randomZ vs Dead Ringers (2940 views)

de mental
md eujen
gb razz
be jenson
be jetro
be zet
27.12.11 21:30 CET
Awards awarded to for
Lady Macbeth r.drw 53 kills
Killing Spree dr.zett 6 frags without being killed
Accountant dr.emzii 100% kills/killed ratio
He's dead, Jim! r.mental 14 gibs
...and stay dead! r.mental 36% gibs/kill
Lead Poisoning dr.emzii 45 SMG kills
Spammity spam spam! dr.jetro 8 SPAM kills
Fragstealer r.ejn 151 damage per frag
Die! Damn you, Die! r.mental 217 damage per frag
What objective? dr.zett 350 XP
Red Shirt r.ejn 72 deaths
Are these pliers sharp? r.ejn 10 deaths without fragging
Med Pack Whore r.drw 174 damage per death
Eyes Wide Shut dr.zett 3 team kills
Gingerbread man dr.jetro 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
r.mental592893963143213761095611190/04/232/395/619514547
r.ejn4727734727111077859117470/01/330/504/6229125210
r.drw983475354501151084887751840/07/444/300/320516367
r.6591312618926443826243274533500/012/4106/309/321014448
dr.emzii100317515190114826586712030/04/545/323/216217057
dr.jetro683394769100121870184363020/03/637/368/618512237
dr.zett953505254101312104879136920/02/138/394/120216665
dr.86100615017429154727453262435970/09/1120/3915/118315356
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mental28108725300322293493360/00/16/181/3DDDDKKDDDKDKDDD/KD/DDDKDDDDK/DDD
r.ejn53151152810033304327600/00/214/211/3KDD/DDKDDDD/KDDKDKDDDDK/DKDKDDDDKDKDKXKDKKDK
r.drw689715222011315737021080/02/214/190/0KDDKDKDK/DDDKKKDDKDDKKDDDDKKDKKDDDDTKD
r.50356377560178690104711440/02/534/582/6
dr.emzii14312623164019354127621490/02/020/92/1DKKK/TK/KKKXKDDKKD/KK/KK/X/KK/K/KKDKKDK/KDX
dr.jetro100161262650111375226451140/01/221/115/3K/KK/KKXK/DDTKKD/KK/KKDKK/D/DKDKDKDDK/DKKDK/K/KK/KDDKD
dr.zett861201922412631783283780/02/018/151/0KDKDKKDD/DKK/KDD/SKKDTKDKKKDKK/K/D/KDDDTKKD
dr.11040768641314261047186903410/05/259/358/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mental9511522231002936743680830/03/019/132/1KTDKDDDD/DK/D/KDKKKKT/K/KDK/K/DKK/DKDKKDK/KKDKK
r.ejn60103152551053897345600/01/112/172/2K/XKDDKDDK/DDDK/DKKDKKDDK/KKDDSKKDDD/DDDK
r.drw12114523191001046062932760/03/120/80/1/KDKDKKDKK/K/KKKDD/KX/K/K/KDDKK/KDKK/K/KKDK
r.92363606716122412177100681590/07/251/384/4
dr.emzii63951422300130174054360/00/414/160/1DKKKDDDKKKDKKDDK/DDDDDKDKDKDKKDDDDDD
dr.jetro44951125100427873781180/02/27/192/1DDDKKDDX//DDKK/DKDKDDKDKDDKDDD/DKKDDD
dr.zett851311720301242644342140/00/117/161/1DKKKKKKTDDKDKDDDDDKDDDKDKDDKDKDK/K/KKD
dr.64321426770171006812177680/02/738/513/3
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mental150589610011490119800/00/17/32/1KKKKDKKDDKK/KDD
r.ejn44154910125071081290/00/04/71/0DKK/K/DDDDTDKD
r.drw250681042000185199300/02/18/20/2KKKKKKDDKKKXDKD
r.1481412319401338483272290/02/219/123/3
dr.emzii504251000038531266180/02/13/60/0DDKDD/K/DK/KKDD
dr.jetro60546102002149512881700/00/16/50/2/DDDDDDK/KKKDDKK
dr.zett5531592001924129400/00/03/82/0KDDDDKD/DKDDKK
dr.5512716294006327238481880/02/212/192/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mental118190300217119000/01/00/50/1DKDDDDDDDSSDS
r.ejn080100000771304180/00/00/50/1DDDDDDDDDD
r.drw55375900041234114800/00/02/10/0/D/KKK//KKDDDD
r.2253628030415283642180/01/02/110/2
dr.emzii3005493200185458900/00/08/11/0KKKKKDKKKKD/
dr.jetro502948200466772200/00/13/11/0/KKDD/DK/DK/
dr.zett366681131003212121700/00/00/00/0/K/KKK/KKKKKKK
dr.239151241450083642152800/00/111/22/0

» View plaintext endround stats
Player Chats
[Countdown]: r.ejn readied the Allies!
r.mental [Countdown]: :D
[10:18]: The Tank has been repaired!
