rejected team vs noble (3253 views)
06.01.12 00:00 CET
Awards | awarded to | for |
Lady Macbeth | nobLe{ IFaCKuMaTh3R :D! | 67 kills |
Killing Spree | nobLe{t6nkbt | 7 frags without being killed |
Accountant | nobLe{ IFaCKuMaTh3R :D! | 106% kills/killed ratio |
He's dead, Jim! | nobLe{ IFaCKuMaTh3R :D! | 12 gibs |
...and stay dead! | nobLe{RezhNi | 25% gibs/kill |
Lead Poisoning | nobLe{t6nkbt | 58 SMG kills |
Spammity spam spam! | ^D[rE^D] MTHJeEEEEEEEEE | 7 SPAM kills |
Fragstealer | nobLe{ IFaCKuMaTh3R :D! | 129 damage per frag |
Die! Damn you, Die! | nobLe{t6nkbt | 808 damage per frag |
What objective? | nobLe{t6nkbt | 370 XP |
Red Shirt | [rE] wielo | 83 deaths |
Are these pliers sharp? | [rE] wielo | 13 deaths without fragging |
Med Pack Whore | nobLe{t6nkbt | 163 damage per death |
Eyes Wide Shut | ^D[rE^D] MTHJeEEEEEEEEE | 2 team kills |
Gingerbread man | nobLe{t6nkbt | 25 /kills |
» View plaintext endround stats
^D[rE^D] MTHJeEEEEEEEEE [Warmup]: | :) watashi wa youiga dekiteiru!!!!! |
^D[rE^D] MTHJeEEEEEEEEE [Warmup]: | :) watashi wa youiga dekiteiru!!!!! |
[rE] KID CUDI<3<3 [Warmup]: | i mojego wiernego towarzysza broni kochanego pieska gacusia co zawsze mi kibicuje |
[rE] wielo [Warmup]: | pozdro hot bnk tikej i reszta <3 |
[rE] wielo [Countdown]: | hf |
ae - zuiverejongen [11:20]: | speclock |
[11:09]: | Axis team locked from spectators by [rE] MTHJeEEEEEEEEE |
[11:02]: | [rE] MTHJeEEEEEEEEEcalled a vote. |
^D[rE^D] MTHJeEEEEEEEEE [11:01]: | ettv |
[11:01]: | ae - zuiverejongenhas been kicked! |
[11:01]: | Vote passed! |
[11:01]: | ae - zuiverejongen player kicked |
[10:52]: | wielo disconnected |
[10:44]: | The Allies have captured the forward bunker! |
[10:15]: | Axis Command Post constructed. Charge speed increased! |
[10:00]: | ae - zuiverejongen connected |
[9:54]: | The Allies have opened up the Forward spawn rear exit! |
[9:51]: | The Allies have breached the Forward Bunker Gate! |
[8:09]: | Allied team has destroyed the Axis Command Post! |
[7:56]: | Allied Command Post constructed. Charge speed increased! |
[6:59]: | The Allies have breached the Depot Gate! |
[6:23]: | The Allies have breached the Depot's east wall! |
[6:17]: | The Allied Truck is in position! |
[5:55]: | The Crane Controls have been constructed. |
[5:54]: | The Allies have activated the crane! |
[5:40]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:45]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:15 |
[rE] wielo [Intermission]: | my game of the year |
nobLe{RezhNi [Intermission]: | waarom ben ik zo zuiver |
^D[rE^D] MTHJeEEEEEEEEE [Warmup]: | :) watashi wa youiga dekiteiru!!!!! |
[rE] KID CUDI<3<3 [Warmup]: | gg wp well played |
[5:19]: | The Allies have captured the forward bunker! |
[4:58]: | Axis Command Post constructed. Charge speed increased! |
[4:32]: | The Allies have opened up the Forward spawn rear exit! |
[4:19]: | The Allies have breached the Forward Bunker Gate! |
^D[rE^D] MTHJeEEEEEEEEE [3:10]: | YOU FAILED. |
[2:49]: | The Allies have breached the Depot's east wall! |
