MAX vs FUNDACJA (2563 views)
02.01.12 23:30 CET
Awards | awarded to | for |
Lady Macbeth | aiming by raziel 8D | 53 kills |
Killing Spree | aiming by raziel 8D | 6 frags without being killed |
Accountant | aiming by raziel 8D | 123% kills/killed ratio |
He's dead, Jim! | MAX Charlieeezed | 14 gibs |
...and stay dead! | MAX Charlieeezed | 33% gibs/kill |
Lead Poisoning | aiming by raziel 8D | 48 SMG kills |
Spammity spam spam! | MAX Rifleman | 6 SPAM kills |
Fragstealer | aiming by raziel 8D | 160 damage per frag |
Die! Damn you, Die! | fsm smok:3 | 246 damage per frag |
What objective? | aiming by raziel 8D | 359 XP |
Red Shirt | fsm smok:3 | 59 deaths |
Are these pliers sharp? | fsm alex D. | 10 deaths without fragging |
Med Pack Whore | aiming by raziel 8D | 162 damage per death |
Eyes Wide Shut | MAX Charlieeezed | 1 team kills |
Gingerbread man | MAX Rifleman | 21 /kills |
» View plaintext endround stats
[9:13]: | The Allies have captured the forward bunker! |
[9:12]: | The Axis have captured the forward bunker! |
[8:56]: | Match is PAUSED! (Allies) |
aiming by raziel 8D [8:55]: | :D |
MAX Charlieeezed [8:55]: | amazing cap |
[8:55]: | Match resuming in 225 seconds! |
[8:55]: | Match resuming in 210 seconds! |
[8:55]: | Match resuming in 195 seconds! |
[8:55]: | Match resuming in 10 seconds! |
[8:55]: | Match resuming in 9 seconds! |
[8:55]: | Match resuming in 8 seconds! |
[8:55]: | Match resuming in 7 seconds! |
[8:55]: | Match resuming in 6 seconds! |
[8:55]: | Match resuming in 5 seconds! |
[8:55]: | Match resuming in 4 seconds! |
[8:55]: | Match resuming in 3 seconds! |
[8:55]: | Match resuming in 2 seconds! |
[8:55]: | Match resuming in 1 seconds! |
[8:55]: | FIGHT! |
[8:15]: | The Allies have captured the forward bunker! |
[7:37]: | The Allies have opened up the Forward spawn rear exit! |
[7:25]: | Axis Command Post constructed. Charge speed increased! |
[6:50]: | The Allies have breached the Forward Bunker Gate! |
[5:17]: | Allied team has destroyed the Axis Command Post! |
[5:00]: | Allied Command Post constructed. Charge speed increased! |
[4:49]: | The Allies have breached the Depot Gate! |
[4:33]: | The Depot Fence has been constructed. |
[4:08]: | The Allies have breached the Depot's east wall! |
[2:45]: | The Allied Truck is in position! |
fsm alex D. [0:38]: | alex dupa kamczatka twoj stary |
[Intermission]: | >>> Clock set to: 12:00 |
[11:21]: | The Allies have captured the forward bunker! |
[11:07]: | The Axis have captured the forward bunker! |
[10:09]: | The Allies have captured the forward bunker! |
[9:49]: | The Depot Fence has been constructed. |
[9:45]: | Axis Command Post constructed. Charge speed increased! |
[9:24]: | The Allies have opened up the Forward spawn rear exit! |
[9:21]: | The Allies have breached the Forward Bunker Gate! |
[7:26]: | Allied team has destroyed the Axis Command Post! |
[7:04]: | The Allies have breached the Depot Gate! |
[6:47]: | Allied Command Post constructed. Charge speed increased! |
[6:09]: | The Allies have breached the Depot's west wall! |
[4:56]: | The Allies have breached the Depot's east wall! |
[4:28]: | The Crane Controls have been constructed. |
[4:25]: | The Allied Truck is in position! |
[4:25]: | The Allies have activated the crane! |
[4:11]: | The Allies have loaded the Gold Crate onto the Truck! |
MAX Charlieeezed [4:01]: | LOLED |
[2:25]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:34 (original: 12:00) |
MAX Charlieeezed [Intermission]: | wp |
[8:44]: | The Doors are opening!! |
[8:19]: | Allied Command Post constructed. Charge speed increased! |
[8:19]: | Allied Command Post spawn active! |
[6:32]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:27 |
[1:03]: | The Doors are opening!! |
MAX Charlieeezed [0:08]: | gigi |
[Intermission]: | >>> Objective NOT reached in time (3:27) |
[Intermission]: | MAX Charlieeezed disconnected |
[Intermission]: | MAX Rifleman disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.