Supski vs wiSe-guys (3635 views)
23.01.12 01:00 CET
Awards | awarded to | for |
Lady Macbeth | wiSe biznesmen1 | 46 kills |
Killing Spree | wiSe biznesmen1 | 7 frags without being killed |
Accountant | wiSe biznesmen1 | 110% kills/killed ratio |
He's dead, Jim! | wiSe hunter | 11 gibs |
...and stay dead! | wiSe hunter | 30% gibs/kill |
Lead Poisoning | wiSe biznesmen1 | 43 SMG kills |
Spammity spam spam! | wiSe hunter | 4 SPAM kills |
Fragstealer | supski? RaZeR<3IceQ | 171 damage per frag |
Die! Damn you, Die! | supski? kOoP<3Piegi | 319 damage per frag |
What objective? | wiSe biznesmen1 | 272 XP |
Red Shirt | supski? StarK<3ri | 56 deaths |
Are these pliers sharp? | supski? kOoP<3Piegi | 9 deaths without fragging |
Med Pack Whore | wiSe hunter | 181 damage per death |
Eyes Wide Shut | wiSe biznesmen1 | 2 team kills |
Gingerbread man | wiSe dean | 12 /kills |
» View plaintext endround stats
[10:32]: | The Allies have captured the forward bunker! |
[10:14]: | The Axis have captured the forward bunker! |
[8:32]: | The Allies have captured the forward bunker! |
[8:24]: | The Axis have captured the forward bunker! |
supski? StarK<3ri [8:11]: | :D |
[7:52]: | The Allies have captured the forward bunker! |
wiSe dean [7:17]: | -scores |
supski? parano!d [7:15]: | :-D |
supski? IceQ<3RaZeR [7:09]: | :þ |
[7:02]: | The Allies have breached the Forward Bunker Gate! |
[6:56]: | The Allies have opened up the Forward spawn rear exit! |
[6:55]: | Axis Command Post constructed. Charge speed increased! |
[5:47]: | The Allies have breached the Depot's east wall! |
[5:40]: | The Allies have breached the Depot Gate! |
[5:03]: | The Depot Fence has been constructed. |
[5:01]: | Allied team has destroyed the Axis Command Post! |
[4:54]: | Allied Command Post constructed. Charge speed increased! |
supski? StarK<3ri [3:57]: | :D |
[3:09]: | The Allied Truck is in position! |
wiSe biznesmen1 [1:49]: | i roguski |
supski? StarK<3ri [0:42]: | :D |
loneboylookingforcompany124 [0:15]: | score? |
supski? parano!d [0:04]: | 1-1 |
supski? parano!d [0:00]: | 2-1 now |
[Intermission]: | >>> Clock set to: 12:00 |
supski? StarK<3ri [Intermission]: | well if i could hit hunter at last stage :< |
[Intermission]: | loneboylookingforcompany124 disconnected |
supski? parano!d [Warmup]: | iceq |
[Countdown]: | loneboylookingforcompany124 connected |
[Countdown]: | loneboylookingforcompany124 Unpure client detected. Invalid .PK3 files referenced! |
wiSe dean [11:10]: | get a hit lowboe |
[9:54]: | The Allies have captured the forward bunker! |
[9:38]: | The Allies have breached the Forward Bunker Gate! |
[9:25]: | Axis Command Post constructed. Charge speed increased! |
supski? StarK<3ri [9:22]: | :D |
supski? StarK<3ri [9:11]: | :D |
supski? StarK<3ri [8:10]: | :D |
[8:09]: | The Allies have opened up the Forward spawn rear exit! |
[7:33]: | Allied team has destroyed the Axis Command Post! |
[7:29]: | Allied Command Post constructed. Charge speed increased! |
[7:13]: | The Allies have breached the Depot Gate! |
[6:38]: | The Allied Truck is in position! |
[6:32]: | The Crane Controls have been constructed. |
[6:30]: | The Allies have activated the crane! |
wiSe biznesmen1 [6:27]: | :D |
supski? StarK<3ri [6:19]: | ur head |
[6:17]: | The Allies have loaded the Gold Crate onto the Truck! |
roroROBOT [5:49]: | witkowska i gladyszowa pozdrawia |
roroROBOT [5:20]: | witkowska i gladyszowa pozdrawia |
[5:01]: | The Allies have breached the Depot's east wall! |
roroROBOT [3:41]: | witkowska i gladyszowa pozdrawia |
supski? StarK<3ri [3:29]: | wp |
roroROBOT [3:09]: | kurwa ridji prawka nie ma |
[2:34]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:25 (original: 12:00) |
supski? StarK<3ri [Intermission]: | dddddddddw |
supski? RaZeR<3IceQ [Intermission]: | GG |
[Intermission]: | wiSe cZzZzrr! disconnected |
supski? StarK<3ri [Intermission]: | kinda unfair swapping a player |
[Intermission]: | supski? kOoP<3Piegi disconnected |
wiSe dean [Intermission]: | :XD |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.