Allied Command Post constructed. Charge speed increased!
[6:22]:
Axis team has destroyed the Allied Command Post!
[6:20]:
The Service Door has been breached!
[5:43]:
Allied Command Post constructed. Charge speed increased!
[5:36]:
Axis team has destroyed the Allied Command Post!
[5:23]:
Allied Command Post constructed. Charge speed increased!
=SBU=Ed= [4:32]:
dav
=SBU=Ed= [4:29]:
meie map meie servu
=SBU=Ed= [4:27]:
see ping on bs
=SBU=Bori5= [0:18]:
gg
[Intermission]:
>>> Clock set to: 10:00
[9:14]:
Storage Wall destroyed!
[9:01]:
Allied Command Post constructed. Charge speed increased!
[8:11]:
The Service Door has been breached!
[8:02]:
The Main Door has been breached!
[6:05]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Objective reached at 3:54 (original: 10:00)
[7:56]:
The Doors are opening!!
[7:12]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 2:47
[1:31]:
The Doors are opening!!
=SBU=Ed= [0:18]:
..
JRV Elliot [0:11]:
normal push
=SBU=Ed= [0:11]:
siin sitas servus enam ei mängi
[Intermission]:
=SBUí= disconnected
[Intermission]:
>>> Objective NOT reached in time (2:47)
[Intermission]:
JRV Elliot disconnected
=SBU=Bori5= [Intermission]:
gg
[Intermission]:
=SBU=Bori5= disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.