re+play vs priests+ (4882 views)

fi Swanidius
fi vokki
fi Webe
fi sungi
it squAze
fi LORDI


ESL 3on3 Winter League 2011 - Division 1
Group D - Matchweek 1
08.01.12 18:00 CET
Awards awarded to for
Lady Macbeth +++5qu4z3LL44GG 46 kills
Killing Spree +++5qu4z3LL44GG 6 frags without being killed
Accountant +++5qu4z3LL44GG 98% kills/killed ratio
He's dead, Jim! +++5qu4z3LL44GG 15 gibs
...and stay dead! re+play Swanidius 34% gibs/kill
Lead Poisoning re+play webe 41 SMG kills
Spammity spam spam! +++ramozii 3 SPAM kills
Fragstealer +^+++ CS PLAYER 183 damage per frag
Die! Damn you, Die! +++ramozii 305 damage per frag
What objective? ^Pre^W+^Pplay ^Wvokki 356 XP
Red Shirt +++ramozii 59 deaths
Are these pliers sharp? +++ramozii 7 deaths without fragging
Med Pack Whore re+play Swanidius 253 damage per death
Eyes Wide Shut ^Pre^W+^Pplay ^Wvokki 1 team kills
Gingerbread man +++ramozii 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^Pre^W+^Pplay ^Wvokki82356404831115793672301990/03/136/282/219814836
re+play webe90310444910011084148624300/02/341/342/219117655
re+play Swanidius79298384813001791607818361/03/032/252/324116355
re+play 8496412214526124225510236722651/08/0109/256/321016245
+++ramozii4120424595002065088608540/00/221/353/227114637
+++5qu4z3LL44GG98300464715001090877712360/13/234/323/219816464
+^+++ CS PLAYER5519832588001280779190870/01/431/410/125215837
+++6270210216428004223672255101770/04/486/416/124015646
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pre^W+^Pplay ^Wvokki38895131015130915731270/00/05/81/0D/T/DDDDDKD/K/KK/DK
re+play webe7383111550032766249000/01/19/111/0K/KKD/KKDDDDK/DKDDDDKDDKKK
re+play Swanidius100102111120042899229300/02/09/70/1KX//KDDDK/DDKDKKD/KKKKK
re+play 70274273980112697463561270/03/123/262/1
+++ramozii284341410081443232500/00/04/50/1///K/D//K/KDDDKD/D
+++5qu4z3LL44GG91831112700323692131180/00/111/80/0K/DKDK/KKKKKDD/DKKDKDDD
+^+++ CS PLAYER75551216100425442518400/01/211/100/0DDDK/DKK/KDKKKDKK/KKDDK/DDDD
+++6518127429001563566974580/01/326/230/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pre^W+^Pplay ^Wvokki921031314000728022262180/01/111/61/0KDKKDK/K/DKK/K//D/KD/DKKKKD
re+play webe10069161620052795251500/00/115/91/1KDKD/KKDKKD/KDKKDKKK/K/DDKKDD/KD
re+play Swanidius8168131640082934255501/00/010/72/1DKKK//DK/K/K//KDKDK/KK/DKDKDD
re+play 9124042466002085317332181/01/236/224/2
+++ramozii257452010062265262200/00/03/132/1/DDDDDDKDDDDDK////D/KKDKD
+++5qu4z3LL44GG9278121350022633276700/12/010/80/2KKKDKD/DKDDKDDK/KDKDKKDDK
+^+++ CS PLAYER4555920200324343142180/00/19/150/1DDDK//KDKDKDDDDDDK/KDDDKDDKKD
+++5420726538001173328531180/12/122/362/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pre^W+^Pplay ^Wvokki1001321717200232692896360/01/016/130/1KDDDKDKKDKKD/DKKDDKDKK/KDKKDXKDDKKD
re+play webe1001351515201222443010300/01/015/120/1KDKKKKKDDDKDKK/KKKDDKDKDDDTKD/D
re+play Swanidius55941120400525692446360/00/011/100/1D/KDDKDDDDDDKK/DKDK//DDK/DKKKKD
re+play 8536143528019808283521020/02/042/350/3
+++ramozii6577132030062343300500/00/113/130/0DDDK/DKKK/DKKDK/DKDKK/DKDD/DDKK/D
+++5qu4z3LL44GG1051131918200432482096180/00/110/133/0KKKDDKKK/KKKDKDKDKDDDKD/KDK/DDKK/DDKK
+^+++ CS PLAYER57731119500427612981290/00/011/150/0DDKDKDKDK/DKDDDDD/KK/KKDKDDDK/
+++76263435710001483528082470/00/234/413/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Pre^W+^Pplay ^Wvokki12532540101556499180/01/04/10/1DKDKK/SKK
re+play webe662323100060960900/00/12/20/0KKDDD
re+play Swanidius3003431300075852400/01/02/10/0DKKK
re+play 16489108410119231632180/02/18/40/1
+++ramozii4010250000457656540/00/11/41/0KDDDDKD
+++5qu4z3LL44GG1002644100183771800/01/03/30/0/KKKDKDD
+^+++ CS PLAYER01503000133854900/00/10/10/0DD/
+++4751612100216321923540/01/24/81/0

