Agresja Strach Paranoja vs JEZOZWIERZE (2764 views)
07.01.12 15:00 CET
Awards | awarded to | for |
Lady Macbeth | JEZOZWIERZE MOFFO | 66 kills |
Killing Spree | *asp*PatryczeK* | 6 frags without being killed |
Accountant | JEZOZWIERZE MOFFO | 103% kills/killed ratio |
He's dead, Jim! | *asp*Owner* | 16 gibs |
...and stay dead! | *asp*Owner* | 37% gibs/kill |
Lead Poisoning | JEZOZWIERZE MOFFO | 51 SMG kills |
Spammity spam spam! | *asp*Owner* | 6 SPAM kills |
Fragstealer | ^CJEZOZWIERZE TROJA | 168 damage per frag |
Die! Damn you, Die! | JEZOZWIERZE SMAKUU | 273 damage per frag |
What objective? | ^CJEZOZWIERZE TROJA | 356 XP |
Red Shirt | *asp*Owner* | 74 deaths |
Are these pliers sharp? | *asp*Owner* | 11 deaths without fragging |
Med Pack Whore | JEZOZWIERZE MOFFO | 211 damage per death |
Eyes Wide Shut | *asp*RainY* | 2 team kills |
Gingerbread man | JEZOZWIERZE MOFFO | 16 /kills |
» View plaintext endround stats
[3:19]: | The Tank has been repaired! |
[3:17]: | The Tank has been damaged! |
[2:22]: | The Tank has been repaired! |
[2:20]: | Allied team has stolen the Tank! |
[2:19]: | The Tank has been damaged! |
[1:56]: | The Tank has been repaired! |
*asp*RainY* [1:27]: | get hit |
*asp*RainY* [1:27]: | naprawde |
*asp*RainY* [0:24]: | WP moffo |
[Intermission]: | >>> Objective NOT reached in time (6:45) |
*asp*RainY* [Warmup]: | dobrze name i pro graczu |
*asp*RainY* [Warmup]: | :* |
*asp*Owner* [Warmup]: | :D |
^CJEZOZWIERZE TROJA [Warmup]: | DOBRZE OSKI ex-czitongu |
^CJEZOZWIERZE TROJA [Warmup]: | XD |
*asp*RainY* [Warmup]: | widze |
*asp*RainY* [Warmup]: | kolega ridjiego |
*asp*RainY* [Warmup]: | :) |
^CJEZOZWIERZE TROJA [Warmup]: | kogo? |
*asp*RainY* [Warmup]: | Starego |
*asp*RainY* [Warmup]: | :) |
JEZOZWIERZE MOFFO [Warmup]: | pozdro dla viCa i calego #fURIA team ! :) |
*asp*PatryczeK* [Warmup]: | widze oglada nas masa ludzi... co tam masa rzesza |
*asp*RainY* [11:13]: | dobry pre |
^CJEZOZWIERZE TROJA [11:09]: | thx |
[10:06]: | The Allies have captured the forward bunker! |
JEZOZWIERZE SMAKUU [9:35]: | :Ð |
[9:24]: | The Allies have breached the Forward Bunker Gate! |
[9:18]: | Axis Command Post constructed. Charge speed increased! |
[9:15]: | The Allies have opened up the Forward spawn rear exit! |
[6:52]: | Allied team has destroyed the Axis Command Post! |
[6:33]: | The Allies have breached the Depot Gate! |
[6:26]: | Allied Command Post constructed. Charge speed increased! |
[5:53]: | The Depot Fence has been constructed. |
[5:15]: | The Allied Truck is in position! |
[4:20]: | The Allies have breached the Depot's east wall! |
[3:55]: | The Crane Controls have been constructed. |
[3:53]: | The Allies have activated the crane! |
[3:39]: | The Allies have loaded the Gold Crate onto the Truck! |
*asp*RainY* [0:44]: | console |
*asp*RainY* [0:43]: | XD |
[0:43]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:16 |
[10:01]: | The Allies have captured the forward bunker! |
[9:59]: | The Axis have captured the forward bunker! |
[9:58]: | The Allies have captured the forward bunker! |
[9:57]: | The Axis have captured the forward bunker! |
[9:32]: | The Allies have captured the forward bunker! |
[8:46]: | Axis Command Post constructed. Charge speed increased! |
[8:41]: | The Allies have opened up the Forward spawn rear exit! |
