The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 1:19
oO.timbolina [Intermission]:
:XD
oO.Revenge:> [Intermission]:
eehm 50 acc
oO.timbolina [Intermission]:
moest ook niet veel langer duren
oO.Revenge:> [Intermission]:
doen we eehm
oO.timbolina [Warmup]:
REMATCH
oO.timbolina [0:14]:
hoer
[dR] jetro [0:11]:
=-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD
[dR] jetro [0:11]:
=-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD
[dR] jetro [0:11]:
=-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD
[dR] jetro [0:11]:
=-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD
[dR] jetro [0:11]:
=-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD
[dR] jetro [0:11]:
=-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD
oO.timbolina [0:05]:
rematch
oO.Revenge:> [0:03]:
HUH!
oO.timbolina [0:02]:
gg n1 rev
oO.Revenge:> [0:01]:
DACHT DAT IK EM HAD
[Intermission]:
>>> Objective NOT reached in time (1:19)
[dR] zett [Intermission]:
ggs
[Intermission]:
[dR] zett disconnected
oO.Revenge:> [Intermission]:
bedankt voor alles
[Intermission]:
oO.timbolina disconnected
[Intermission]:
oO.Revenge:> disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.