» View plaintext endround stats
Player Chats
+++5qu4z3LL44GG [Warmup]: webe ruppi :)
+++ramozii [Countdown]: hf
+++5qu4z3LL44GG [11:17]: fuck this lagg really
[11:17]: The Allies have captured the forward bunker!
[10:54]: Axis Command Post constructed. Charge speed increased!
[10:33]: The Allies have opened up the Forward spawn rear exit!
[10:30]: The Allies have breached the Forward Bunker Gate!
[9:31]: Allied team has destroyed the Axis Command Post!
[9:26]: Allied Command Post constructed. Charge speed increased!
[7:35]: The Allies have breached the Depot's east wall!
[7:01]: The Allies have breached the Depot Gate!
[6:59]: The Depot Fence has been constructed.
[6:41]: The Crane Controls have been constructed.
[6:04]: The Allied Truck is in position!
[6:03]: The Allies have activated the crane!
[5:50]: The Allies have loaded the Gold Crate onto the Truck!
[4:01]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:58
re+play Swanidius [7:35]: :D
re+play Swanidius [7:28]: fragmovie dude
[6:57]: The Allies have captured the forward bunker!
[6:56]: The Axis have captured the forward bunker!
+^+++ CS PLAYER [5:47]: :D
+^+++ CS PLAYER [4:32]: :D
[3:02]: The Allies have captured the forward bunker!
[2:40]: Axis Command Post constructed. Charge speed increased!
[2:02]: The Allies have breached the Forward Bunker Gate!
[1:31]: The Allies have opened up the Forward spawn rear exit!
[0:48]: Allied team has destroyed the Axis Command Post!
[Intermission]: >>> Objective NOT reached in time (7:58)
+^+++ CS PLAYER [Intermission]: soz4ownage
re+play Swanidius [Intermission]: fragstiil
re+play Swanidius [Warmup]: aika turha bindi sulla siin taha matsii
+^+++ CS PLAYER [11:15]: :D
[9:28]: Allies capture the Forward Bunker!
[8:34]: Axis reclaim the Forward Bunker!
[8:02]: Allies capture the Forward Bunker!
[7:54]: Axis reclaim the Forward Bunker!
[7:34]: Allies capture the Forward Bunker!
[6:35]: Axis reclaim the Forward Bunker!
+^+++ CS PLAYER [6:09]: :D
+^+++ CS PLAYER [6:08]: :D
re+play Swanidius [5:58]: aha
[4:57]: Allies have damaged the East Wall
[4:37]: Allies capture the Forward Bunker!
[3:39]: Allies have secured the forward bunker.
[3:39]: Door Controls have been constructed.
[3:28]: The Allies have stolen a gold crate!
[2:39]: The Loading Doors are Opening!
[2:36]: The Allies have secured a gold crate!
[2:29]: The Loading Doors are Closing!
[2:28]: The Allies have stolen a gold crate!
[2:06]: The Axis have intercepted the stolen gold crate!
re+play Swanidius [1:55]: tehkää e vitu aika paskat
[1:46]: The Allies have stolen a gold crate!
+^+++ CS PLAYER [1:43]: perus swani
[1:37]: The Loading Doors are Opening!
re+play Swanidius [1:37]: haluun syömää
[1:31]: Allies have escaped with the Gold!
[1:31]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 10:28
re+play Swanidius [Intermission]: tää squaze o teidä turhi
+++5qu4z3LL44GG [Warmup]: no u
[9:43]: Allies have damaged the East Wall
[9:34]: Allies capture the Forward Bunker!
[9:32]: Axis reclaim the Forward Bunker!
[9:21]: Allies capture the Forward Bunker!
+^+++ CS PLAYER [9:00]: koåprtykplsdfåö
[8:35]: Allies have secured the forward bunker.
[8:35]: Door Controls have been constructed.
[8:34]: The Loading Doors are Opening!
[8:32]: The Allies have stolen a gold crate!
[8:03]: The Allies have secured a gold crate!
re+play Swanidius [7:55]: gg
[7:55]: The Allies have stolen a gold crate!
+^+++ CS PLAYER [7:51]: : D
[7:40]: Allies have escaped with the Gold!
[7:40]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 2:47 (original: 10:28)
+++ramozii [Intermission]: wgg
[Intermission]: +++ramozii disconnected
re+play webe [Intermission]: gg
[Intermission]: +++5qu4z3LL44GG disconnected
[Intermission]: re+play Swanidius disconnected
[Intermission]: re+play webe disconnected
[Intermission]: +++ CS PLAYER disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.