neVerminds vs Team Kolberg (4661 views)
nORAs
pius
th0rdis
voodoo
pius
th0rdis
voodoo
Allowed
Sinssyk
Artas
Sinssyk
Artas
29.01.12 21:00 CET
Awards | awarded to | for |
Lady Macbeth | nvm/Voodoo | 51 kills |
Killing Spree | nvm/nORAs | 16 frags without being killed |
Accountant | nvm/Voodoo | 222% kills/killed ratio |
He's dead, Jim! | nvm/nORAs | 12 gibs |
...and stay dead! | nvm/nORAs | 26% gibs/kill |
Lead Poisoning | nvm/nORAs | 46 SMG kills |
Spammity spam spam! | nvm/Pius | 4 SPAM kills |
Fragstealer | zkl'Allowed' | 97 damage per frag |
Die! Damn you, Die! | zkl'Sinnsyk | 528 damage per frag |
What objective? | nvm/Voodoo | 423 XP |
Red Shirt | zkl'Sinnsyk | 73 deaths |
Are these pliers sharp? | zkl'Allowed' | 23 deaths without fragging |
Med Pack Whore | nvm/Voodoo | 242 damage per death |
Eyes Wide Shut | nvm/Pius | 1 team kills |
Gingerbread man | zkl'Art | 19 /kills |
» View plaintext endround stats
nvm/Pius [Countdown]: | fun |
nvm/Voodoo [Countdown]: | hf' |
[9:05]: | The Axis have blown the Main Entrance! |
[0:42]: | Axis have captured the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
nvm/Voodoo [Intermission]: | jakies jaja |
zkl'Art [Intermission]: | GG allowed |
zkl'Sinnsyk [Warmup]: | gg allowed xD |
zkl'Allowed' [Warmup]: | yeah |
zkl'Allowed' [Warmup]: | :D |
zkl'Art [Warmup]: | wlasnie takiego gracza nam potrzeba |
zkl'Art [Warmup]: | :* |
zkl'Allowed' [Warmup]: | dobra dobra wlacze monitor |
nvm/Pius [Warmup]: | ./say_team |
[9:30]: | Axis have captured the Forward Bunker! |
[9:03]: | The Axis have blown the Main Entrance! |
[8:30]: | The Axis have blown the Side Wall! |
zkl'Sinnsyk [8:18]: | gg |
[8:14]: | Allies have reclaimed the Forward Bunker! |
[8:09]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 1:50 (original: 10:00) |
nvm/Pius [Warmup]: | BRONILISMY ICE |
zkl'Art [Warmup]: | nie chcemy bronic |
zkl'Art [Warmup]: | bronienie jest do dup[y |
nvm/Voodoo [Warmup]: | to get smg chociaz |
zkl'Sinnsyk [Warmup]: | w obronie |
nvm/Pius [9:43]: | to jest zart... |
[3:44]: | The Allies have captured the forward bunker! |
[3:03]: | The Allies have breached the Forward Bunker Gate! |
zkl'Art [3:00]: | i odzyla nadzieja na dobry wynik na tej mapie |
[2:26]: | The Allies have opened up the Forward spawn rear exit! |
[1:45]: | Allied Command Post constructed. Charge speed increased! |
[0:38]: | The Allies have breached the Depot Gate! |
[Intermission]: | >>> Clock set to: 12:00 |
zkl'Sinnsyk [Countdown]: | hf |
[11:39]: | The Allies have captured the forward bunker! |
[11:03]: | The Axis have captured the forward bunker! |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
[10:46]: | The Allies have opened up the Forward spawn rear exit! |
[10:22]: | The Allies have captured the forward bunker! |
[9:23]: | The Allies have breached the Forward Bunker Gate! |
[8:48]: | Allied team has destroyed the Axis Command Post! |
[8:26]: | Allied Command Post constructed. Charge speed increased! |
[7:48]: | The Depot Fence has been constructed. |
[7:31]: | The Allies have breached the Depot Gate! |
nvm/Pius [7:20]: | jebany low sens |
nvm/Pius [7:14]: | kto mnie na tym nauczyl kurwa grac |
[6:57]: | The Allies have breached the Depot's east wall! |
[6:28]: | The Allied Truck is in position! |
[6:25]: | The Crane Controls have been constructed. |
[6:24]: | The Allies have activated the crane! |
[6:11]: | The Allies have loaded the Gold Crate onto the Truck! |
zkl'Sinnsyk [4:41]: | Xd |
nvm/Pius [4:33]: | xD |
zkl'Art [4:22]: | ale was trzymamy |
nvm/Voodoo [4:17]: | dobrze wam idzie |
[4:15]: | Axis team has destroyed the Allied Command Post! |
nvm/Pius [4:14]: | chyba sobie ptaka w reku trzymasz |
[3:47]: | Axis Command Post constructed. Charge speed increased! |
[2:24]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:35 (original: 12:00) |
zkl'Sinnsyk [Intermission]: | wp |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.