Still One Gaming vs in game (3135 views)

pl abyss
nl nsee
pl kRyt
br sH0ckzs
br sAbian
br olavoL
27.01.12 19:45 CET
Awards awarded to for
Lady Macbeth #stillone.nsee 64 kills
Killing Spree iG sabiano 5 frags without being killed
Accountant iG sH0ckzs 95% kills/killed ratio
He's dead, Jim! #stillone.kRyt 14 gibs
...and stay dead! #StillOne.abyss 27% gibs/kill
Lead Poisoning iG sabiano 56 SMG kills
Spammity spam spam! #stillone.nsee 7 SPAM kills
Fragstealer #StillOne.abyss 168 damage per frag
Die! Damn you, Die! #stillone.kRyt 224 damage per frag
What objective? iG sabiano 383 XP
Red Shirt #stillone.nsee 74 deaths
Are these pliers sharp? #StillOne.abyss 9 deaths without fragging
Med Pack Whore iG sH0ckzs 170 damage per death
Eyes Wide Shut iG sabiano 2 team kills
Gingerbread man iG olavoL 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
#stillone.nsee84358647412201412026104321211/03/452/557/018813745
#stillone.kRyt8336553641401141073399891040/03/247/474/120315636
#StillOne.abyss4125026637001453388126340/00/332/510/120512929
#StillOne.7097314320133214228097285472591/06/3131/5111/119914137
iG olavoL62329457291019876386682240/03/242/480/319511936
iG sabiano8538358677121810073100992120/04/556/370/717414955
iG sH0ckzs953325558100118948088601000/14/155/462/117215336
iG 79104415819726235528316276275360/111/1153/462/118014046
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#stillone.nsee8351101242011889162900/00/07/93/0DKD/DSKKSKKKKKDDDKDKDD
#stillone.kRyt15054128300314501215360/01/09/52/0/KKKDKK/KKDDKDKKK/DK
#StillOne.abyss5525591002770123800/00/05/70/0K/DKKDDDK/DKDD
#StillOne.961302729820641094082360/01/021/215/0
iG olavoL6154813300213291372580/00/18/100/2//DKKDDDKDDKKXDDDKDXKKD
iG sabiano63477111022103113061040/01/08/70/2DDK/KD/KTDDKDKDKTDKD
iG sH0ckzs85576730001722143100/00/16/50/1KDKDDDKDDKDKK
iG 7015821317024408241091620/01/222/220/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#stillone.nsee66646910011292150000/00/05/80/0K/KDKDDDKKDDKDD
#stillone.kRyt44414920011200157700/00/04/70/1KDKDDKK/DDDDD
#StillOne.abyss20262100001624103200/00/12/70/1DKKDDDDDDDD/
#StillOne.43131122830033116410900/00/111/220/2
iG olavoL10018552001806794360/00/05/30/0DKDDKK/KDK
iG sabiano1125898000317741280540/01/08/50/0DK/DK/KK/KKDDKKDK
iG sH0ckzs1224711900061529104200/00/09/32/0KDDKK/KK/K/DK/KK/KK/
iG 11112325222001041093116900/01/022/112/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#stillone.nsee72771318000530142309180/01/111/131/0KDKDKDKD//D/KK/KDKDKDKDDKDXDK/KD
#stillone.kRyt55791018601424712684220/00/011/140/0KDDDDKDKD/K//KDDKKD/DDDDKTKKD
#StillOne.abyss4363716300511572327160/00/17/100/0D/KDDKKDK//D/DKDDK/DDDK
#StillOne.5721930529011466427320560/01/229/371/0
iG olavoL5067816110522862016760/00/08/100/0SKDDDK/KD//DKDKDKDKK//DD
iG sabiano146871913300625782196180/02/117/50/1K/DDKK/DKK/KDKK/DKKK/KDK/KKKKKDK
iG sH0ckzs7359111500022456243000/00/011/130/0DKKK/K/KDDDDDKDDDKKKDKDKDD
iG 9021338444101373206642940/02/136/280/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#stillone.nsee117792017500432762303181/02/114/123/0DK/DDKKKDKDKKDKK/DKDDKKDKK/KDKK/DKKKD
