Team Survive vs Juurviljad (3063 views)
28.01.12 16:15 CET
Awards | awarded to | for |
Lady Macbeth | (srv) JOSHUAAAAA | 34 kills |
Killing Spree | (srv) JOSHUAAAAA | 5 frags without being killed |
Accountant | (srv) hotj3 | 75% kills/killed ratio |
He's dead, Jim! | (srv) stRay | 9 gibs |
...and stay dead! | (srv) stRay | 33% gibs/kill |
Lead Poisoning | (srv) hotj3 | 32 SMG kills |
Spammity spam spam! | (srv) JOSHUAAAAA | 5 SPAM kills |
Fragstealer | (srv) JOSHUAAAAA | 159 damage per frag |
Die! Damn you, Die! | (srv) stRay | 261 damage per frag |
What objective? | SNC | 272 XP |
Red Shirt | VLU | 46 deaths |
Are these pliers sharp? | VLU | 9 deaths without fragging |
Med Pack Whore | EIT | 164 damage per death |
Eyes Wide Shut | (srv) hotj3 | 3 team kills |
Gingerbread man | (srv) hotj3 | 20 /kills |
» View plaintext endround stats
(srv) stRay [Warmup]: | Rup |
(srv) stRay [Warmup]: | hotj3 stoned |
EIT [Countdown]: | shoutout to broken munn lits pede |
EIT [9:45]: | öpi streifima noob |
[9:20]: | Allied Command Post constructed. Charge speed increased! |
[9:17]: | Storage Wall destroyed! |
[8:10]: | The Service Door has been breached! |
(srv) JOSHUAAAAA [7:20]: | gg |
[7:10]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 2:49 |
(srv) stRay [Warmup]: | Rup |
[2:05]: | Allied Command Post constructed. Charge speed increased! |
[2:00]: | The Main Door has been breached! |
[1:20]: | The Service Door has been breached! |
[Intermission]: | >>> Objective NOT reached in time (2:49) |
VLU [Intermission]: | gg |
VLU [Intermission]: | ::D |
[10:19]: | The Allies have captured the forward bunker! |
[9:54]: | Axis Command Post constructed. Charge speed increased! |
[9:36]: | The Allies have opened up the Forward spawn rear exit! |
[9:30]: | The Allies have breached the Forward Bunker Gate! |
[8:56]: | Allied team has destroyed the Axis Command Post! |
[8:52]: | Allied Command Post constructed. Charge speed increased! |
[8:26]: | The Depot Fence has been constructed. |
[8:07]: | The Allies have breached the Depot Gate! |
[7:31]: | The Allies have breached the Depot's east wall! |
[6:30]: | The Crane Controls have been constructed. |
[6:30]: | The Allied Truck is in position! |
[6:28]: | The Allies have activated the crane! |
(srv) JOSHUAAAAA [6:25]: | :D |
[6:15]: | The Allies have loaded the Gold Crate onto the Truck! |
VLU [4:19]: | :) |
VLU [4:19]: | :) |
(srv) JOSHUAAAAA [3:58]: | :DD |
[1:44]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:15 |
(srv) stRay [Warmup]: | Rup |
[9:42]: | The Allies have captured the forward bunker! |
[9:41]: | The Axis have captured the forward bunker! |
[9:40]: | The Allies have captured the forward bunker! |
[9:06]: | Axis Command Post constructed. Charge speed increased! |
[9:05]: | The Allies have opened up the Forward spawn rear exit! |
[8:43]: | The Allies have breached the Forward Bunker Gate! |
[8:09]: | Allied team has destroyed the Axis Command Post! |
[7:09]: | Allied Command Post constructed. Charge speed increased! |
[6:47]: | The Allies have breached the Depot Gate! |
[5:38]: | The Allies have breached the Depot's east wall! |
[4:35]: | The Allied Truck is in position! |
[4:09]: | The Depot Fence has been constructed. |
[3:12]: | The Crane Controls have been constructed. |
[3:11]: | The Allies have activated the crane! |
[2:58]: | The Allies have loaded the Gold Crate onto the Truck! |
(srv) JOSHUAAAAA [2:02]: | GG |
[1:29]: | (srv) JOSHUAAAAA disconnected |
[1:09]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:05 (original: 10:15) |
[Intermission]: | EIT disconnected |
[Intermission]: | (srv) stRay disconnected |
[Intermission]: | SNC disconnected |
[Intermission]: | (srv) hotj3 disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.