Team Survive vs innerSense (3171 views)

de mental
de stRAY
fi crod
au kazuki
12.01.12 16:00 CET
Awards awarded to for
Lady Macbeth inner.umirinbrah? 32 kills
Killing Spree inner.kazuki 4 frags without being killed
Accountant inner.umirinbrah? 100% kills/killed ratio
He's dead, Jim! inner.umirinbrah? 8 gibs
...and stay dead! survive mental 28% gibs/kill
Lead Poisoning inner.umirinbrah? 21 SMG kills
Spammity spam spam! inner.umirinbrah? 7 SPAM kills
Fragstealer inner.kazuki 157 damage per frag
Die! Damn you, Die! survive mental 228 damage per frag
What objective? inner.umirinbrah? 157 XP
Red Shirt survive mental 36 deaths
Are these pliers sharp? survive mental 10 deaths without fragging
Med Pack Whore inner.umirinbrah? 147 damage per death
Eyes Wide Shut inner.kazuki 2 team kills
Gingerbread man inner.kazuki 16 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
survive mental50134183650074186489600/00/117/231/4233136210
survive stRay531061732000103164308300/02/314/121/61869634
survive 512403568500177350797900/02/331/122/621011637
inner.kazuki6313919300021630433387630/01/115/125/216011345
inner.umirinbrah?100157323280111601145842220/03/121/207/218814334
inner.82296516280327905479712850/04/136/2012/217412845
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
survive mental401125000130662000/00/02/40/0DKK/DDD
survive stRay251314000030642100/00/11/10/2KDDDD
survive 3324390001612104100/00/13/50/2
inner.kazuki10038330002214326180/00/01/12/0//DKKK
inner.umirinbrah?1662753100182728600/01/04/20/0KDK/DKKK
inner.133658610031041612180/01/05/32/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
survive mental501536000069790700/00/03/50/1DKKDDDKDD
survive stRay661023000153961400/00/02/20/0DD/KK
survive 58255900011236152100/00/05/70/1
inner.kazuki1001644000270458200/00/04/20/0KDKK//KD
inner.umirinbrah?1001844100181765400/00/03/31/0KDK/KDKD
inner.100348810031521123600/00/07/51/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
survive mental1001622000035733600/00/02/10/1DDKK
survive stRay1002233000147735500/01/02/10/1DD/KKK
survive 1003855000183469100/01/04/20/2
inner.kazuki501124000229031900/00/01/21/0/KK/DD
inner.umirinbrah?661723000040151500/00/11/21/0KKDDD
inner.582847000269183400/00/12/42/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
survive mental1501132100045235500/00/02/21/0KKDKD
survive stRay331313000232616400/00/00/11/0//KD
survive 922445100277851900/00/02/32/0
inner.kazuki66523000118540400/00/02/10/1D/KDK
inner.umirinbrah?50712000033437400/00/01/10/1DDK
inner.581235000151977800/00/03/20/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
survive mental234531320031337164300/00/03/80/2DK//KDK/DDDDDDDD
survive stRay504861200051516152900/00/16/40/2/DK//K//KKDDDKDDKD
survive 379392520082853317200/00/19/120/4
inner.kazuki75386800051108100700/00/05/31/0/K/D/DDKKKK/K/
inner.umirinbrah?9147111240062064184600/01/07/63/0KDDK/DK/KDKK//KD/KK/KDK
inner.83851720400113172285300/01/012/94/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
survive mental62365820031037103500/00/15/30/0DKKDKKD//K/DD
survive stRay5704700010000/01/13/30/1DK/DKDKDKDD
survive 603691520041037103500/01/28/60/1
inner.kazuki2531280024542749450/01/12/31/1D/X/DTK/D/DTK
inner.umirinbrah?1124198201315689092220/01/05/62/1KKD/DTK/DKXDK/KDXKKK
inner.697211162037211016582670/02/17/93/2

» View plaintext endround stats
Player Chats
[9:38]: Allies capture the factory district!
[9:26]: The side gate has been built!
[8:55]: Allies have destroyed the Main Gate!
[8:00]: Allies have destroyed the Bunker Controls!
[8:00]: Allies have destroyed the Bunker Controls!
[8:00]: Allies have destroyed the Bunker Controls!
[8:00]: Allies have destroyed the Bunker Controls!
[8:00]: Allies have destroyed the Bunker Controls!
[8:00]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 2:00
survive stRay [Warmup]: Rup
[0:09]: Allies capture the factory district!
[0:00]: survive mentalcalled a vote.
[Intermission]: >>> Objective NOT reached in time (2:00)
[8:26]: The Doors are opening!!
[8:24]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 1:35
inner.umirinbrah? [Intermission]: :D
survive mental [Intermission]: revenge
survive stRay [Warmup]: Rup
inner.umirinbrah? [0:33]: <D
survive mental [0:04]: gg
[Intermission]: >>> Objective NOT reached in time (1:35)
survive stRay [Intermission]: match is runnign isnce 10mins allrdy
inner.umirinbrah? [Warmup]: xd
[10:51]: Allies capture the Forward Bunker!
[10:42]: Allies have damaged the West Wall
[10:25]: Door Controls have been constructed.
[10:25]: Allies have secured the forward bunker.
[10:23]: The Loading Doors are Opening!
[10:09]: The Loading Doors are Closing!
[10:05]: The Allies have stolen a gold crate!
[9:43]: The Loading Doors are Opening!
[9:36]: The Allies have secured a gold crate!
[9:24]: The Allies have stolen a gold crate!
[9:24]: The Loading Doors are Closing!
[8:33]: The Loading Doors are Opening!
[8:20]: The Loading Doors are Closing!
[7:54]: The Axis have intercepted the stolen gold crate!
[7:44]: The Allies have stolen a gold crate!
[6:50]: The Loading Doors are Opening!
[6:38]: The Loading Doors are Closing!
[6:10]: The Allies have stolen a gold crate!
[6:10]: Axis have returned the objective!
[6:10]: The Axis have intercepted the stolen gold crate!
[6:06]: The Loading Doors are Opening!
[6:00]: The Loading Doors are Closing!
[5:57]: The Allies have secured a gold crate!
[5:57]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 6:02
inner.umirinbrah? [Intermission]: :D
survive stRay [Warmup]: Rup
[5:18]: Allies have damaged the East Wall
[5:12]: Allies capture the Forward Bunker!
[4:15]: Door Controls have been constructed.
[4:15]: Allies have secured the forward bunker.
[4:14]: The Loading Doors are Opening!
[4:05]: The Loading Doors are Closing!
[4:04]: The Allies have stolen a gold crate!
[3:19]: The Loading Doors are Opening!
[3:10]: The Allies have secured a gold crate!
[3:04]: The Allies have stolen a gold crate!
[2:49]: The Axis have intercepted the stolen gold crate!
[2:39]: The Allies have stolen a gold crate!
[2:33]: The Loading Doors are Closing!
[1:24]: The Loading Doors are Opening!
[1:16]: survive stRay disconnected
[1:16]: The Allies have secured a gold crate!
[1:16]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 4:46 (original: 6:02)
[Intermission]: inner.umirinbrah? disconnected
[Intermission]: survive mental disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.