[8:15]: | The Allies have breached the Forward Bunker Gate! |
[7:38]: | Match is PAUSED! (Allies) |
[7:37]: | Match resuming in 10 seconds! |
[7:37]: | Match resuming in 9 seconds! |
[7:37]: | Match resuming in 8 seconds! |
[7:37]: | Match resuming in 7 seconds! |
[7:37]: | Match resuming in 6 seconds! |
[7:37]: | Match resuming in 5 seconds! |
[7:37]: | Match resuming in 4 seconds! |
[7:37]: | Match resuming in 3 seconds! |
[7:37]: | Match resuming in 2 seconds! |
[7:37]: | Match resuming in 1 seconds! |
[7:37]: | FIGHT! |
[6:25]: | Allied team has destroyed the Axis Command Post! |
[6:17]: | The Depot Fence has been constructed. |
[6:11]: | The Allies have breached the Depot Gate! |
[5:58]: | Allied Command Post constructed. Charge speed increased! |
[4:50]: | The Allied Truck is in position! |
[3:56]: | The Allies have breached the Depot's east wall! |
*asp*PatryczeK* [2:52]: | autopush |
*asp*PatryczeK* [2:51]: | love ist |
[Intermission]: | >>> Objective NOT reached in time (11:16) |
*asp*RainY* [Intermission]: | DZIEKI STARY |
*asp*RainY* [Intermission]: | :xd |
*asp*RainY* [Warmup]: | wasza mapa |
*asp*Owner* [Warmup]: | ? |
*asp*RainY* [Warmup]: | nasz side |
*asp*RainY* [Warmup]: | NASZ side kurwa |
[Countdown]: | Vote passed! |
[9:01]: | The Doors are opening!! |
[8:48]: | Allied Command Post spawn active! |
[8:48]: | Allied Command Post constructed. Charge speed increased! |
[8:17]: | Match is PAUSED! (Allies) |
[8:17]: | Match resuming in 225 seconds! |
[8:17]: | Match resuming in 10 seconds! |
[8:17]: | Match resuming in 9 seconds! |
[8:17]: | Match resuming in 8 seconds! |
[8:17]: | Match resuming in 7 seconds! |
[8:17]: | Match resuming in 6 seconds! |
[8:17]: | Match resuming in 5 seconds! |
[8:17]: | Match resuming in 4 seconds! |
[8:17]: | Match resuming in 3 seconds! |
[8:17]: | Match resuming in 2 seconds! |
[8:17]: | Match resuming in 1 seconds! |
[8:17]: | FIGHT! |
[7:13]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 2:46 |
^CJEZOZWIERZE TROJA [Intermission]: | rainy |
*asp*RainY* [Warmup]: | SLUCHAM |
^CJEZOZWIERZE TROJA [Warmup]: | przyjmiesz moze poprzedni mecz?:D |
^CJEZOZWIERZE TROJA [Warmup]: | tzn zaakceptujesz wynik?:d |
*asp*RainY* [Warmup]: | k |
*asp*Owner* [Warmup]: | nie mow sluchaj bo Cie wyrucham |
*asp*RainY* [Warmup]: | OK |
*asp*RainY* [Countdown]: | ZAPOMNIALEM xD |
*asp*RainY* [Countdown]: | chetnie :* |
*asp*RainY* [Countdown]: | grubaskuy |
[1:57]: | The Doors are opening!! |
*asp*PatryczeK* [1:56]: | XD |
[1:13]: | Allied team has transmitted the documents! |
^CJEZOZWIERZE TROJA [Intermission]: | gg |
[Intermission]: | >>> Objective reached at 1:32 (original: 2:46) |
[Intermission]: | *asp*RainY* disconnected |
^CJEZOZWIERZE TROJA [Intermission]: | xDDDDDDDDDDDDDD |
^CJEZOZWIERZE TROJA [Intermission]: | xDDDDDDDDDDDDDD |
^CJEZOZWIERZE TROJA [Intermission]: | xDDDDDDDDDDDDDD |
^CJEZOZWIERZE TROJA [Intermission]: | xDDDDDDDDDDDDDD |
^CJEZOZWIERZE TROJA [Intermission]: | xDDDDDDDDDDDDDD |
^CJEZOZWIERZE TROJA [Intermission]: | xDDDDDDDDDDDDDD |
^CJEZOZWIERZE TROJA [Intermission]: | xDDDDDDDDDDDDDD |
[Intermission]: | *asp*Owner* disconnected |
[Intermission]: | JEZOZWIERZE SMAKUU disconnected |
[Intermission]: | *asp*PatryczeK* disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.