match resuming in 60 seconds!
[7:10]: Match resuming in 45 seconds!
[7:10]: Match resuming in 30 seconds!
[7:10]: Match resuming in 15 seconds!
[7:10]: Match resuming in 10 seconds!
[7:10]: Match resuming in 9 seconds!
[7:10]: Match resuming in 8 seconds!
[7:10]: Match resuming in 7 seconds!
[7:10]: Match resuming in 6 seconds!
[7:10]: Match resuming in 5 seconds!
[7:10]: Match resuming in 4 seconds!
[7:10]: Match resuming in 3 seconds!
[7:10]: Match resuming in 2 seconds!
[7:10]: Match resuming in 1 seconds!
[7:10]: FIGHT!
[7:07]: Match is PAUSED! (Axis)
[7:07]: Match resuming in 225 seconds!
[7:07]: Match resuming in 210 seconds!
[7:07]: Match resuming in 195 seconds!
[7:07]: Match resuming in 180 seconds!
[7:07]: Match resuming in 10 seconds!
[7:07]: Match resuming in 9 seconds!
[7:07]: Match resuming in 8 seconds!
[7:07]: Match resuming in 7 seconds!
[7:07]: Match resuming in 6 seconds!
[7:07]: Match resuming in 5 seconds!
[7:07]: Match resuming in 4 seconds!
[7:07]: Match resuming in 3 seconds!
[7:07]: Match resuming in 2 seconds!
[7:07]: Match resuming in 1 seconds!
[7:07]: FIGHT!
[6:47]: Allied Command Post constructed. Charge speed increased!
[6:22]: The side gate has been destroyed!
[3:55]: Allies have destroyed the Bunker Controls!
[3:55]: Allies have destroyed the Bunker Controls!
[3:55]: Allies have destroyed the Bunker Controls!
[3:55]: Allies have destroyed the Bunker Controls!
[3:55]: Allies have destroyed the Bunker Controls!
[3:55]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 6:04
[5:14]: Allies capture the factory district!
[4:55]: The side gate has been built!
[4:27]: Allies have destroyed the Main Gate!
[4:07]: Allies have destroyed the Side Door!
[3:01]: Allies have destroyed the Bunker Controls!
[3:01]: Allies have destroyed the Bunker Controls!
[3:01]: Allies have destroyed the Bunker Controls!
[3:01]: Allies have destroyed the Bunker Controls!
[3:01]: Allies have destroyed the Bunker Controls!
[3:01]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 3:03 (original: 6:04)
ram wEEEEman [Intermission]: omg gg
ram wEEEEman [Intermission]: :S:S:S::S
ram Nukits [Intermission]: vittu
John Frusciante teq [Intermission]: gg
ram wEEEEman [Intermission]: wp
[Intermission]: RAM HOPPY disconnected
[Intermission]: rAMPAGE#teq.et disconnected
John Frusciante teq [Intermission]: thx 4 game
John Frusciante teq [Intermission]: cya
[Intermission]: ram Nukits disconnected
[Intermission]: ram wEEEEman disconnected
N!ke#teq.et [Warmup]: gg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.