neVerminds vs rejected team (3583 views)

pl nORAs
pl pius
pl voodoo
pl th0rdis
pl wielo
pl tIKEJ
pl bNk aka cwel
30.01.12 21:15 CET
Awards awarded to for
Lady Macbeth (rE) bNk 31 kills
Killing Spree (rE) bNk 9 frags without being killed
Accountant (rE) bNk 135% kills/killed ratio
He's dead, Jim! (rE) bNk 14 gibs
...and stay dead! (rE) bNk 45% gibs/kill
Lead Poisoning (rE) bNk 31 SMG kills
Spammity spam spam! (rE) wielo 6 SPAM kills
Fragstealer nvm/nORAs 180 damage per frag
Die! Damn you, Die! nvm/Voodoo 252 damage per frag
What objective? (rE) bNk 262 XP
Red Shirt (rE) tIKEJ 41 deaths
Are these pliers sharp? (rE) tIKEJ 9 deaths without fragging
Med Pack Whore (rE) bNk 218 damage per death
Eyes Wide Shut (rE) bNk 2 team kills
Gingerbread man (rE) tIKEJ 8 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
nvm/Pius81169253140154755502940/02/123/210/419016233
nvm/Voodoo97190293030045759566700/02/026/211/519918956
nvm/nORAs721962332400641954258760/02/119/222/418213334
nvm/8355577931101151470914954800/06/168/223/419016144
(rE) bNk135262312314024579049781160/00/231/152/118721694
(rE) tIKEJ491662041500844195435580/00/115/315/222113339
(rE) wielo871582731800647454296360/01/220/246/017613934
(rE) 82586789527021814954147092100/01/266/2413/019516356
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nvm/Pius175497430001201108500/01/06/40/0KDKKDKDKKKD
nvm/Voodoo2005710500001511122500/00/010/40/1DKKKDKKDKKDKKDK
nvm/nORAs8571672002124373100/00/05/41/1KDDKDD/KKKD/K
nvm/153177231650023955304100/01/021/121/2
(rE) bNk5749471000744119300/00/14/50/1KKDDDDDKDKD
(rE) tIKEJ543161110021251155400/00/04/92/0KDKDKDK/KK/DDDDDD
(rE) wielo44314940021046120800/00/04/70/0DDD/K/KDDKDKD
(rE) 52111142760043041395500/00/112/212/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nvm/Pius75476810121083110240/01/06/40/2DKDKDKDKDKT//KD
nvm/Voodoo66354610011020121500/01/03/40/1KDD/DDKKKD
nvm/nORAs754368000280095100/01/15/60/0KKKDKD/DKX/DKDD
nvm/72125162220152903326840/03/114/140/3
(rE) bNk225879440121534853600/00/09/21/0KTK/KK/KKDKKKD
(rE) tIKEJ225029000062498600/00/12/90/0DKDDXDDDDDDK
(rE) wielo100386610011110106400/00/14/42/0DKK/KKDKDDDK
(rE) 1161751719501332682903600/00/215/153/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nvm/Pius724581100021449176200/00/08/80/1KDDDDKKD/KDDKDKKK/D
nvm/Voodoo12073121020011898165200/01/010/91/0KKKDKDKDKDDDKKK/KDKDKD
nvm/nORAs5033612100114791583580/00/05/91/2DKDD/KDDKKDDDKDKDD
nvm/811512633300448264997580/01/023/262/3
(rE) bNk21692136800122931729180/00/113/40/0DK/KDKKKKKKKKDDKKDK
(rE) tIKEJ3837513100211831766180/00/04/91/2KD/K/KKDDDDDDDDKDD
(rE) wielo91421112300215211331360/00/09/102/0DKDKKDKDKDDK/DKDK/DKDKK
(rE) 11517129311200549974826720/00/126/233/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nvm/Pius50284800011022108000/00/13/50/1K/DKDDDDDDKK
nvm/Voodoo33253900021330157500/00/03/40/3DDKD/DDDDK/K
nvm/nORAs10049551001673993180/01/04/30/1DKKDKDDK/K
nvm/611021222100430253648180/01/110/120/5
(rE) bNk833456101112191203380/00/05/41/0DKDK/KKKDDTD
(rE) tIKEJ874878300413611129400/00/05/42/0K/DKDKK//KD/KKD
(rE) wielo15047640001106869300/01/13/32/0KKDKDKKK/XD
(rE) 1071291818401636483025780/01/113/115/0

» View plaintext endround stats
Player Chats
nvm/Voodoo [Warmup]: ja pierdole
nvm/Pius [Warmup]: to jest najgorsza mapa
(rE) tIKEJ [Warmup]: ta
(rE) tIKEJ [Warmup]: zagrajmy
(rE) tIKEJ [Warmup]: deli dla cweli
(rE) tIKEJ [Warmup]: 2x
(rE) bNk [Warmup]: deli dla cweli jest ok
(rE) wielo [Warmup]: :D
(rE) wielo [Warmup]: :D
(rE) wielo [Warmup]: :D
(rE) wielo [Warmup]: :D
(rE) wielo [Warmup]: :D
(rE) tIKEJ [Warmup]: :d
(rE) bNk [Warmup]: :D
(rE) bNk [Warmup]: :D
(rE) bNk [Warmup]: :D
(rE) bNk [Warmup]: :D
(rE) bNk [Warmup]: :D
(rE) bNk [Warmup]: :D
nvm/Voodoo [Warmup]: 2 razy sobie komputer prawie wylaczylem...
