Unbelievable Tekkers vs team - target (3048 views)
29.01.12 01:00 CET
Awards | awarded to | for |
Lady Macbeth | [TARGET] [fostruM] | 45 kills |
Killing Spree | [TARGET] [SALANEUVOS] | 8 frags without being killed |
Accountant | [TARGET] [fostruM] | 113% kills/killed ratio |
He's dead, Jim! | [TARGET] [WooDy] | 11 gibs |
...and stay dead! | [TARGET] [WooDy] | 34% gibs/kill |
Lead Poisoning | [TARGET] [fostruM] | 38 SMG kills |
Spammity spam spam! | [TARGET] [fostruM] | 5 SPAM kills |
Fragstealer | [TARGET] [fostruM] | 140 damage per frag |
Die! Damn you, Die! | [TARGET] [SALANEUVOS] | 249 damage per frag |
What objective? | [TARGET] [fostruM] | 284 XP |
Red Shirt | utkrZ, IceQ | 56 deaths |
Are these pliers sharp? | utkrZ, IceQ | 12 deaths without fragging |
Med Pack Whore | [TARGET] [WooDy] | 216 damage per death |
Eyes Wide Shut | [TARGET] [SALANEUVOS] | 2 team kills |
Gingerbread man | [TARGET] [SALANEUVOS] | 22 /kills |
» View plaintext endround stats
[TARGET] [WooDy] [Warmup]: | side is allowed right? |
[TARGET] [WooDy] [Warmup]: | not used to play 3x offi's |
[TARGET] [WooDy] [Countdown]: | have fun |
utkrZ, IceQ [Countdown]: | don't worry |
utkrZ, IceQ [Countdown]: | dNzl came back from inactivity :) |
[9:18]: | Allies capture the factory district! |
[TARGET] [WooDy] [9:11]: | (: |
[8:34]: | Allies have destroyed the Main Gate! |
[8:31]: | The side gate has been built! |
utkrZ, dNzl [6:45]: | gg |
[6:40]: | Allies have destroyed the Bunker Controls! |
[6:40]: | Allies have destroyed the Bunker Controls! |
[6:40]: | Allies have destroyed the Bunker Controls! |
[6:40]: | Allies have destroyed the Bunker Controls! |
[6:40]: | Allies have destroyed the Bunker Controls! |
[6:40]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:19 |
^EutkrZ, massacre^E:)) [Intermission]: | :d |
utkrZ, IceQ [Intermission]: | 0/7! |
[TARGET] [fostruM] [Intermission]: | gg |
[TARGET] [WooDy] [Countdown]: | this map is too dark for me |
[TARGET] [WooDy] [Countdown]: | :x |
[TARGET] [WooDy] [3:19]: | can barely see |
[2:46]: | Allies capture the factory district! |
^EutkrZ, massacre^E:)) [1:57]: | nice bug nade |
^EutkrZ, massacre^E:)) [1:56]: | ... |
[1:48]: | Allies have destroyed the Main Gate! |
[1:48]: | Allied Command Post constructed. Charge speed increased! |
[1:47]: | The side gate has been built! |
[TARGET] [WooDy] [1:47]: | your team did the same |
[TARGET] [WooDy] [1:43]: | (: |
[1:20]: | The side gate has been destroyed! |
^EutkrZ, massacre^E:)) [0:46]: | btw we didnt use a bugxD |
utkrZ, dNzl [0:35]: | i did |
[TARGET] [WooDy] [0:33]: | on defence u guys threw the same nade |
[TARGET] [WooDy] [0:32]: | :p |
utkrZ, IceQ [0:31]: | OH DNZL :( |
^EutkrZ, massacre^E:)) [0:29]: | ye |
utkrZ, dNzl [0:23]: | long time no et |
^EutkrZ, massacre^E:)) [0:14]: | true |
^EutkrZ, massacre^E:)) [0:05]: | wp pro et mens |
[Intermission]: | >>> Objective NOT reached in time (3:19) |
utkrZ, IceQ [Countdown]: | inb4 fullhold |
[TARGET] [WooDy] [8:29]: | cant shoot headshots today |
[TARGET] [WooDy] [8:28]: | :( |
[8:05]: | The Allies have captured the forward bunker! |
[7:51]: | The Depot Fence has been constructed. |
[7:44]: | Axis Command Post constructed. Charge speed increased! |
^EutkrZ, massacre^E:)) [7:37]: | :) |
[7:11]: | The Allies have opened up the Forward spawn rear exit! |
[7:08]: | The Allies have breached the Forward Bunker Gate! |
[5:49]: | Allied team has destroyed the Axis Command Post! |
[5:41]: | Allied Command Post constructed. Charge speed increased! |
[4:00]: | The Allies have breached the Depot's east wall! |
[3:58]: | The Allies have breached the Depot Gate! |
[2:35]: | The Allied Truck is in position! |
utkrZ, dNzl [1:51]: | ffs |
utkrZ, dNzl [1:26]: | gg |
[Intermission]: | >>> Clock set to: 12:00 |
utkrZ, dNzl [Intermission]: | gg |
[TARGET] [fostruM] [Intermission]: | GG |
[10:56]: | The Allies have captured the forward bunker! |
[10:18]: | Axis Command Post constructed. Charge speed increased! |
[9:54]: | The Allies have breached the Forward Bunker Gate! |
[9:19]: | The Allies have opened up the Forward spawn rear exit! |
[9:19]: | The Allies have opened up the Forward spawn rear exit! |
[8:39]: | Allied team has destroyed the Axis Command Post! |
^EutkrZ, massacre^E:)) [8:23]: | :) |
^EutkrZ, massacre^E:)) [8:22]: | :) |
^EutkrZ, massacre^E:)) [8:22]: | :) |
^EutkrZ, massacre^E:)) [8:22]: | :) |
utkrZ, IceQ [8:15]: | *facepalm* |
[8:10]: | The Allies have breached the Depot Gate! |
^EutkrZ, massacre^E:)) [8:01]: | :) |
[7:54]: | The Depot Fence has been constructed. |
[7:40]: | The Allied Truck is in position! |
[7:38]: | The Crane Controls have been constructed. |
[7:38]: | The Allies have activated the crane! |
[7:35]: | The Allies have breached the Depot's east wall! |
^EutkrZ, massacre^E:)) [7:35]: | ur hitboxes are horrid :D |
[7:24]: | The Allies have loaded the Gold Crate onto the Truck! |
^EutkrZ, massacre^E:)) [6:44]: | NO NO NO NO NO |
^EutkrZ, massacre^E:)) [6:43]: | NO NO NO NO NO |
^EutkrZ, massacre^E:)) [6:43]: | NO NO NO NO NO |
^EutkrZ, massacre^E:)) [6:42]: | NO NO NO NO NO |
^EutkrZ, massacre^E:)) [6:40]: | NO NO NO NO NO |
^EutkrZ, massacre^E:)) [6:40]: | NO NO NO NO NO |
^EutkrZ, massacre^E:)) [6:35]: | EGDEGDEGDEGDEGD |
^EutkrZ, massacre^E:)) [6:35]: | EGDEGDEGDEGDEGD |
[6:23]: | utkrZ, massacre:)) disconnected |
utkrZ, dNzl [6:20]: | ggs |
[6:18]: | utkrZ, dNzl disconnected |
utkrZ, IceQ [6:15]: | =( |
[6:12]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 5:48 (original: 12:00) |
[TARGET] [WooDy] [Intermission]: | gg's |
[TARGET] [fostruM] [Intermission]: | gg |
utkrZ, IceQ [Intermission]: | gg |
[Intermission]: | utkrZ, IceQ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.