Partyhats vs Take Control (2713 views)
08.01.12 15:45 CET
Awards | awarded to | for |
Lady Macbeth | GIZMO WITH PARTYHAT | 58 kills |
Killing Spree | baczo is^ a king | 5 frags without being killed |
Accountant | GIZMO WITH PARTYHAT | 109% kills/killed ratio |
He's dead, Jim! | GIZMO WITH PARTYHAT | 10 gibs |
...and stay dead! | czaku is a king | 21% gibs/kill |
Lead Poisoning | GIZMO WITH PARTYHAT | 43 SMG kills |
Spammity spam spam! | GIZMO WITH PARTYHAT | 6 SPAM kills |
Fragstealer | HORSE WITH PARTYHAT | 145 damage per frag |
Die! Damn you, Die! | N!ke is a king | 303 damage per frag |
What objective? | Excite WITH PARTYHAT | 282 XP |
Red Shirt | N!ke is a king | 83 deaths |
Are these pliers sharp? | czaku is a king | 11 deaths without fragging |
Med Pack Whore | czaku is a king | 165 damage per death |
Eyes Wide Shut | Excite WITH PARTYHAT | 2 team kills |
Gingerbread man | HORSE WITH PARTYHAT | 29 /kills |
» View plaintext endround stats
[8:20]: | Allies capture the Forward Bunker! |
[8:01]: | Allies have damaged the East Wall |
[7:14]: | Door Controls have been constructed. |
[7:14]: | Allies have secured the forward bunker. |
[6:55]: | The Allies have stolen a gold crate! |
[6:20]: | The Loading Doors are Opening! |
[6:16]: | The Allies have secured a gold crate! |
Excite WITH PARTYHAT [6:15]: | :D |
[6:10]: | The Loading Doors are Closing! |
Excite WITH PARTYHAT [6:03]: | say auf wiedersehen to your nazi balls |
[5:55]: | The Allies have stolen a gold crate! |
[5:20]: | The Loading Doors are Opening! |
[5:17]: | The Allies have secured a gold crate! |
[5:17]: | Allies have escaped with the Gold! |
HORSE WITH PARTYHAT [Intermission]: | gg |
[Intermission]: | >>> Objective reached at 3:29 (original: 8:46) |
HORSE WITH PARTYHAT [Warmup]: | f1 |
GIZMO WITH PARTYHAT [Warmup]: | ehm |
HORSE WITH PARTYHAT [Warmup]: | ur map |
HORSE WITH PARTYHAT [Warmup]: | u have to |
HORSE WITH PARTYHAT [Warmup]: | no matter what |
[9:35]: | The Allies have captured the forward bunker! |
[9:34]: | The Axis have captured the forward bunker! |
[6:15]: | The Allies have captured the forward bunker! |
[6:11]: | The Axis have captured the forward bunker! |
czaku is a king [0:02]: | :XD |
HORSE WITH PARTYHAT [0:00]: | gg |
Excite WITH PARTYHAT [0:00]: | :D |
[Intermission]: | >>> Clock set to: 12:00 |
Excite WITH PARTYHAT [Intermission]: | xp=skill |
Excite WITH PARTYHAT [Intermission]: | :X |
czaku is a king [Countdown]: | :XD |
czaku is a king [Countdown]: | :XD |
czaku is a king [Countdown]: | :XD |
[9:25]: | The Allies have captured the forward bunker! |
[9:23]: | The Axis have captured the forward bunker! |
[9:22]: | The Allies have captured the forward bunker! |
[8:49]: | Axis Command Post constructed. Charge speed increased! |
[8:42]: | The Allies have opened up the Forward spawn rear exit! |
[8:25]: | The Allies have breached the Forward Bunker Gate! |
[7:53]: | Allied team has destroyed the Axis Command Post! |
[7:01]: | Allied Command Post constructed. Charge speed increased! |
[6:57]: | The Allies have breached the Depot Gate! |
[6:49]: | The Depot Fence has been constructed. |
N!ke is a king [6:08]: | get hut |
N!ke is a king [6:07]: | hit |
Excite WITH PARTYHAT [6:05]: | :D |
HORSE WITH PARTYHAT [6:04]: | hat |
[6:02]: | The Allied Truck is in position! |
[6:01]: | The Crane Controls have been constructed. |
[6:00]: | The Allies have activated the crane! |
[5:55]: | The Allies have breached the Depot's east wall! |
czaku is a king [5:55]: | ... |
[5:47]: | The Allies have loaded the Gold Crate onto the Truck! |
GIZMO WITH PARTYHAT [2:54]: | xd |
Excite WITH PARTYHAT [2:53]: | :D |
czaku is a king [2:40]: | :XD |
[2:35]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:24 (original: 12:00) |
HORSE WITH PARTYHAT [Intermission]: | gg |
[Intermission]: | HORSE WITH PARTYHAT disconnected |
[Intermission]: | czaku is a king disconnected |
GIZMO WITH PARTYHAT [Intermission]: | gg |
[Intermission]: | baczo is a king disconnected |
[Intermission]: | Excite WITH PARTYHAT disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.