Silence Breakerz vs Alliance (3436 views)
22.12.11 22:45 CET
Awards | awarded to | for |
Lady Macbeth | SBZ][SK1PT0MYL0W | 62 kills |
Killing Spree | All1anc3moriarti | 5 frags without being killed |
Accountant | All1anc3moriarti | 98% kills/killed ratio |
He's dead, Jim! | SBZ][0U7L4WL1Z3D | 17 gibs |
...and stay dead! | SBZ][0U7L4WL1Z3D | 28% gibs/kill |
Lead Poisoning | SBZ][SK1PT0MYL0W | 56 SMG kills |
Spammity spam spam! | SBZ][SK1PT0MYL0W | 8 SPAM kills |
Fragstealer | SBZ][SK1PT0MYL0W | 165 damage per frag |
Die! Damn you, Die! | allianzscoofinactive | 417 damage per frag |
What objective? | SBZ][0U7L4WL1Z3D | 345 XP |
Red Shirt | allianzscoofinactive | 81 deaths |
Are these pliers sharp? | SBZ][SC0FL0W | 13 deaths without fragging |
Med Pack Whore | All1anc3moriarti | 182 damage per death |
Eyes Wide Shut | SBZ][SC0FL0W | 2 team kills |
Gingerbread man | SBZ][0U7L4WL1Z3D | 31 /kills |
» View plaintext endround stats
SBZ][SC0FL0W [Warmup]: | je bent zwart |
2pac [Warmup]: | nee |
2pac [Warmup]: | invite nou maar |
2pac [Warmup]: | is dit offi |
allianzscoofinactive [Warmup]: | jawel rup :D |
SBZ][SC0FL0W [Warmup]: | yeshja |
2pac [Countdown]: | oooh |
Allianc3.epA [Countdown]: | gl hf |
2pac [Countdown]: | doe maar |
2pac [11:05]: | me zus zit op me playstation dus heb me sound mute |
SBZ][0U7L4WL1Z3D [10:48]: | nu je chat |
[10:19]: | The Allies have captured the forward bunker! |
Allianc3.epA [10:13]: | nice plant mate |
2pac [10:11]: | nu ik chat |
[9:58]: | Axis Command Post constructed. Charge speed increased! |
[9:30]: | The Allies have opened up the Forward spawn rear exit! |
[9:29]: | The Allies have breached the Forward Bunker Gate! |
2pac [9:27]: | ik wed dat ik nog degelijk kan aimen |
[8:28]: | Allied team has destroyed the Axis Command Post! |
[8:20]: | Allied Command Post constructed. Charge speed increased! |
2pac [7:51]: | niemand kijkt dit |
[7:26]: | The Allies have breached the Depot's east wall! |
[7:07]: | The Allies have breached the Depot Gate! |
[7:02]: | The Depot Fence has been constructed. |
[4:31]: | The Allied Truck is in position! |
[4:00]: | The Crane Controls have been constructed. |
[3:59]: | The Allies have activated the crane! |
[3:45]: | The Allies have loaded the Gold Crate onto the Truck! |
SBZ][SK1PT0MYL0W [1:52]: | :DDD |
SBZ][SK1PT0MYL0W [1:52]: | :DDD |
SBZ][SK1PT0MYL0W [1:51]: | :DDD |
[0:50]: | 2pac disconnected |
Allianc3.epA [0:20]: | so low |
allianzscoofinactive [0:19]: | gg |
Allianc3.epA [0:18]: | omg |
Allianc3.epA [0:17]: | :( |
Allianc3.epA [0:10]: | cn't do shit |
[0:07]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:52 |
SBZ][SC0FL0W [7:52]: | je moeder |
[6:39]: | The Allies have captured the forward bunker! |
[6:38]: | The Axis have captured the forward bunker! |
[6:03]: | The Allies have breached the Forward Bunker Gate! |
[5:50]: | Axis Command Post constructed. Charge speed increased! |
[4:57]: | The Allies have opened up the Forward spawn rear exit! |
[4:43]: | Allied team has destroyed the Axis Command Post! |
[4:26]: | Allied Command Post constructed. Charge speed increased! |
SBZ][SC0FL0W [3:13]: | z |
SBZ][SC0FL0W [3:12]: | ez |
[2:47]: | The Depot Fence has been constructed. |
[1:42]: | The Allies have breached the Depot Gate! |
Allianc3.epA [1:19]: | wp |
SBZ][0U7L4WL1Z3D [1:08]: | gg |
[Intermission]: | >>> Objective NOT reached in time (11:52) |
Allianc3.epA [Intermission]: | :/ |
SBZ][SK1PT0MYL0W [Intermission]: | wp |
SBZ][0U7L4WL1Z3D [Intermission]: | :\ |
[11:15]: | Allies have damaged the East Wall |
[10:37]: | Allies capture the Forward Bunker! |
[5:12]: | Door Controls have been constructed. |
[5:12]: | Allies have secured the forward bunker. |
[5:11]: | The Loading Doors are Opening! |
[5:04]: | The Allies have stolen a gold crate! |
[4:52]: | The Axis have intercepted the stolen gold crate! |
[4:43]: | The Allies have stolen a gold crate! |
[4:34]: | The Loading Doors are Closing! |
[3:08]: | The Loading Doors are Opening! |
[3:05]: | The Allies have secured a gold crate! |
[3:00]: | The Loading Doors are Closing! |
[2:27]: | The Loading Doors are Opening! |
[2:17]: | The Allies have stolen a gold crate! |
[1:57]: | The Allies have secured a gold crate! |
[1:57]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 10:02 |
Allianc3.epA [Intermission]: | f off with the luger act or im gonna turn my screen on |
SBZ][0U7L4WL1Z3D [Warmup]: | :D |
sbZ<3Phan [Warmup]: | :) |
Allianc3.epA [Warmup]: | playing without monitor, true story |
SBZ][0U7L4WL1Z3D [10:01]: | playing witou8h mosue |
[9:29]: | Allies capture the Forward Bunker! |
[9:15]: | Allies have damaged the West Wall |
[9:09]: | Door Controls have been constructed. |
[9:09]: | Allies have secured the forward bunker. |
[8:39]: | The Allies have stolen a gold crate! |
[8:23]: | The Axis have intercepted the stolen gold crate! |
[8:21]: | The Allies have stolen a gold crate! |
[7:52]: | The Loading Doors are Opening! |
[7:42]: | The Allies have secured a gold crate! |
[7:39]: | The Allies have stolen a gold crate! |
[7:38]: | The Loading Doors are Closing! |
[7:09]: | The Loading Doors are Opening! |
[7:06]: | The Allies have secured a gold crate! |
[7:06]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 2:56 (original: 10:02) |
SBZ][0U7L4WL1Z3D [Intermission]: | gg |
SBZ][SK1PT0MYL0W [Intermission]: | gg |
Allianc3.epA [Intermission]: | gg wp :X |
allianzscoofinactive [Intermission]: | .. |
[Intermission]: | SBZ][0U7L4WL1Z3D disconnected |
[Intermission]: | All1anc3moriarti disconnected |
SBZ][SC0FL0W [Intermission]: | shoot meh |
[Intermission]: | allianzscoofinactive disconnected |
[Intermission]: | SBZ][SC0FL0W disconnected |
[Intermission]: | SBZ][SK1PT0MYL0W disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.