[2:43]: | ae - zuiverejongen disconnected |
[2:13]: | Allied team has destroyed the Axis Command Post! |
[1:39]: | The Allies have breached the Depot Gate! |
[1:35]: | The Depot Fence has been constructed. |
[1:10]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Objective NOT reached in time (8:15) |
[7:06]: | The Allies have captured the forward bunker! |
[6:34]: | Axis Command Post constructed. Charge speed increased! |
[6:28]: | The Allies have breached the Forward Bunker Gate! |
[6:14]: | The Allies have opened up the Forward spawn rear exit! |
[3:03]: | Allied team has destroyed the Axis Command Post! |
[rE] wielo [2:15]: | kurwa bez bota to nie ta sama gra :D |
^D[rE^D] MTHJeEEEEEEEEE [1:58]: | YOU FAILED. |
[Intermission]: | >>> Clock set to: 12:00 |
[rE] wielo [Intermission]: | 3/30 |
[rE] wielo [Intermission]: | n/c |
[rE] KID CUDI<3<3 [Intermission]: | oj tam oj tam |
[rE] wielo [Intermission]: | hewhehehehe |
^D[rE^D] MTHJeEEEEEEEEE [Warmup]: | :) watashi wa youiga dekiteiru!!!!! |
[rE] wielo [Warmup]: | napierdalam jak maus |
[rE] KID CUDI<3<3 [Warmup]: | a btw od 2 map cie nie slychac |
[rE] wielo [Warmup]: | ciebie tez |
[rE] KID CUDI<3<3 [Warmup]: | nie wiem jak mnie |
[rE] wielo [Warmup]: | :D |
[rE] KID CUDI<3<3 [Warmup]: | :D:D |
nobLe{ IFaCKuMaTh3R :D! [Warmup]: | shoutout to team CHILE NC CAPTAIN casek |
[Countdown]: | [rE] MTHJeEEEEEEEEE readied the Axis! |
nobLe{RezhNi [Countdown]: | fuck him |
nobLe{RezhNi [Countdown]: | orange prick |
nobLe{RezhNi [11:03]: | HAHAHAHA |
nobLe{RezhNi [10:59]: | AWFULL AIM OF MINE |
[10:18]: | The Allies have captured the forward bunker! |
[9:53]: | Axis Command Post constructed. Charge speed increased! |
[9:31]: | The Allies have breached the Forward Bunker Gate! |
[9:16]: | The Allies have opened up the Forward spawn rear exit! |
[8:01]: | Allied team has destroyed the Axis Command Post! |
[7:55]: | Allied Command Post constructed. Charge speed increased! |
[7:36]: | The Allies have breached the Depot Gate! |
nobLe{t6nkbt [7:00]: | xD |
[5:28]: | The Allies have breached the Depot's east wall! |
^D[rE^D] MTHJeEEEEEEEEE [5:26]: | YOU FAILED. |
[5:23]: | The Allied Truck is in position! |
[rE] KID CUDI<3<3 [5:15]: | xDD |
[5:11]: | The Crane Controls have been constructed. |
[5:10]: | The Allies have activated the crane! |
[4:57]: | The Allies have loaded the Gold Crate onto the Truck! |
[rE] wielo [4:46]: | ciebie to juz kurwa wogole nie slychac :D |
[rE] KID CUDI<3<3 [3:14]: | xD |
nobLe{RezhNi [2:46]: | :DDDDDDDDd |
[2:45]: | The Allies have escaped with the Gold Crate! |
[rE] wielo [Intermission]: | nie umiem grac w ta gre i chuj |
[Intermission]: | >>> Objective reached at 9:14 (original: 12:00) |
[rE] wielo [Intermission]: | ggthx bb |
[Intermission]: | nobLe{RezhNi disconnected |
[Intermission]: | [rE] wielo disconnected |
nobLe{t6nkbt [Intermission]: | accept CB |
[Intermission]: | [rE] MTHJeEEEEEEEEE disconnected |
[Intermission]: | nobLe{t6nkb0t disconnected |
[Intermission]: | nobLe{ IFaCKuMaTh3R :D! disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.