[10:15]: Allied team has stolen the Tank!
[9:41]: Tank Barrier #1 has been constructed.
[8:57]: Tank Barrier #1 has been destroyed.
[8:53]: Axis Command Post constructed. Charge speed increased!
[8:38]: The Tank has been damaged!
[8:28]: Allied team has destroyed the Axis Command Post!
[8:01]: Truck Barrier #1 has been constructed.
[7:54]: The Tank has been repaired!
[7:39]: Axis Command Post constructed. Charge speed increased!
[7:25]: The Tank has been damaged!
[7:09]: The Tank has been repaired!
[6:57]: Allied team has destroyed the Bank Doors!
[6:52]: The Tank has been damaged!
[6:41]: Allied team has destroyed the Axis Command Post!
[6:38]: Allied Command Post constructed. Charge speed increased!
[6:23]: Axis team has destroyed the Allied Command Post!
[6:11]: Allied Command Post constructed. Charge speed increased!
[5:12]: Axis team has destroyed the Allied Command Post!
[4:47]: Allied Command Post constructed. Charge speed increased!
[4:24]: Axis team has destroyed the Allied Command Post!
[3:38]: Axis Command Post constructed. Charge speed increased!
[2:20]: Allied team has destroyed the Axis Command Post!
[2:15]: Allied Command Post constructed. Charge speed increased!
[1:20]: Truck Barrier #1 has been destroyed.
[Intermission]: >>> Clock set to: 12:00
[10:53]: The Tank has been repaired!
[10:51]: Allied team has stolen the Tank!
[9:41]: The Tank has been damaged!
[9:18]: The Tank has been repaired!
[9:03]: Allied team has destroyed the Bank Doors!
[8:46]: The Tank has been damaged!
[8:44]: Allied Command Post constructed. Charge speed increased!
r.mental [7:06]: pause
[7:06]: Match is PAUSED! (Axis)
[7:06]: Match resuming in 225 seconds!
r.mental [7:06]: unpause
[7:06]: Match resuming in 10 seconds!
[7:06]: Match resuming in 9 seconds!
[7:06]: Match resuming in 8 seconds!
[7:06]: Match resuming in 7 seconds!
[7:06]: Match resuming in 6 seconds!
[7:06]: Match resuming in 5 seconds!
[7:06]: Match resuming in 4 seconds!
[7:06]: Match resuming in 3 seconds!
[7:06]: Match resuming in 2 seconds!
[7:06]: Match resuming in 1 seconds!
[7:06]: FIGHT!
[2:33]: Axis team has destroyed the Allied Command Post!
[1:54]: Allied Command Post constructed. Charge speed increased!
r.mental [0:14]: nice faking that u take ice bt
[Intermission]: >>> Objective NOT reached in time (12:00)
[7:32]: The Sea Wall Door has been breached!
[7:22]: Allies capture the Forward Bunker!
[7:14]: Axis captured the Forward Bunker!
r.mental [7:05]: pause
[7:05]: Match is PAUSED! (Axis)
[7:05]: Match resuming in 225 seconds!
r.mental [7:05]: net_restart
[7:05]: Match resuming in 210 seconds!
r.mental [7:05]: unpause
[7:05]: Match resuming in 10 seconds!
[7:05]: Match resuming in 9 seconds!
[7:05]: Match resuming in 8 seconds!
[7:05]: Match resuming in 7 seconds!
[7:05]: Match resuming in 6 seconds!
[7:05]: Match resuming in 5 seconds!
[7:05]: Match resuming in 4 seconds!
[7:05]: Match resuming in 3 seconds!
[7:05]: Match resuming in 2 seconds!
[7:05]: Match resuming in 1 seconds!
[7:05]: FIGHT!
[6:31]: Allies capture the Forward Bunker!
[5:02]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 4:57
dr.jetro [4:05]: :))))
r.mental [2:20]: srsly why the hell is this shit in the pool
dr.jetro [2:12]: haalt uwe zonnecreme maar boven gij
r.mental [2:07]: dein vater
dr.jetro [0:44]: need some aftersun?
r.mental [0:27]: need some skill?
dr.jetro [0:23]: you lost
r.mental [0:22]: netcoders can share it with u :)
dr.jetro [0:20]: and got the worst stats overall
dr.jetro [0:12]: you german dumbass
r.mental [0:10]: and? stats isnt everything
r.mental [0:07]: playing for the team u nerd
dr.jetro [0:03]: bahahah
r.mental [0:01]: shut up ex cheater
[Intermission]: >>> Objective NOT reached in time (4:57)
[Intermission]: r.mental disconnected
dr.zett [Intermission]: ggs
r.drw [Intermission]: gg
[Intermission]: dr.zett disconnected
[Intermission]: r.drw disconnected
[Intermission]: dr.jetro disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.