zeroskill vs Silence Breakerz (3407 views)
29.01.12 22:00 CET
Awards | awarded to | for |
Lady Macbeth | outlAw^P.sbZ | 58 kills |
Killing Spree | outlAw^P.sbZ | 15 frags without being killed |
Accountant | outlAw^P.sbZ | 145% kills/killed ratio |
He's dead, Jim! | Keith.sbZ | 17 gibs |
...and stay dead! | Keith.sbZ | 31% gibs/kill |
Lead Poisoning | outlAw^P.sbZ | 48 SMG kills |
Spammity spam spam! | Keith.sbZ | 5 SPAM kills |
Fragstealer | zs.feanor | 190 damage per frag |
Die! Damn you, Die! | zs.zef!r | 270 damage per frag |
What objective? | outlAw^P.sbZ | 413 XP |
Red Shirt | zs.zef!r | 70 deaths |
Are these pliers sharp? | zs.zef!r | 14 deaths without fragging |
Med Pack Whore | outlAw^P.sbZ | 173 damage per death |
Eyes Wide Shut | outlAw^P.sbZ | 2 team kills |
Gingerbread man | Keith.sbZ | 19 /kills |
» View plaintext endround stats
zs.feanor [Countdown]: | gl hf |
[11:21]: | Allies capture the Forward Bunker! |
[11:17]: | Axis reclaim the Forward Bunker! |
[11:14]: | Allies have damaged the East Wall |
[10:44]: | Allies capture the Forward Bunker! |
[10:42]: | Axis reclaim the Forward Bunker! |
[8:47]: | Allies capture the Forward Bunker! |
[2:47]: | Axis reclaim the Forward Bunker! |
[1:26]: | Allies capture the Forward Bunker! |
[0:49]: | Axis reclaim the Forward Bunker! |
[0:05]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:31]: | Allies capture the Forward Bunker! |
[11:13]: | Allies have damaged the East Wall |
[11:06]: | Door Controls have been constructed. |
[11:06]: | Allies have secured the forward bunker. |
[11:05]: | The Loading Doors are Opening! |
[11:03]: | The Allies have stolen a gold crate! |
[10:40]: | The Allies have secured a gold crate! |
[10:24]: | The Allies have stolen a gold crate! |
[10:22]: | The Loading Doors are Closing! |
[10:09]: | The Loading Doors are Opening! |
[10:05]: | The Allies have secured a gold crate! |
[10:05]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 1:54 (original: 12:00) |
zs.feanor [Intermission]: | gg |
Keith.sbZ [Intermission]: | wp |
zs.feanor [Intermission]: | :) |
zs.samraj [Intermission]: | D^^ |
outlAw^P.sbZ [Warmup]: | 9:59 |
zs.zef!r [Warmup]: | no no |
zs.zef!r [Warmup]: | 2-3 min |
zs.samraj [Warmup]: | 1:59 |
skipje.sbZ [9:41]: | :DDD |
skipje.sbZ [9:41]: | :DDD |
zs.zef!r [8:56]: | ok |
[8:54]: | Allies capture the factory district! |
[8:29]: | Axis Command Post constructed. Charge speed increased! |
[8:08]: | Allies have destroyed the Main Gate! |
[8:05]: | The side gate has been built! |
zs.samraj [2:24]: | wp |
[2:09]: | Allies have destroyed the Bunker Controls! |
[2:09]: | Allies have destroyed the Bunker Controls! |
[2:09]: | Allies have destroyed the Bunker Controls! |
[2:09]: | Allies have destroyed the Bunker Controls! |
[2:09]: | Allies have destroyed the Bunker Controls! |
[2:09]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 7:51 |
Keith.sbZ [5:20]: | :D |
Keith.sbZ [5:20]: | :D |
Keith.sbZ [5:07]: | :D |
Keith.sbZ [5:07]: | :D |
[3:44]: | Allies capture the factory district! |
[3:25]: | Axis recapture the factory district! |
[2:03]: | Allies capture the factory district! |
[1:59]: | Axis recapture the factory district! |
[0:33]: | Allies capture the factory district! |
zs.zef!r [0:26]: | yes |
[0:26]: | Axis recapture the factory district! |
Keith.sbZ [0:23]: | xDDDDDDDDDDD |
Keith.sbZ [0:22]: | :D |
Keith.sbZ [0:22]: | :D |
Keith.sbZ [0:22]: | :D |
Keith.sbZ [0:22]: | :D |
zs.samraj [0:07]: | wp |
zs.samraj [0:04]: | thx bb |
[Intermission]: | >>> Objective NOT reached in time (7:51) |
outlAw^P.sbZ [Intermission]: | bb |
[Intermission]: | zs.zef!r disconnected |
[Intermission]: | zs.samraj disconnected |
zs.feanor [Intermission]: | gg |
[Intermission]: | outlAw.sbZ disconnected |
[Intermission]: | zs.feanor disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.