#stillone.kRyt118711311100120271945460/01/111/91/0/DKDDKKDKKKDKKKDKDKDDKKD
#StillOne.abyss4665613100213791924180/00/06/110/0D/KKDKDDDKDDDKDDK/D
#StillOne.942153941700766826172821/03/231/324/0
iG olavoL5798111910052240210200/01/110/120/1/K/DKDKDDKKDDD//DKDDDKD/KKDKDK
iG sabiano811121316200324032511180/00/313/80/3KK//DDDK/KKDDDKKKKDKDKDKDDKDDX
iG sH0ckzs62771016401415292069820/12/09/110/0/KDKKD/D/KKDDDK/KDKDDKDDKTD
iG 67287345170112617266821000/13/432/310/4
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#stillone.nsee884589000311801032850/00/08/60/0KD/KKKDD/KDKK/KDD
#stillone.kRyt11456871003176993100/00/07/41/0KKKDK/KDK//DKKD
#StillOne.abyss10043662001905106000/00/06/50/0KK/KDDKDKKDD
#StillOne.1011442222300738543023850/00/021/151/0
iG olavoL604261010039261053360/00/06/70/0DKDKKKDD//DKD/KD
iG sabiano4444491101806142600/00/04/60/1DDDDK/DKDDSKK
iG sH0ckzs55365930011291137500/00/05/80/0KDDDDKDKDDK/KD
iG 531221528510530233854360/00/015/210/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#stillone.nsee77427920001375165900/00/27/70/0KDDDKDKDDKKDDKKD
#stillone.kRyt546461110021816163700/01/15/80/0KKDK//DDKDKDDKDDD
#StillOne.abyss02809000350354500/00/16/110/0KDDDKDD/DDDKKDD/DKDK/
#StillOne.44134132930053694384100/01/418/260/0
iG olavoL775079100311761331180/02/05/60/0D/KDK/DDK/KDKKKD
iG sabiano6035610000314811380180/00/16/60/0DDKDKK/KDKK/DD/D
iG sH0ckzs600561220005953513180/02/015/60/0KDKKK//KK/KK/KDKDKK/KKDKDKKD
iG 24614125211001136103224540/04/126/180/0

» View plaintext endround stats
Player Chats
[11:12]: Allies have damaged the East Wall
iG sabiano [11:09]: yeah
[10:53]: Allies capture the Forward Bunker!
[9:29]: Door Controls have been constructed.
[9:29]: Allies have secured the forward bunker.
[9:26]: The Allies have stolen a gold crate!
[8:36]: The Axis have intercepted the stolen gold crate!
[8:15]: The Allies have stolen a gold crate!
[7:50]: The Axis have intercepted the stolen gold crate!
[7:32]: The Allies have stolen a gold crate!
[7:03]: The Loading Doors are Opening!
[6:58]: The Allies have secured a gold crate!
[6:55]: The Allies have stolen a gold crate!
[6:38]: The Allies have secured a gold crate!
[6:38]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:21
[4:54]: Allies capture the Forward Bunker!
iG sabiano [4:45]: gg
#stillone.nsee [4:40]: thx
[4:31]: Door Controls have been constructed.
[4:31]: Allies have secured the forward bunker.
[4:29]: The Loading Doors are Opening!
[4:28]: The Allies have stolen a gold crate!
[4:14]: The Axis have intercepted the stolen gold crate!
[4:07]: The Allies have stolen a gold crate!
[3:48]: The Loading Doors are Closing!
[2:08]: The Loading Doors are Opening!
[2:01]: The Axis have intercepted the stolen gold crate!
[1:48]: The Allies have stolen a gold crate!
[1:27]: The Allies have secured a gold crate!
[1:21]: The Loading Doors are Closing!
[1:19]: The Allies have stolen a gold crate!
[Intermission]: >>> Objective NOT reached in time (5:21)
#stillone.nsee [Warmup]: rup
#StillOne.abyss [Warmup]: :-D
iG sabiano [Warmup]: wait shock afk
[9:23]: The Allies have captured the forward bunker!
[8:47]: Axis Command Post constructed. Charge speed increased!