(rE) tIKEJ [Countdown]: GL
(rE) bNk [Countdown]: pozdro dla pana med+ :D
nvm/Voodoo [Countdown]: dzieki
(rE) wielo [Countdown]: tech elviss hot <3
(rE) tIKEJ [Countdown]: dla wszystkich :*
(rE) bNk [Countdown]: ;o
[10:51]: The Tank has been repaired!
[10:49]: Allied team has stolen the Tank!
[10:23]: Truck Barrier #1 has been constructed.
[10:19]: Allied Command Post constructed. Charge speed increased!
[9:52]: Match is PAUSED! (Axis)
[9:52]: Match resuming in 10 seconds!
[9:52]: Match resuming in 9 seconds!
[9:52]: Match resuming in 8 seconds!
[9:52]: Match resuming in 7 seconds!
[9:52]: Match resuming in 6 seconds!
[9:52]: Match resuming in 5 seconds!
[9:52]: Match resuming in 4 seconds!
[9:52]: Match resuming in 3 seconds!
[9:52]: Match resuming in 2 seconds!
[9:52]: Match resuming in 1 seconds!
[9:52]: FIGHT!
[9:27]: Allied team has destroyed the Bank Doors!
[9:24]: The Tank has been damaged!
[8:48]: Truck Barrier #1 has been destroyed.
[8:38]: Allied team is escaping with the Gold Crate!
(rE) tIKEJ [8:33]: XD
(rE) bNk [8:19]: rekord
[7:38]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 4:21
(rE) bNk [Intermission]: wp
(rE) wielo [Intermission]: record
[3:00]: The Tank has been repaired!
[2:58]: Allied team has stolen the Tank!
[2:39]: Axis Command Post constructed. Charge speed increased!
[2:31]: Tank Barrier #1 has been constructed.
[1:37]: Tank Barrier #1 has been destroyed.
[1:22]: Truck Barrier #1 has been constructed.
[1:17]: The Tank has been damaged!
[1:15]: The Tank has been repaired!
[1:12]: Allied team has destroyed the Axis Command Post!
[0:46]: The Tank has been damaged!
(rE) bNk [0:08]: NINJA
[Intermission]: >>> Objective NOT reached in time (4:21)
(rE) wielo [Intermission]: GG
(rE) bNk [Countdown]: HF
nvm/Voodoo [Countdown]: hf
nvm/Pius [Countdown]: FU
nvm/Pius [Countdown]: N
(rE) wielo [Countdown]: :D
[10:42]: Allies capture the Forward Bunker!
[10:41]: Axis reclaim the Forward Bunker!
[10:35]: Allies capture the Forward Bunker!
[9:48]: Allies have secured the forward bunker.
[9:48]: Door Controls have been constructed.
[9:39]: The Loading Doors are Opening!
[9:37]: The Allies have stolen a gold crate!
[9:04]: The Axis have intercepted the stolen gold crate!
[9:04]: The Allies have stolen a gold crate!
[8:47]: The Axis have intercepted the stolen gold crate!
[8:37]: The Allies have stolen a gold crate!
[8:22]: The Allies have secured a gold crate!
[7:56]: The Allies have stolen a gold crate!
[7:51]: The Loading Doors are Closing!
[6:40]: The Axis have intercepted the stolen gold crate!
[6:40]: Axis have returned the objective!
[6:40]: The Allies have stolen a gold crate!
[6:07]: The Axis have intercepted the stolen gold crate!
[6:07]: The Allies have stolen a gold crate!
[5:20]: The Loading Doors are Opening!
[5:11]: Allies have escaped with the Gold!
[5:11]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 6:48
[6:10]: Allies capture the Forward Bunker!
[6:02]: Allies have damaged the West Wall
[5:44]: Allies have secured the forward bunker.
[5:44]: Door Controls have been constructed.
[5:41]: The Allies have stolen a gold crate!
[5:25]: The Axis have intercepted the stolen gold crate!
[5:22]: The Allies have stolen a gold crate!
[4:28]: The Loading Doors are Opening!
[4:26]: The Loading Doors are Closing!
[3:59]: The Axis have intercepted the stolen gold crate!
[3:59]: Axis have returned the objective!
[3:59]: The Allies have stolen a gold crate!
[3:16]: The Loading Doors are Opening!
[3:13]: The Allies have secured a gold crate!
[3:05]: The Allies have stolen a gold crate!
(rE) bNk [2:26]: wp
(rE) wielo [2:25]: GG
[2:25]: Allies have escaped with the Gold!
[2:25]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 4:22 (original: 6:48)
nvm/Pius [Intermission]: GG
[Intermission]: (rE) bNk disconnected
[Intermission]: (rE) wielo disconnected
[Intermission]: nvm/Voodoo disconnected
[Intermission]: nvm/nORAs disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.