[8:29]: The Allies have breached the Forward Bunker Gate!
[8:24]: The Allies have opened up the Forward spawn rear exit!
iG sabiano [7:53]: :D
iG sabiano [7:53]: :D
iG sabiano [7:53]: :D
iG sH0ckzs [7:52]: :]
iG sH0ckzs [7:52]: :]
iG sH0ckzs [7:52]: :]
iG sabiano [7:52]: :D
iG sabiano [7:52]: :D
iG sabiano [7:52]: :D
iG sabiano [7:52]: :D
[7:37]: Allied team has destroyed the Axis Command Post!
[7:14]: Allied Command Post constructed. Charge speed increased!
[7:10]: The Allies have breached the Depot Gate!
[6:57]: The Depot Fence has been constructed.
[6:11]: The Allied Truck is in position!
[6:01]: The Crane Controls have been constructed.
[6:00]: The Allies have activated the crane!
[5:47]: The Allies have loaded the Gold Crate onto the Truck!
[3:29]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:30
[7:44]: The Allies have captured the forward bunker!
[7:25]: Axis Command Post constructed. Charge speed increased!
[6:59]: The Allies have opened up the Forward spawn rear exit!
[6:56]: The Allies have breached the Forward Bunker Gate!
iG olavoL [5:48]: sh0ckzs
iG olavoL [5:46]: i hate u
[5:03]: Allied team has destroyed the Axis Command Post!
iG sabiano [4:46]: :D
#stillone.nsee [4:45]: xd
#stillone.nsee [4:43]: xD
#stillone.nsee [4:43]: xD
iG sabiano [4:42]: :D
[3:39]: Allied Command Post constructed. Charge speed increased!
iG sabiano [3:13]: :D
iG sabiano [3:13]: :D
iG sabiano [3:13]: :D
iG sabiano [3:13]: :D
iG sabiano [3:13]: :D
iG sabiano [3:13]: :D
iG sabiano [3:12]: :D
[3:10]: The Allies have breached the Depot Gate!
[3:01]: The Depot Fence has been constructed.
[2:30]: The Allies have breached the Depot's east wall!
[2:29]: The Allied Truck is in position!
[1:59]: The Crane Controls have been constructed.
[1:55]: The Allies have activated the crane!
[1:41]: The Allies have loaded the Gold Crate onto the Truck!
#stillone.nsee [0:02]: uf
[Intermission]: >>> Objective NOT reached in time (8:30)
iG olavoL [Intermission]: xDDD
iG olavoL [Intermission]: sh0ckzs i hate u
[9:56]: Match is PAUSED! (Allies)
[9:56]: iG olavoLcalled a vote.
[9:56]: Vote passed!
[9:56]: *** Match Reset! ***
iG olavoL [Warmup]: sabian afk
#stillone.nsee [Warmup]: sabian nice name :P
iG sabiano [Warmup]: tel
[7:22]: The Doors are opening!!
[7:03]: Allied Command Post spawn active!
[7:03]: Allied Command Post constructed. Charge speed increased!
[5:04]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 4:55
#stillone.nsee [Countdown]: no book - no win
[1:03]: Match is PAUSED! (Axis)
iG olavoL [1:03]: soz lagged
[1:02]: Match resuming in 10 seconds!
[1:02]: Match resuming in 9 seconds!
[1:02]: Match resuming in 8 seconds!
[1:02]: Match resuming in 7 seconds!
[1:02]: Match resuming in 6 seconds!
[1:02]: Match resuming in 5 seconds!
[1:02]: Match resuming in 4 seconds!
[1:02]: Match resuming in 3 seconds!
[1:02]: Match resuming in 2 seconds!
[1:02]: Match resuming in 1 seconds!
[1:02]: FIGHT!
iG sH0ckzs [Intermission]: gg
[Intermission]: >>> Objective NOT reached in time (4:55)
iG sabiano [Intermission]: shock carregando
iG sH0ckzs [Intermission]: twp
#stillone.nsee [Intermission]: rew ?
#stillone.nsee [Intermission]: shotour susol
[Intermission]: iG sH0ckzs disconnected
[Intermission]: iG sabiano disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.